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- [[Category:Campaign Games]]1 KB (137 words) - 01:03, 17 March 2016
- [[Category:Campaign Games]]1 KB (140 words) - 00:48, 6 November 2017
- [[Category:Campaign Games]]1 KB (141 words) - 23:21, 19 April 2016
- * '''The Numbers Game''' Rating the Scenarios of the ''ASL'' Family of Games by Russ Gifford * '''The Black Sea Waltz''' Naval Movement Options in ''RUSSIAN CAMPAIGN'' by James Lutz2 KB (273 words) - 23:32, 7 April 2016
- [[Category:Campaign Games]]2 KB (236 words) - 08:55, 13 October 2007
- * ASL Campaign Games - Just what's out there, and when will you see it...3 KB (425 words) - 05:07, 20 August 2007
- * '''The Norwegian Campaign''' The Germans Strike North by Philippe Naud == Campaign Games ==11 KB (1,246 words) - 22:46, 18 April 2016
- * '''Iron Bottom Sound''' Advanced Campaign Rules for ''TOKYO EXPRESS'' by Alan R. Arvold * '''The Rhetoric Of Games''' Attacking Natives: Rule 8.31 in ''NEW WORLD'' Re-analyzed by John David2 KB (313 words) - 00:50, 8 April 2016
- * '''Driver Personalities''' Advanced Campaign Rules for ''ROADKILL'' by Robert Waters * '''The Rhetoric Of Games''' As an Example to Future Generations by Lt. David Ray Bowman2 KB (334 words) - 00:28, 8 April 2016
- * '''Paths To Glory''' Strategy in the Campaign Game of ''ROADS TO GETTYSBURG'' by Steven Katz * '''The Rhetoric Of Games''' Rolling 4 Dice in the Impulse Game Systems by Ron Fedin3 KB (355 words) - 01:05, 8 April 2016