Difference between revisions of "Paratrooper"
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Paratrooper was originally intended to act as bridge between Squad Leader and ASL | Paratrooper was originally intended to act as a bridge between Squad Leader and ASL. Boards 1 and 3 from Squad Leader are needed to play some of the scenarios. Due to the special nature of the fighting that comprised the airborne invasion of Normandy, the scenarios emphasise infantry encounters with little in the way of vehicles, ordnance, OBA or the more detailed rules which constitute the entire spectrum of ASL. This goes hand-in-hand with the introductory nature of Paratrooper. | ||
Paratrooper has been specially designed as an Introductory Module to provide an inexpensive medium to sample the rich delights of the ASL game system without requiring the purchase of the full Russian/German OB found only in the first ASL module: [[Beyond Valor]]. Furthermore, the countermix in Paratrooper serves as a supplement to the Beyond Valor components, rather than an unneeded duplication of those counters should the player decide to expand his ASL collection. | Paratrooper has been specially designed as an Introductory Module to provide an inexpensive medium to sample the rich delights of the ASL game system without requiring the purchase of the full Russian/German OB found only in the first ASL module: [[Beyond Valor]]. Furthermore, the countermix in Paratrooper serves as a supplement to the Beyond Valor components, rather than an unneeded duplication of those counters should the player decide to expand his ASL collection. |
Revision as of 01:43, 12 June 2015
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Paratrooper 2nd Edition |
Paratrooper was originally intended to act as a bridge between Squad Leader and ASL. Boards 1 and 3 from Squad Leader are needed to play some of the scenarios. Due to the special nature of the fighting that comprised the airborne invasion of Normandy, the scenarios emphasise infantry encounters with little in the way of vehicles, ordnance, OBA or the more detailed rules which constitute the entire spectrum of ASL. This goes hand-in-hand with the introductory nature of Paratrooper.
Paratrooper has been specially designed as an Introductory Module to provide an inexpensive medium to sample the rich delights of the ASL game system without requiring the purchase of the full Russian/German OB found only in the first ASL module: Beyond Valor. Furthermore, the countermix in Paratrooper serves as a supplement to the Beyond Valor components, rather than an unneeded duplication of those counters should the player decide to expand his ASL collection.
Contents
- Boards 2, 4, 24
- 2 counter sheets
- Scenarios 11 - 18
Reviews
Errata
Scenarios
Type | Scenario ID | Title | Date | Attacker | Defender |
---|---|---|---|---|---|
ASL | Scenario 11 | Defiance on Hill 30 | 08/06/1944 | German | American |
ASL | Scenario 12 | Confusion Reigns | 07/06/1944 | American | German |
ASL | Scenario 13 | Le Manoir | 06/06/1944 | American | German |
ASL | Scenario 14 | Silence that Gun | 06/06/1944 | American | German |
ASL | Scenario 15 | Trapped! | 08/06/1944 | German | American |
ASL | Scenario 16 | No Better Spot to Die | 07/06/1944 | German | American |
ASL | Scenario 17 | Lost Opportunities | 06/06/1944 | German | American |
ASL | Scenario 18 | The Roadblock | 06/06/1944 | German | American |