From geb3 at inter.net Sun Jun 1 02:40:17 2008 From: geb3 at inter.net (George Bates) Date: Sun, 1 Jun 2008 18:40:17 +0900 Subject: [Aslml] ASL Set For Sale Message-ID: Dude, Your kids will grow up and leave you. Then you will want your set. (Ungrateful) offspring leave the nest, but ASL is forever. Cheers! - G ----- ??????? ----- ???: "Don Fuller" ??: aslml at lists.aslml.net ????: 08/06/01 15:08 ??: [Aslml] ASL Set For Sale Having played ASL for many years since I was an early teenager and not making time to play over the last 5-7 years since my kids were born, I am reluctantly selling this revered piece of my history. I have the following and it may not be an all-inclusive list: ASL 2nd Edition Rules Counters sets, scenario cards, boards, overlays and rules from: Module 1 - Beyond Valor Module 2 - Paratrooper Module 3 - Yanks Module 4 - Partisan Module 5 - West of Alamein Module 6 - The Last Hurrah Module 7 - Code of Bushido Module 9 - Gung Ho! Module 10 - Croix de Guerre Module 11 - Doomed Battalions Deluxe ASL Module 2 - Hedgerow Hell Solitaire ASL ASL Action Pack #1 ASL Action Pack #2 Kampfgruppe Peiper I & II (The maps for these two modules are mounted on 3/16" foam core. My cousin and I did this not thinking that there would come a time that we wouldn't be playing ASL anymore. I could cut them into mailable pieces or try to mail them flat?) Critical Hit! Pointe Du Hoc Module Critical Hit! All American Module (The maps for this one are laminated flat with 10 mil lamination encapsulating the entire map) ASL Annuals '91, '92, 93b, '95, '96 '97 ASL Journal Issue 1 ASL Journal Issue 2 ASL Classic Magazine Scroungin' ASL News Magazine A GI's Dozen Scenario Bundle Critical Hit Vol 5, No. 1 Magazine Critical Hit Vol 4, No. 2 Magazine Critical Hit Vol 5, No. 1 Magazine Avalon Hill General Magazine Vol. 30, No. 2 Avalon Hill General Magazine Vol. 30, No. 3 Avalon Hill General Magazine Vol. 31, No. 1 Avalon Hill General Magazine Vol. 31, No. 3 Avalon Hill General Magazine Vol. 31, No. 6 Avalon Hill General Magazine Vol. 32, No. 2 Critical Hit! "Defeating Enemy Armor" minizine Boards Included: 1 x2, 2, 3 x2, 4 x2, 5, 6, 7, 8, 9 x2,10 11 x3, 12, 13, 16, 17, 18, 19, 20, 21 22, 23, 24, 25, 26, 27, 28, 29, 32 x2 33, 34, 35, 36, 37, 38, 39, 40, 41, 42 43, 44, 45, 46, 47, Deluxe Boards E, F, G, H Most counters are punched and sorted by OoB in Plano boxes. If not punched they are all in a couple of 9" x 12" Manila Envelopes. I'd like to get $400 plus actual shipping costs for everything from 39525 and I really would like to sell everything as a set. Email me if you have any questions or would like to see pictures. I am pulling everything together to shoot some photos the whole lot of it. Thanks, Don Fuller _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From paul_blankenship at comcast.net Sun Jun 1 07:18:10 2008 From: paul_blankenship at comcast.net (Paul Blankenship) Date: Sun, 1 Jun 2008 10:18:10 -0400 Subject: [Aslml] donfuller@mac.com In-Reply-To: <3980EE85-47C1-4616-BFCF-EE512124F386@mac.com> References: <3980EE85-47C1-4616-BFCF-EE512124F386@mac.com> Message-ID: <37983EDFC1BF49B68DB1A6C2237FA8D6@Dell01> Don: I would gladly pay the $400 plus shipping for this. I don't have the money right away though. I should have it in two months. I would also have to say that you could easily make double what you are asking by selling on ebay... Regards Paul Blankenship ----- Original Message ----- From: "Don Fuller" To: Sent: Sunday, June 01, 2008 2:08 AM Subject: [Aslml] ASL Set For Sale > Having played ASL for many years since I was an early teenager and not > making time to play over the last 5-7 years since my kids were born, I am > reluctantly selling this revered piece of my history. I have the > following and it may not be an all-inclusive list: > > ASL 2nd Edition Rules > > Counters sets, scenario cards, boards, overlays and rules from: > > Module 1 - Beyond Valor > Module 2 - Paratrooper > Module 3 - Yanks > Module 4 - Partisan > Module 5 - West of Alamein > Module 6 - The Last Hurrah > Module 7 - Code of Bushido > Module 9 - Gung Ho! > Module 10 - Croix de Guerre > Module 11 - Doomed Battalions > Deluxe ASL Module 2 - Hedgerow Hell > > Solitaire ASL > > ASL Action Pack #1 > ASL Action Pack #2 > > Kampfgruppe Peiper I & II > (The maps for these two modules are mounted on 3/16" foam core. My cousin > and I did this not thinking that there would come a time that we wouldn't > be playing ASL anymore. I could cut them into mailable pieces or try to > mail them flat?) > > Critical Hit! Pointe Du Hoc Module > Critical Hit! All American Module > (The maps for this one are laminated flat with 10 mil lamination > encapsulating the entire map) > > ASL Annuals '91, '92, 93b, '95, '96 '97 > ASL Journal Issue 1 > ASL Journal Issue 2 > ASL Classic Magazine > Scroungin' ASL News Magazine > A GI's Dozen Scenario Bundle > Critical Hit Vol 5, No. 1 Magazine > Critical Hit Vol 4, No. 2 Magazine > Critical Hit Vol 5, No. 1 Magazine > > Avalon Hill General Magazine Vol. 30, No. 2 > Avalon Hill General Magazine Vol. 30, No. 3 > Avalon Hill General Magazine Vol. 31, No. 1 > Avalon Hill General Magazine Vol. 31, No. 3 > Avalon Hill General Magazine Vol. 31, No. 6 > Avalon Hill General Magazine Vol. 32, No. 2 > > Critical Hit! "Defeating Enemy Armor" minizine > > Boards Included: > 1 x2, 2, 3 x2, 4 x2, 5, 6, 7, 8, 9 x2,10 > 11 x3, 12, 13, 16, 17, 18, 19, 20, 21 > 22, 23, 24, 25, 26, 27, 28, 29, 32 x2 > 33, 34, 35, 36, 37, 38, 39, 40, 41, 42 > 43, 44, 45, 46, 47, Deluxe Boards E, F, G, H > > Most counters are punched and sorted by OoB in Plano boxes. If not > punched they are all in a couple of 9" x 12" Manila Envelopes. > > I'd like to get $400 plus actual shipping costs for everything from 39525 > and I really would like to sell everything as a set. Email me if you have > any questions or would like to see pictures. I am pulling everything > together to shoot some photos the whole lot of it. > > Thanks, > Don Fuller > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From arlenvanek at hotmail.com Sun Jun 1 07:37:27 2008 From: arlenvanek at hotmail.com (Arlen Vanek) Date: Sun, 1 Jun 2008 09:37:27 -0500 Subject: [Aslml] donfuller@mac.com References: <3980EE85-47C1-4616-BFCF-EE512124F386@mac.com> <37983EDFC1BF49B68DB1A6C2237FA8D6@Dell01> Message-ID: triple even, or