Pegasus Bridge: Difference between revisions
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== Campaign Games == | |||
* [[Scenario PB-CG-I|PB Campaign Game I: Coup de Main]] | |||
* [[Scenario PB-CG-II|PB Campaign Game II: Hold Until Relieved]] |
Revision as of 02:19, 9 March 2016
[[Image::Pegasus-Bridge-box1.jpg|center]] | |
Pegasus Bridge |
Pegasus Bridge was the fourth Historical ASL module published by Avalon Hill.
Contents
- 1 Historical map
- 2 counter sheets
- 6 scenarios
- Chapter K pages K25 - K32
- Chapter H pages H16a - H16b
- Chapter Q Pegasus Bridge
Reviews
-
Errata
Chapter Q:
- Q9.6061: In line 10 change "8" to "10". In line 11 change "+3" to "+1", delete "and", and after "Isolated" add ", and -2 for being adjacent to a Friendly Setup Area". In line 13 change "+3" to "+5". In line 14 before "and" add "+2 for being Encircled, +1 for moving through an Enemy setup area, -1 for being two hexes away from a Friendly Setup Area".
- Q9.6152: The British receive a Sherman III (DD) not a Sherman V
Scenarios
Type | Scenario ID | Title | Date | Attacker | Defender |
---|---|---|---|---|---|
HASL | Scenario PB1 | Ham and Bloody Jam | 06/06/1944 | British | German |
HASL | Scenario PB2 | Howard's Men | 06/06/1944 | German | British |
HASL | Scenario PB3 | Piecemeal | 06/06/1944 | German | British |
HASL | Scenario PB4 | Killean's Red | 06/06/1944 | British | German |
HASL | Scenario PB5 | Taylor Made Defense | 06/06/1944 | German | British |
HASL | Scenario PB6 | It's About Time | 06/06/1944 | British | German |