Difference between revisions of "The Cossacks Are Coming"

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| '''Attacker:''' Croatian + German
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| '''Attacker:''' Axis (Croatian + German)
 
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| '''Defender:''' Partisan
 
| '''Defender:''' Partisan
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== Versions ==
 
== Versions ==
* [[Scenario 33]] in [[Partisan!]]  
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* Scenario 33 in [[Partisan!]]
  
  
 
== Victory Conditions ==
 
== Victory Conditions ==
The Partisan must occupy ground near a road
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The Partisan must occupy hexes
  
  
 
== Balance ==
 
== Balance ==
[http://www.jrvdev.com/ROAR/VER1/ShowScenario.asp?ScenarioID=33 ROAR]
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* [http://www.jrvdev.com/ROAR/VER1/ShowScenario.asp?ScenarioID=33 ROAR]
  
  
 
== Errata ==
 
== Errata ==
-
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* Q: For Victory Condition purposes, does the 50mm mortar have a FP value of "2", "3" or "6"? Does the Cossack LMG in ASL 33 have a FP value of "2" or "3"?
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* A: "3" in both cases
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[http://www.multimanpublishing.com/Support/ASLASLSK/ASLOfficialErrata/tabid/107/Default.aspx MMP]
  
  

Latest revision as of 04:58, 16 March 2016

The Cossacks Are Coming

Publication: Partisan!
Location: Palesnik, Croatia
Scenario Date: 17 August 1944
# of Turns: 9.5
# of Maps: 4
Maps Used: 2, 3, 10, 32
Attacker: Axis (Croatian + German)
Defender: Partisan


Conflict

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Versions


Victory Conditions

The Partisan must occupy hexes


Balance


Errata

  • Q: For Victory Condition purposes, does the 50mm mortar have a FP value of "2", "3" or "6"? Does the Cossack LMG in ASL 33 have a FP value of "2" or "3"?
  • A: "3" in both cases

MMP


Analysis

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After Action Reports

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VASL Logs

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Downloads

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