dare i say quadruple ----- Original Message ----- From: "Paul Blankenship" To: "ASL Discussion List" Sent: Sunday, June 01, 2008 9:18 AM Subject: [Aslml] donfuller at mac.com > Don: > I would gladly pay the $400 plus shipping for this. I don't have the > money right away though. I should have it in two months. I would also > have to say that you could easily make double what you are asking by > selling on ebay... > > Regards > Paul Blankenship > > > ----- Original Message ----- > From: "Don Fuller" > To: > Sent: Sunday, June 01, 2008 2:08 AM > Subject: [Aslml] ASL Set For Sale > > >> Having played ASL for many years since I was an early teenager and not >> making time to play over the last 5-7 years since my kids were born, I >> am reluctantly selling this revered piece of my history. I have the >> following and it may not be an all-inclusive list: >> >> ASL 2nd Edition Rules >> >> Counters sets, scenario cards, boards, overlays and rules from: >> >> Module 1 - Beyond Valor >> Module 2 - Paratrooper >> Module 3 - Yanks >> Module 4 - Partisan >> Module 5 - West of Alamein >> Module 6 - The Last Hurrah >> Module 7 - Code of Bushido >> Module 9 - Gung Ho! >> Module 10 - Croix de Guerre >> Module 11 - Doomed Battalions >> Deluxe ASL Module 2 - Hedgerow Hell >> >> Solitaire ASL >> >> ASL Action Pack #1 >> ASL Action Pack #2 >> >> Kampfgruppe Peiper I & II >> (The maps for these two modules are mounted on 3/16" foam core. My >> cousin and I did this not thinking that there would come a time that we >> wouldn't be playing ASL anymore. I could cut them into mailable pieces >> or try to mail them flat?) >> >> Critical Hit! Pointe Du Hoc Module >> Critical Hit! All American Module >> (The maps for this one are laminated flat with 10 mil lamination >> encapsulating the entire map) >> >> ASL Annuals '91, '92, 93b, '95, '96 '97 >> ASL Journal Issue 1 >> ASL Journal Issue 2 >> ASL Classic Magazine >> Scroungin' ASL News Magazine >> A GI's Dozen Scenario Bundle >> Critical Hit Vol 5, No. 1 Magazine >> Critical Hit Vol 4, No. 2 Magazine >> Critical Hit Vol 5, No. 1 Magazine >> >> Avalon Hill General Magazine Vol. 30, No. 2 >> Avalon Hill General Magazine Vol. 30, No. 3 >> Avalon Hill General Magazine Vol. 31, No. 1 >> Avalon Hill General Magazine Vol. 31, No. 3 >> Avalon Hill General Magazine Vol. 31, No. 6 >> Avalon Hill General Magazine Vol. 32, No. 2 >> >> Critical Hit! "Defeating Enemy Armor" minizine >> >> Boards Included: >> 1 x2, 2, 3 x2, 4 x2, 5, 6, 7, 8, 9 x2,10 >> 11 x3, 12, 13, 16, 17, 18, 19, 20, 21 >> 22, 23, 24, 25, 26, 27, 28, 29, 32 x2 >> 33, 34, 35, 36, 37, 38, 39, 40, 41, 42 >> 43, 44, 45, 46, 47, Deluxe Boards E, F, G, H >> >> Most counters are punched and sorted by OoB in Plano boxes. If not >> punched they are all in a couple of 9" x 12" Manila Envelopes. >> >> I'd like to get $400 plus actual shipping costs for everything from >> 39525 and I really would like to sell everything as a set. Email me if >> you have any questions or would like to see pictures. I am pulling >> everything together to shoot some photos the whole lot of it. >> >> Thanks, >> Don Fuller >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From donfuller at mac.com Sun Jun 1 08:00:36 2008 From: donfuller at mac.com (Don Fuller) Date: Sun, 1 Jun 2008 10:00:36 -0500 Subject: [Aslml] ASL Set For Sale Message-ID: <9094EA40-B51A-46DD-8278-817E830E6CD4@mac.com> I know that my price is very low, but I want to make sure that it all stays in the "community" and starts to get used again. As of right now, I am trying to work out the details of a deal with Alex Key. He emailed me earlier this morning and we may be able to meet near my home and transact the deal. If it falls through I'm building a list of interested persons. Thanks, Don From paul_blankenship at comcast.net Sun Jun 1 08:03:57 2008 From: paul_blankenship at comcast.net (Paul Blankenship) Date: Sun, 1 Jun 2008 11:03:57 -0400 Subject: [Aslml] ASL Set For Sale In-Reply-To: <9094EA40-B51A-46DD-8278-817E830E6CD4@mac.com> References: <9094EA40-B51A-46DD-8278-817E830E6CD4@mac.com> Message-ID: <52C8E1C2742D4264952E06C9A31CCB8C@Dell01> That is great. I look forward to hearing from you if things do not work out. ----- Original Message ----- From: "Don Fuller" To: Sent: Sunday, June 01, 2008 11:00 AM Subject: [Aslml] ASL Set For Sale >I know that my price is very low, but I want to make sure that it all >stays in the "community" and starts to get used again. As of right now, I >am trying to work out the details of a deal with Alex Key. He emailed me >earlier this morning and we may be able to meet near my home and transact >the deal. If it falls through I'm building a list of interested persons. > > Thanks, > > Don > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From albcann at warwick.net Sun Jun 1 08:03:43 2008 From: albcann at warwick.net (al cann) Date: Sun, 1 Jun 2008 11:03:43 -0400 Subject: [Aslml] ASL Set For Sale References: <3980EE85-47C1-4616-BFCF-EE512124F386@mac.com> Message-ID: <000a01c8c3f8$af12a6c0$261cffcc@al9synpild5by8> Hi Don, What do you mean that you want to get $400 for everything "FROM 39525"? I don't understand what I listed in quotes means. Thanks for your time, Al Cann ----- Original Message ----- From: "Don Fuller" To: Sent: Sunday, June 01, 2008 2:08 AM Subject: [Aslml] ASL Set For Sale > Having played ASL for many years since I was an early teenager and not > making time to play over the last 5-7 years since my kids were born, I am > reluctantly selling this revered piece of my history. I have the > following and it may not be an all-inclusive list: > > ASL 2nd Edition Rules > > Counters sets, scenario cards, boards, overlays and rules from: > > Module 1 - Beyond Valor > Module 2 - Paratrooper > Module 3 - Yanks > Module 4 - Partisan > Module 5 - West of Alamein > Module 6 - The Last Hurrah > Module 7 - Code of Bushido > Module 9 - Gung Ho! > Module 10 - Croix de Guerre > Module 11 - Doomed Battalions > Deluxe ASL Module 2 - Hedgerow Hell > > Solitaire ASL > > ASL Action Pack #1 > ASL Action Pack #2 > > Kampfgruppe Peiper I & II > (The maps for these two modules are mounted on 3/16" foam core. My cousin > and I did this not thinking that there would come a time that we wouldn't > be playing ASL anymore. I could cut them into mailable pieces or try to > mail them flat?) > > Critical