Difference between revisions of "Bloody Red Beach"
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== Analysis == | == Analysis == | ||
+ | * "Scenario Recommendations" in [http://texas-asl.com/banzai/banzai24_1.pdf Banzai vol 24 no 1] | ||
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== After Action Reports == | == After Action Reports == |
Latest revision as of 23:29, 25 March 2019
Bloody Red Beach | |
Publication: Gung Ho!, Rising Sun | |
Location: Guam | |
Scenario Date: 21 July 1944 | |
# of Turns: 10 | |
# of Maps: 3 | |
Maps Used: 2, 33, 38 | |
Attacker: American | |
Defender: Japanese |
Conflict
As part of Operation Stevedore, the veteran 3rd Marine Division was to land on four beaches between Asan and Adelup Points on the west coast of Guam. However, Lt.-Gen. Takashina had correctly guessed the landing spots and had shifted infantry and artillery assets to reinforce the beaches and the commanding heights behind them. . .
Versions
- Scenario 74 in Gung Ho!, Rising Sun
Victory Conditions
The American must control a hill
Balance
Errata
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Analysis
- "Scenario Recommendations" in Banzai vol 24 no 1
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After Action Reports
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VASL Logs
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Downloads
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