Difference between revisions of "A0.5"

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'''<big>A.5 ATTACK DRM</big>''': Whenever an attack is made against multiple defending units, if a modifier applies to some but not all of the defending units, that attack is made with only one Dice Roll by applying the appropriate Dice Roll Modifier only to those units - thus getting two or more Final Dice Rolls from the same Original Dice Roll. Conversely, whenever an attack is made by multiple attacking units/weapons, if a modifier applies to some, but not all, of the attacking units, it applies to the attack only if detrimental to the attacker. This often advocates the breaking up of a Fire Group into separate attacks - not all of which are so penalized.
'''<big>A.5 ATTACK DRM</big>'''


Whenever an attack is made against multiple defending units, if a modifier applies to some but not all of the defending units, that attack is made with only one DR by applying the appropriate DRMv only to those units - thus getting two or more Final DR from the same Original DR. Conversely, whenever an attack is made by multiple attacking units/weapons, if a modifier applies to some, but not all, of the attacking units, it applies to the attack only if detrimental to the attacker. This often advocates the breaking up of a FG into separate attacks - not all of which are so penalized.


== Rule Clarifications ==
== Rule Clarifications ==

Latest revision as of 12:02, 25 February 2013

A.5 ATTACK DRM

Whenever an attack is made against multiple defending units, if a modifier applies to some but not all of the defending units, that attack is made with only one DR by applying the appropriate DRMv only to those units - thus getting two or more Final DR from the same Original DR. Conversely, whenever an attack is made by multiple attacking units/weapons, if a modifier applies to some, but not all, of the attacking units, it applies to the attack only if detrimental to the attacker. This often advocates the breaking up of a FG into separate attacks - not all of which are so penalized.

Rule Clarifications

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Playing Aids

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Tactiques / Analysis

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Errata / Q&A

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