Hit! Pointe Du Hoc Module > Critical Hit! All American Module > (The maps for this one are laminated flat with 10 mil lamination > encapsulating the entire map) > > ASL Annuals '91, '92, 93b, '95, '96 '97 > ASL Journal Issue 1 > ASL Journal Issue 2 > ASL Classic Magazine > Scroungin' ASL News Magazine > A GI's Dozen Scenario Bundle > Critical Hit Vol 5, No. 1 Magazine > Critical Hit Vol 4, No. 2 Magazine > Critical Hit Vol 5, No. 1 Magazine > > Avalon Hill General Magazine Vol. 30, No. 2 > Avalon Hill General Magazine Vol. 30, No. 3 > Avalon Hill General Magazine Vol. 31, No. 1 > Avalon Hill General Magazine Vol. 31, No. 3 > Avalon Hill General Magazine Vol. 31, No. 6 > Avalon Hill General Magazine Vol. 32, No. 2 > > Critical Hit! "Defeating Enemy Armor" minizine > > Boards Included: > 1 x2, 2, 3 x2, 4 x2, 5, 6, 7, 8, 9 x2,10 > 11 x3, 12, 13, 16, 17, 18, 19, 20, 21 > 22, 23, 24, 25, 26, 27, 28, 29, 32 x2 > 33, 34, 35, 36, 37, 38, 39, 40, 41, 42 > 43, 44, 45, 46, 47, Deluxe Boards E, F, G, H > > Most counters are punched and sorted by OoB in Plano boxes. If not > punched they are all in a couple of 9" x 12" Manila Envelopes. > > I'd like to get $400 plus actual shipping costs for everything from 39525 > and I really would like to sell everything as a set. Email me if you have > any questions or would like to see pictures. I am pulling everything > together to shoot some photos the whole lot of it. > > Thanks, > Don Fuller > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From jhaughey10 at comcast.net Sun Jun 1 08:08:08 2008 From: jhaughey10 at comcast.net (john haughey) Date: Sun, 1 Jun 2008 11:08:08 -0400 Subject: [Aslml] ASL Set For Sale References: <3980EE85-47C1-4616-BFCF-EE512124F386@mac.com> <000a01c8c3f8$af12a6c0$261cffcc@al9synpild5by8> Message-ID: <008501c8c3f9$4eb559c0$0cfb2244@D86L2M51> Guessing that's his zip code for shipping cost calculation. ----- Original Message ----- From: "al cann" To: "ASL Discussion List" Sent: Sunday, June 01, 2008 11:03 AM Subject: Re: [Aslml] ASL Set For Sale > Hi Don, > > What do you mean that you want to get $400 for everything "FROM > 39525"? I don't understand what I listed in quotes means. > > Thanks for your time, > > Al Cann > ----- Original Message ----- > From: "Don Fuller" > To: > Sent: Sunday, June 01, 2008 2:08 AM > Subject: [Aslml] ASL Set For Sale > > >> Having played ASL for many years since I was an early teenager and not >> making time to play over the last 5-7 years since my kids were born, I >> am reluctantly selling this revered piece of my history. I have the >> following and it may not be an all-inclusive list: >> >> ASL 2nd Edition Rules >> >> Counters sets, scenario cards, boards, overlays and rules from: >> >> Module 1 - Beyond Valor >> Module 2 - Paratrooper >> Module 3 - Yanks >> Module 4 - Partisan >> Module 5 - West of Alamein >> Module 6 - The Last Hurrah >> Module 7 - Code of Bushido >> Module 9 - Gung Ho! >> Module 10 - Croix de Guerre >> Module 11 - Doomed Battalions >> Deluxe ASL Module 2 - Hedgerow Hell >> >> Solitaire ASL >> >> ASL Action Pack #1 >> ASL Action Pack #2 >> >> Kampfgruppe Peiper I & II >> (The maps for these two modules are mounted on 3/16" foam core. My >> cousin and I did this not thinking that there would come a time that we >> wouldn't be playing ASL anymore. I could cut them into mailable pieces >> or try to mail them flat?) >> >> Critical Hit! Pointe Du Hoc Module >> Critical Hit! All American Module >> (The maps for this one are laminated flat with 10 mil lamination >> encapsulating the entire map) >> >> ASL Annuals '91, '92, 93b, '95, '96 '97 >> ASL Journal Issue 1 >> ASL Journal Issue 2 >> ASL Classic Magazine >> Scroungin' ASL News Magazine >> A GI's Dozen Scenario Bundle >> Critical Hit Vol 5, No. 1 Magazine >> Critical Hit Vol 4, No. 2 Magazine >> Critical Hit Vol 5, No. 1 Magazine >> >> Avalon Hill General Magazine Vol. 30, No. 2 >> Avalon Hill General Magazine Vol. 30, No. 3 >> Avalon Hill General Magazine Vol. 31, No. 1 >> Avalon Hill General Magazine Vol. 31, No. 3 >> Avalon Hill General Magazine Vol. 31, No. 6 >> Avalon Hill General Magazine Vol. 32, No. 2 >> >> Critical Hit! "Defeating Enemy Armor" minizine >> >> Boards Included: >> 1 x2, 2, 3 x2, 4 x2, 5, 6, 7, 8, 9 x2,10 >> 11 x3, 12, 13, 16, 17, 18, 19, 20, 21 >> 22, 23, 24, 25, 26, 27, 28, 29, 32 x2 >> 33, 34, 35, 36, 37, 38, 39, 40, 41, 42 >> 43, 44, 45, 46, 47, Deluxe Boards E, F, G, H >> >> Most counters are punched and sorted by OoB in Plano boxes. If not >> punched they are all in a couple of 9" x 12" Manila Envelopes. >> >> I'd like to get $400 plus actual shipping costs for everything from >> 39525 and I really would like to sell everything as a set. Email me if >> you have any questions or would like to see pictures. I am pulling >> everything together to shoot some photos the whole lot of it. >> >> Thanks, >> Don Fuller >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From fred at sdccu.net Sun Jun 1 08:11:28 2008 From: fred at sdccu.net (Fred) Date: Sun, 01 Jun 2008 08:11:28 -0700 Subject: [Aslml] ASL Set For Sale In-Reply-To: <000a01c8c3f8$af12a6c0$261cffcc@al9synpild5by8> References: <3980EE85-47C1-4616-BFCF-EE512124F386@mac.com> <000a01c8c3f8$af12a6c0$261cffcc@al9synpild5by8> Message-ID: <4842BC20.9030303@sdccu.net> Al, I suspect that 39525 is the zip code of where Don lives. Fred al cann wrote: > Hi Don, > > What do you mean that you want to get $400 for everything "FROM > 39525"? I don't understand what I listed in quotes means. > > Thanks for your time, > > Al Cann > ----- Original Message ----- From: "Don Fuller" > To: > Sent: Sunday, June 01, 2008 2:08 AM > Subject: [Aslml] ASL Set For Sale > > >> Having played ASL for many years since I was an early teenager and not >> making time to play over the last 5-7 years since my kids were born, >> I am reluctantly selling this revered piece of my history. I have the >> following and it may not be an all-inclusive list: >> >> ASL 2nd Edition Rules >> >> Counters sets, scenario cards, boards, overlays and rules from: >> >> Module 1 - Beyond Valor >> Module 2 - Paratrooper >> Module 3 - Yanks >> Module 4 - Partisan >> Module 5 - West of Alamein >> Module 6 - The Last Hurrah >> Module 7 - Code of Bushido >> Module 9 - Gung Ho! >> Module 10 - Croix de Guerre >> Module 11 - Doomed Battalions >> Deluxe ASL Module 2 - Hedgerow Hell >> >> Solitaire ASL >> >> ASL Action Pack #1 >> ASL Action Pack #2 >> >> Kampfgruppe Peiper I & II >> (The maps for these two modules are mounted on 3/16" foam core. My >> cousin and I did this not thinking that there would come a time that >> we wouldn't be playing ASL anymore. I could cut them into mailable >> pieces or try to mail them flat?) >> >> Critical Hit! Pointe Du Hoc Module >> Critical Hit! All American Module >> (The maps for this one are laminated flat with 10 mil lamination >> encapsulating the entire map) >> >> ASL Annuals '91, '92, 93b, '95, '96 '97 >> ASL Journal Issue 1 >> ASL Journal Issue 2 >> ASL Classic Magazine >> Scroungin' ASL News Magazine >> A GI's Dozen Scenario Bundle >> Critical Hit Vol 5, No. 1 Magazine >> Critical Hit Vol 4, No. 2 Magazine >> Critical Hit Vol 5, No. 1 Magazine >> >> Avalon Hill General Magazine Vol. 30, No. 2 >> Avalon Hill General Magazine Vol. 30, No. 3 >> Avalon Hill General Magazine Vol. 31, No. 1 >> Avalon Hill General Magazine Vol. 31, No. 3 >> Avalon Hill General Magazine Vol. 31, No. 6 >> Avalon Hill General Magazine Vol. 32, No. 2 >> >> Critical Hit! "Defeating Enemy Armor" minizine >> >> Boards Included: >> 1 x2, 2, 3 x2, 4 x2, 5, 6, 7, 8, 9 x2,10 >> 11 x3, 12, 13, 16, 17, 18, 19, 20, 21 >> 22, 23, 24, 25, 26, 27, 28, 29, 32 x2 >> 33, 34, 35, 36, 37, 38, 39, 40, 41, 42 >> 43, 44, 45, 46, 47, Deluxe Boards E, F, G, H >> >> Most counters are punched and sorted by OoB in Plano boxes. If not >> punched they are all in a couple of 9" x 12" Manila Envelopes. >> >> I'd like to get $400 plus actual shipping costs for everything from >> 39525 and I really would like to sell everything as a set. Email me >> if you have any questions or would like to see pictures. I am >> pulling everything together to shoot some photos the whole lot of it. >> >> Thanks, >> Don Fuller >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > From jrychetnik at btinternet.com Sun Jun 1 08:21:37 2008 From: jrychetnik at btinternet.com (Jan Rychetnik) Date: Sun, 1 Jun 2008 16:21:37 +0100 Subject: [Aslml] How much does Fortress Cassino sell for? Message-ID: <002801c8c3fb$2f409b70$4001a8c0@your0cdc4f5844> Hi, How much should I be prepared to pay for HOB's Fortress Cassino? If the copy was in good condition and included the counters? I'd like to buy one eventually and would like to know how much they sell for. Thanks, Jan. From donfuller at mac.com Sun Jun 1 08:38:32 2008 From: donfuller at mac.com (Don Fuller) Date: Sun, 1 Jun 2008 10:38:32 -0500 Subject: [Aslml] ASL Set For Sale Message-ID: <9DC1E6F8-05A1-4FFF-9941-C592B134782E@mac.com> Al, Sorry I'm so slow in responding. I trying to track the thread via the archives because I'm on digest. 39525 is my home zip code that I would calculate actual shipping cost from and ship from. Thanks, Don From donfuller at mac.com Sun Jun 1 08:41:28 2008 From: donfuller at mac.com (Don Fuller) Date: Sun, 1 Jun 2008 10:41:28 -0500 Subject: [Aslml] ASL Set For Sale - Sale and Payment pending Message-ID: <14383310-1582-40EE-945F-E8739031013A@mac.com> I've struck a deal with Alex Key and the payment is pending. Thanks guys, Don Fuller From paul_blankenship at comcast.net Sun Jun 1 08:45:39 2008 From: paul_blankenship at comcast.net (Paul Blankenship) Date: Sun, 1 Jun 2008 11:45:39 -0400 Subject: [Aslml] Players in South Jersey / Philly area In-Reply-To: <002801c8c3fb$2f409b70$4001a8c0@your0cdc4f5844> References: <002801c8c3fb$2f409b70$4001a8c0@your0cdc4f5844> Message-ID: Are there any players in the South Jersey / Philadelphia area looking for local players? From styson at gmail.com Sun Jun 1 08:48:45 2008 From: styson at gmail.com (Sam Tyson) Date: Sun, 1 Jun 2008 10:48:45 -0500 Subject: [Aslml] Players in Atlanta? Message-ID: Anybody available for a game on Wednesday night next week? I will be there for a few days. I can bring "Into the Rubble " if anybody needs a copy. Thanks, Sam Tyson From albcann at warwick.net Sun Jun 1 08:48:47 2008 From: albcann at warwick.net (al cann) Date: Sun, 1 Jun 2008 11:48:47 -0400 Subject: [Aslml] ASL Set For Sale References: <3980EE85-47C1-4616-BFCF-EE512124F386@mac.com><000a01c8c3f8$af12a6c0$261cffcc@al9synpild5by8> <008501c8c3f9$4eb559c0$0cfb2244@D86L2M51> Message-ID: <000a01c8c3fe$fa964240$261cffcc@al9synpild5by8> Yes, thanks John -- that must be it. ----- Original Message ----- From: "john haughey" To: "ASL Discussion List" Sent: Sunday, June 01, 2008 11:08 AM Subject: Re: [Aslml] ASL Set For Sale > Guessing that's his zip code for shipping cost calculation. > > > ----- Original Message ----- > From: "al cann" > To: "ASL Discussion List" > Sent: Sunday, June 01, 2008 11:03 AM > Subject: Re: [Aslml] ASL Set For Sale > > >> Hi Don, >> >> What do you mean that you want to get $400 for everything "FROM >> 39525"? I don't understand what I listed in quotes means. >> >> Thanks for your time, >> >> Al Cann >> ----- Original Message ----- >> From: "Don Fuller" >> To: >> Sent: Sunday, June 01, 2008 2:08 AM >> Subject: [Aslml] ASL Set For Sale >> >> >>> Having played ASL for many years since I was an early teenager and not >>> making time to play over the last 5-7 years since my kids were born, I >>> am reluctantly selling this revered piece of my history. I have the >>> following and it may not be an all-inclusive list: >>> >>> ASL 2nd Edition Rules >>> >>> Counters sets, scenario cards, boards, overlays and rules from: >>> >>> Module 1 - Beyond Valor >>> Module 2 - Paratrooper >>> Module 3 - Yanks >>> Module 4 - Partisan >>> Module 5 - West of Alamein >>> Module 6 - The Last Hurrah >>> Module 7 - Code of Bushido >>> Module 9 - Gung Ho! >>> Module 10 - Croix de Guerre >>> Module 11 - Doomed Battalions >>> Deluxe ASL Module 2 - Hedgerow Hell >>> >>> Solitaire ASL >>> >>> ASL Action Pack #1 >>> ASL Action Pack #2 >>> >>> Kampfgruppe Peiper I & II >>> (The maps for these two modules are mounted on 3/16" foam core. My >>> cousin and I did this not thinking that there would come a time that we >>> wouldn't be playing ASL anymore. I could cut them into mailable pieces >>> or try to mail them flat?) >>> >>> Critical Hit! Pointe Du Hoc Module >>> Critical Hit! All American Module >>> (The maps for this one are laminated flat with 10 mil lamination >>> encapsulating the entire map) >>> >>> ASL Annuals '91, '92, 93b, '95, '96 '97 >>> ASL Journal Issue 1 >>> ASL Journal Issue 2 >>> ASL Classic Magazine >>> Scroungin' ASL News Magazine >>> A GI's Dozen Scenario Bundle >>> Critical Hit Vol 5, No. 1 Magazine >>> Critical Hit Vol 4, No. 2 Magazine >>> Critical Hit Vol 5, No. 1 Magazine >>> >>> Avalon Hill General Magazine Vol. 30, No. 2 >>> Avalon Hill General Magazine Vol. 30, No. 3 >>> Avalon Hill General Magazine Vol. 31, No. 1 >>> Avalon Hill General Magazine Vol. 31, No. 3 >>> Avalon Hill General Magazine Vol. 31, No. 6 >>> Avalon Hill General Magazine Vol. 32, No. 2 >>> >>> Critical Hit! "Defeating Enemy Armor" minizine >>> >>> Boards Included: >>> 1 x2, 2, 3 x2, 4 x2, 5, 6, 7, 8, 9 x2,10 >>> 11 x3, 12, 13, 16, 17, 18, 19, 20, 21 >>> 22, 23, 24, 25, 26, 27, 28, 29, 32 x2 >>> 33, 34, 35, 36, 37, 38, 39, 40, 41, 42 >>> 43, 44, 45, 46, 47, Deluxe Boards E, F, G, H >>> >>> Most counters are punched and sorted by OoB in Plano boxes. If not >>> punched they are all in a couple of 9" x 12" Manila Envelopes. >>> >>> I'd like to get $400 plus actual shipping costs for everything from >>> 39525 and I really would like to sell everything as a set. Email me if >>> you have any questions or would like to see pictures. I am pulling >>> everything together to shoot some photos the whole lot of it. >>> >>> Thanks, >>> Don Fuller >>> _______________________________________________ >>> Aslml mailing list >>> Aslml at lists.aslml.net >>> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>> To unsubscribe, visit the above website, or email webmaster at aslml.net >>> >> >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From arlenvanek at hotmail.com Sun Jun 1 09:08:29 2008 From: arlenvanek at hotmail.com (Arlen Vanek) Date: Sun, 1 Jun 2008 11:08:29 -0500 Subject: [Aslml] How much does Fortress Cassino sell for? References: <002801c8c3fb$2f409b70$4001a8c0@your0cdc4f5844> Message-ID: i have seen this go for anywhere from $50 to $150 ----- Original Message ----- From: "Jan Rychetnik" To: Sent: Sunday, June 01, 2008 10:21 AM Subject: [Aslml] How much does Fortress Cassino sell for? > Hi, > > How much should I be prepared to pay for HOB's Fortress Cassino? > > If the copy was in good condition and included the counters? > > I'd like to buy one eventually and would like to know how much they sell > for. > > Thanks, > > Jan. > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From blachorn at comcast.net Sun Jun 1 12:31:08 2008 From: blachorn at comcast.net (blachorn at comcast.net) Date: Sun, 01 Jun 2008 19:31:08 +0000 Subject: [Aslml] Players in South Jersey / Philly area Message-ID: <060120081931.2066.4842F8FC000183CE000008122200750784029D01080C0E040D@comcast.net> I am about an hour west of Philly in the Pottstown/Boyertown area. Depending on where you are that might be a bit of a drive. -------------- Original message -------------- From: "Paul Blankenship" > Are there any players in the South Jersey / Philadelphia area looking for > local players? > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From jhaughey10 at comcast.net Sun Jun 1 12:31:42 2008 From: jhaughey10 at comcast.net (john haughey) Date: Sun, 1 Jun 2008 15:31:42 -0400 Subject: [Aslml] Players in South Jersey / Philly area References: <002801c8c3fb$2f409b70$4001a8c0@your0cdc4f5844> Message-ID: <010201c8c41e$201ca3f0$0cfb2244@D86L2M51> Paul, Where are you located? John ----- Original Message ----- From: "Paul Blankenship" To: "ASL Discussion List" Sent: Sunday, June 01, 2008 11:45 AM Subject: [Aslml] Players in South Jersey / Philly area > Are there any players in the South Jersey / Philadelphia area looking for > local players? > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From paul_blankenship at comcast.net Sun Jun 1 12:51:04 2008 From: paul_blankenship at comcast.net (Paul Blankenship) Date: Sun, 1 Jun 2008 15:51:04 -0400 Subject: [Aslml] Players in South Jersey / Philly area In-Reply-To: <010201c8c41e$201ca3f0$0cfb2244@D86L2M51> References: <002801c8c3fb$2f409b70$4001a8c0@your0cdc4f5844> <010201c8c41e$201ca3f0$0cfb2244@D86L2M51> Message-ID: I'm in Egg Harbor Township, just west of Ocean City / Somers Point (SW of Atlantic City) I already know I'd need to drive a ways to get to a game... ----- Original Message ----- From: "john haughey" To: "ASL Discussion List" Sent: Sunday, June 01, 2008 3:31 PM Subject: Re: [Aslml] Players in South Jersey / Philly area > Paul, > Where are you located? > > John > ----- Original Message ----- > From: "Paul Blankenship" > To: "ASL Discussion List" > Sent: Sunday, June 01, 2008 11:45 AM > Subject: [Aslml] Players in South Jersey / Philly area > > >> Are there any players in the South Jersey / Philadelphia area looking for >> local players? >> >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From paul_blankenship at comcast.net Sun Jun 1 12:53:33 2008 From: paul_blankenship at comcast.net (Paul Blankenship) Date: Sun, 1 Jun 2008 15:53:33 -0400 Subject: [Aslml] Players in South Jersey / Philly area In-Reply-To: <060120081931.2066.4842F8FC000183CE000008122200750784029D01080C0E040D@comcast.net> References: <060120081931.2066.4842F8FC000183CE000008122200750784029D01080C0E040D@comcast.net> Message-ID: <55DE19B71CA84507A18B535BFB0D4362@Dell01> That is a stretch, I am in the Atlantic City area. I am planning on going to EPGS if you are interested in meeting there though. ----- Original Message ----- From: To: "ASL Discussion List" Sent: Sunday, June 01, 2008 3:31 PM Subject: Re: [Aslml] Players in South Jersey / Philly area >I am about an hour west of Philly in the Pottstown/Boyertown area. >Depending on where you are that might be a bit of a drive. > > -------------- Original message -------------- > From: "Paul Blankenship" > >> Are there any players in the South Jersey / Philadelphia area looking for >> local players? >> >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From watkins.bill at verizon.net Sun Jun 1 14:39:55 2008 From: watkins.bill at verizon.net (Bill) Date: Sun, 01 Jun 2008 17:39:55 -0400 Subject: [Aslml] ASL Set For Sale In-Reply-To: <9094EA40-B51A-46DD-8278-817E830E6CD4@mac.com> References: <9094EA40-B51A-46DD-8278-817E830E6CD4@mac.com> Message-ID: <000901c8c430$0876b210$19641630$@bill@verizon.net> If deal with Alex falls through, put me on the highly interested list! Bill Watkins -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of Don Fuller Sent: Sunday, June 01, 2008 11:01 AM To: aslml at lists.aslml.net Subject: [Aslml] ASL Set For Sale I know that my price is very low, but I want to make sure that it all stays in the "community" and starts to get used again. As of right now, I am trying to work out the details of a deal with Alex Key. He emailed me earlier this morning and we may be able to meet near my home and transact the deal. If it falls through I'm building a list of interested persons. Thanks, Don _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From watkins.bill at verizon.net Sun Jun 1 14:42:53 2008 From: watkins.bill at verizon.net (Bill) Date: Sun, 01 Jun 2008 17:42:53 -0400 Subject: [Aslml] How much does Fortress Cassino sell for? In-Reply-To: <002801c8c3fb$2f409b70$4001a8c0@your0cdc4f5844> References: <002801c8c3fb$2f409b70$4001a8c0@your0cdc4f5844> Message-ID: <000a01c8c430$72d93150$588b93f0$@bill@verizon.net> Jan, Haven't been paying attention to prices, but if you go up on ebay and do a search by the title on closed auctions only, you can get a list of those that have sold in the past month (?) BTW, mint or used will affect price greatly, of course. Bill Watkins -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of Jan Rychetnik Sent: Sunday, June 01, 2008 11:22 AM To: aslml at lists.aslml.net Subject: [Aslml] How much does Fortress Cassino sell for? Hi, How much should I be prepared to pay for HOB's Fortress Cassino? If the copy was in good condition and included the counters? I'd like to buy one eventually and would like to know how much they sell for. Thanks, Jan. _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From mario.butter at silent-tower.org Sun Jun 1 19:07:07 2008 From: mario.butter at silent-tower.org (Mario Butter) Date: Sun, 1 Jun 2008 22:07:07 -0400 Subject: [Aslml] Players around Charlotte? Message-ID: <2ec14d9b0806011907o1bdea200ndc8a5352e8ef185e@mail.gmail.com> Hey, everyone else is doing it... ;-) On Sun, Jun 1, 2008 at 11:48 AM, Sam Tyson wrote: > Anybody available for a game on Wednesday night next week? > > I will be there for a few days. > > I can bring "Into the Rubble " if anybody needs > a copy. > > Thanks, > > Sam Tyson > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- Mario http://mario.silent-tower.org/ From jrychetnik at btinternet.com Mon Jun 2 01:33:51 2008 From: jrychetnik at btinternet.com (Jan Rychetnik) Date: Mon, 2 Jun 2008 09:33:51 +0100 Subject: [Aslml] How much does Fortress Cassino sell for? References: <002801c8c3fb$2f409b70$4001a8c0@your0cdc4f5844> <000a01c8c430$72d93150$588b93f0$@bill@verizon.net> Message-ID: <000401c8c48b$659bd9b0$4001a8c0@your0cdc4f5844> Excuse my ignorance but I could not work out how to search on 'closed auctions' for Fortress Cassino. How is it done? Thanks. ----- Original Message ----- From: "Bill" To: "'ASL Discussion List'" Sent: Sunday, June 01, 2008 10:42 PM Subject: Re: [Aslml] How much does Fortress Cassino sell for? > Jan, > > Haven't been paying attention to prices, but if you go up on ebay and do a > search by the title on closed auctions only, you can get a list of those > that have sold in the past month (?) BTW, mint or used will affect price > greatly, of course. > > Bill Watkins > > -----Original Message----- > From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] > On Behalf Of Jan Rychetnik > Sent: Sunday, June 01, 2008 11:22 AM > To: aslml at lists.aslml.net > Subject: [Aslml] How much does Fortress Cassino sell for? > > Hi, > > How much should I be prepared to pay for HOB's Fortress Cassino? > > If the copy was in good condition and included the counters? > > I'd like to buy one eventually and would like to know how much they sell > for. > > Thanks, > > Jan. > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From pfph at thuring.com Mon Jun 2 03:50:18 2008 From: pfph at thuring.com (lars thuring) Date: Mon, 02 Jun 2008 12:50:18 +0200 Subject: [Aslml] How much does Fortress Cassino sell for? In-Reply-To: <000401c8c48b$659bd9b0$4001a8c0@your0cdc4f5844> References: <002801c8c3fb$2f409b70$4001a8c0@your0cdc4f5844> <000a01c8c430$72d93150$588b93f0$@bill@verizon.net> <000401c8c48b$659bd9b0$4001a8c0@your0cdc4f5844> Message-ID: <4843D06A.500@thuring.com> Jan Rychetnik wrote: > Excuse my ignorance but I could not work out how to search on 'closed > auctions' for Fortress Cassino. > > How is it done? Enter ASL Fotress Casino in the global search and then somewhere on the lft side under "Search Options" there is an option for selecting completed auctions. cheers, Lars > > Thanks. > > > ----- Original Message ----- From: "Bill" > To: "'ASL Discussion List'" > Sent: Sunday, June 01, 2008 10:42 PM > Subject: Re: [Aslml] How much does Fortress Cassino sell for? > > >> Jan, >> >> Haven't been paying attention to prices, but if you go up on ebay and >> do a >> search by the title on closed auctions only, you can get a list of those >> that have sold in the past month (?) BTW, mint or used will affect price >> greatly, of course. >> >> Bill Watkins >> >> -----Original Message----- >> From: aslml-bounces at lists.aslml.net >> [mailto:aslml-bounces at lists.aslml.net] >> On Behalf Of Jan Rychetnik >> Sent: Sunday, June 01, 2008 11:22 AM >> To: aslml at lists.aslml.net >> Subject: [Aslml] How much does Fortress Cassino sell for? >> >> Hi, >> >> How much should I be prepared to pay for HOB's Fortress Cassino? >> >> If the copy was in good condition and included the counters? >> >> I'd like to buy one eventually and would like to know how much they sell >> for. >> >> Thanks, >> >> Jan. >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From dynaman200 at yahoo.com Mon Jun 2 04:01:59 2008 From: dynaman200 at yahoo.com (Paul Blankenship) Date: Mon, 2 Jun 2008 04:01:59 -0700 (PDT) Subject: [Aslml] How much does Fortress Cassino sell for? In-Reply-To: <4843D06A.500@thuring.com> Message-ID: <707850.27171.qm@web57609.mail.re1.yahoo.com> You also have to be signed in as an Ebay user, not just browsing the site (last time I tried anyway, they may have changed policy again) --- On Mon, 6/2/08, lars thuring <pfph at thuring.com> wrote: From: lars thuring <pfph at thuring.com> Subject: Re: [Aslml] How much does Fortress Cassino sell for? To: "ASL Discussion List" <aslml at lists.aslml.net> Date: Monday, June 2, 2008, 6:50 AM Jan Rychetnik wrote: > Excuse my ignorance but I could not work out how to search on 'closed > auctions' for Fortress Cassino. > > How is it done? Enter ASL Fotress Casino in the global search and then somewhere on the lft side under "Search Options" there is an option for selecting completed auctions. cheers, Lars > > Thanks. > > > ----- Original Message ----- From: "Bill" <watkins.bill at verizon.net> > To: "'ASL Discussion List'" <aslml at lists.aslml.net> > Sent: Sunday, June 01, 2008 10:42 PM > Subject: Re: [Aslml] How much does Fortress Cassino sell for? > > >> Jan, >> >> Haven't been paying attention to prices, but if you go up on ebay and >> do a >> search by the title on closed auctions only, you can get a list of those >> that have sold in the past month (?) BTW, mint or used will affect price >> greatly, of course. >> >> Bill Watkins >> >> -----Original Message----- >> From: aslml-bounces at lists.aslml.net >> [mailto:aslml-bounces at lists.aslml.net] >> On Behalf Of Jan Rychetnik >> Sent: Sunday, June 01, 2008 11:22 AM >> To: aslml at lists.aslml.net >> Subject: [Aslml] How much does Fortress Cassino sell for? >> >> Hi, >> >> How much should I be prepared to pay for HOB's Fortress Cassino? >> >> If the copy was in good condition and included the counters? >> >> I'd like to buy one eventually and would like to know how much they sell >> for. >> >> Thanks, >> >> Jan. >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From jrychetnik at btinternet.com Mon Jun 2 05:01:58 2008 From: jrychetnik at btinternet.com (Jan Rychetnik) Date: Mon, 2 Jun 2008 13:01:58 +0100 Subject: [Aslml] How much does Fortress Cassino sell for? References: <002801c8c3fb$2f409b70$4001a8c0@your0cdc4f5844> <000a01c8c430$72d93150$588b93f0$@bill@verizon.net><000401c8c48b$659bd9b0$4001a8c0@your0cdc4f5844> <4843D06A.500@thuring.com> Message-ID: <000601c8c4a8$770a6960$4001a8c0@your0cdc4f5844> Found it guys! Thanks. Its called 'comleted listings'. The last two FC both sold for $187.50 each. (they were both sold for the same amount funnily enough). ----- Original Message ----- From: "lars thuring" To: "ASL Discussion List" Sent: Monday, June 02, 2008 11:50 AM Subject: Re: [Aslml] How much does Fortress Cassino sell for? > Jan Rychetnik wrote: >> Excuse my ignorance but I could not work out how to search on 'closed >> auctions' for Fortress Cassino. >> >> How is it done? > > Enter ASL Fotress Casino in the global search and then somewhere on the > lft side under "Search Options" there is an option for selecting completed > auctions. > > cheers, > Lars > >> >> Thanks. >> >> >> ----- Original Message ----- From: "Bill" >> To: "'ASL Discussion List'" >> Sent: Sunday, June 01, 2008 10:42 PM >> Subject: Re: [Aslml] How much does Fortress Cassino sell for? >> >> >>> Jan, >>> >>> Haven't been paying attention to prices, but if you go up on ebay and do >>> a >>> search by the title on closed auctions only, you can get a list of those >>> that have sold in the past month (?) BTW, mint or used will affect >>> price >>> greatly, of course. >>> >>> Bill Watkins >>> >>> -----Original Message----- >>> From: aslml-bounces at lists.aslml.net >>> [mailto:aslml-bounces at lists.aslml.net] >>> On Behalf Of Jan Rychetnik >>> Sent: Sunday, June 01, 2008 11:22 AM >>> To: aslml at lists.aslml.net >>> Subject: [Aslml] How much does Fortress Cassino sell for? >>> >>> Hi, >>> >>> How much should I be prepared to pay for HOB's Fortress Cassino? >>> >>> If the copy was in good condition and included the counters? >>> >>> I'd like to buy one eventually and would like to know how much they sell >>> for. >>> >>> Thanks, >>> >>> Jan. >>> _______________________________________________ >>> Aslml mailing list >>> Aslml at lists.aslml.net >>> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>> To unsubscribe, visit the above website, or email webmaster at aslml.net >>> >>> _______________________________________________ >>> Aslml mailing list >>> Aslml at lists.aslml.net >>> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>> To unsubscribe, visit the above website, or email webmaster at aslml.net >>> >> >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > > -- > > "2b|!2b?" (Hamlet) > > ASL - http://www.thuring.com/asl > Quotes - http://www.thuring.com/life/quotes.html > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From jamiemorris215 at hotmail.com Mon Jun 2 08:01:02 2008 From: jamiemorris215 at hotmail.com (Jamie Morris) Date: Mon, 2 Jun 2008 11:01:02 -0400 Subject: [Aslml] Players in South Jersey / Philly area In-Reply-To: References: <002801c8c3fb$2f409b70$4001a8c0@your0cdc4f5844> Message-ID: I live in the city (Fishtown). When were you thinking of attending an EPGS session? cheers Jamie > From: paul_blankenship at comcast.net> To: aslml at lists.aslml.net> Date: Sun, 1 Jun 2008 11:45:39 -0400> Subject: [Aslml] Players in South Jersey / Philly area> > Are there any players in the South Jersey / Philadelphia area looking for > local players?> > > _______________________________________________> Aslml mailing list> Aslml at lists.aslml.net> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net> To unsubscribe, visit the above website, or email webmaster at aslml.net _________________________________________________________________ Keep your kids safer online with Windows Live Family Safety. http://www.windowslive.com/family_safety/overview.html?ocid=TXT_TAGLM_WL_Refresh_family_safety_052008 From blachorn at comcast.net Mon Jun 2 16:05:50 2008 From: blachorn at comcast.net (blachorn at comcast.net) Date: Mon, 02 Jun 2008 23:05:50 +0000 Subject: [Aslml] Players in South Jersey / Philly area Message-ID: <060220082305.15994.48447CCE00064DEA00003E7A2200735834029D01080C0E040D@comcast.net> Afraid I've never been to EPGS - not even sure where/when it meets? -------------- Original message -------------- From: "Paul Blankenship" > That is a stretch, I am in the Atlantic City area. I am planning on going > to EPGS if you are interested in meeting there though. > > ----- Original Message ----- > From: > To: "ASL Discussion List" > Sent: Sunday, June 01, 2008 3:31 PM > Subject: Re: [Aslml] Players in South Jersey / Philly area > > > >I am about an hour west of Philly in the Pottstown/Boyertown area. > >Depending on where you are that might be a bit of a drive. > > > > -------------- Original message -------------- > > From: "Paul Blankenship" > > > >> Are there any players in the South Jersey / Philadelphia area looking for > >> local players? > >> > >> > >> _______________________________________________ > >> Aslml mailing list > >> Aslml at lists.aslml.net > >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > >> To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > > Aslml mailing list > > Aslml at lists.aslml.net > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From paul_blankenship at comcast.net Mon Jun 2 16:17:09 2008 From: paul_blankenship at comcast.net (Paul Blankenship) Date: Mon, 2 Jun 2008 19:17:09 -0400 Subject: [Aslml] Players in South Jersey / Philly area In-Reply-To: <060220082305.15994.48447CCE00064DEA00003E7A2200735834029D01080C0E040D@comcast.net> References: <060220082305.15994.48447CCE00064DEA00003E7A2200735834029D01080C0E040D@comcast.net> Message-ID: It's a gaming group that now meets at the Willow Grove Mall and a couple other spots. I was a member ten years ago, back then there were 3 to 5 ASL games going at every monthly meeting - sadly they are down to 1 game every other month these days. More information on them is here. www.epgs.org ----- Original Message ----- From: To: "ASL Discussion List" Sent: Monday, June 02, 2008 7:05 PM Subject: Re: [Aslml] Players in South Jersey / Philly area > Afraid I've never been to EPGS - not even sure where/when it meets? > > > -------------- Original message -------------- > From: "Paul Blankenship" > >> That is a stretch, I am in the Atlantic City area. I am planning on going >> to EPGS if you are interested in meeting there though. >> >> ----- Original Message ----- >> From: >> To: "ASL Discussion List" >> Sent: Sunday, June 01, 2008 3:31 PM >> Subject: Re: [Aslml] Players in South Jersey / Philly area >> >> >> >I am about an hour west of Philly in the Pottstown/Boyertown area. >> >Depending on where you are that might be a bit of a drive. >> > >> > -------------- Original message -------------- >> > From: "Paul Blankenship" >> > >> >> Are there any players in the South Jersey / Philadelphia area looking >> >> for >> >> local players? >> >> >> >> >> >> _______________________________________________ >> >> Aslml mailing list >> >> Aslml at lists.aslml.net >> >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > _______________________________________________ >> > Aslml mailing list >> > Aslml at lists.aslml.net >> > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> > To unsubscribe, visit the above website, or email webmaster at aslml.net >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From jhaughey10 at comcast.net Mon Jun 2 16:26:31 2008 From: jhaughey10 at comcast.net (john haughey) Date: Mon, 2 Jun 2008 19:26:31 -0400 Subject: [Aslml] Players in South Jersey / Philly area References: <060220082305.15994.48447CCE00064DEA00003E7A2200735834029D01080C0E040D@comcast.net> Message-ID: <01af01c8c508$18933550$0cfb2244@D86L2M51> I think that's Oxford ValleyMall, not Willow Grove. ----- Original Message ----- From: "Paul Blankenship" To: "ASL Discussion List" Sent: Monday, June 02, 2008 7:17 PM Subject: Re: [Aslml] Players in South Jersey / Philly area > It's a gaming group that now meets at the Willow Grove Mall and a couple > other spots. I was a member ten years ago, back then there were 3 to 5 > ASL games going at every monthly meeting - sadly they are down to 1 game > every other month these days. > > More information on them is here. > > www.epgs.org > > ----- Original Message ----- > From: > To: "ASL Discussion List" > Sent: Monday, June 02, 2008 7:05 PM > Subject: Re: [Aslml] Players in South Jersey / Philly area > > >> Afraid I've never been to EPGS - not even sure where/when it meets? >> >> >> -------------- Original message -------------- >> From: "Paul Blankenship" >> >>> That is a stretch, I am in the Atlantic City area. I am planning on >>> going >>> to EPGS if you are interested in meeting there though. >>> >>> ----- Original Message ----- >>> From: >>> To: "ASL Discussion List" >>> Sent: Sunday, June 01, 2008 3:31 PM >>> Subject: Re: [Aslml] Players in South Jersey / Philly area >>> >>> >>> >I am about an hour west of Philly in the Pottstown/Boyertown area. >>> >Depending on where you are that might be a bit of a drive. >>> > >>> > -------------- Original message -------------- >>> > From: "Paul Blankenship" >>> > >>> >> Are there any players in the South Jersey / Philadelphia area looking >>> >> for >>> >> local players? >>> >> >>> >> >>> >> _______________________________________________ >>> >> Aslml mailing list >>> >> Aslml at lists.aslml.net >>> >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>> >> To unsubscribe, visit the above website, or email webmaster at aslml.net >>> > _______________________________________________ >>> > Aslml mailing list >>> > Aslml at lists.aslml.net >>> > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>> > To unsubscribe, visit the above website, or email webmaster at aslml.net >>> >>> _______________________________________________ >>> Aslml mailing list >>> Aslml at lists.aslml.net >>> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>> To unsubscribe, visit the above website, or email webmaster at aslml.net >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From paul_blankenship at comcast.net Mon Jun 2 16:29:37 2008 From: paul_blankenship at comcast.net (Paul Blankenship) Date: Mon, 2 Jun 2008 19:29:37 -0400 Subject: [Aslml] Players in South Jersey / Philly area In-Reply-To: <01af01c8c508$18933550$0cfb2244@D86L2M51> References: <060220082305.15994.48447CCE00064DEA00003E7A2200735834029D01080C0E040D@comcast.net> <01af01c8c508$18933550$0cfb2244@D86L2M51> Message-ID: <6CB49733EB27439799F25469CB91E215@Dell01> Oxford Valley is correct. I've got Willow Grove burned in my brain for some reason. ----- Original Message ----- From: "john haughey" To: "ASL Discussion List" Sent: Monday, June 02, 2008 7:26 PM Subject: Re: [Aslml] Players in South Jersey / Philly area >I think that's Oxford ValleyMall, not Willow Grove. > > > ----- Original Message ----- > From: "Paul Blankenship" > To: "ASL Discussion List" > Sent: Monday, June 02, 2008 7:17 PM > Subject: Re: [Aslml] Players in South Jersey / Philly area > > >> It's a gaming group that now meets at the Willow Grove Mall and a couple >> other spots. I was a member ten years ago, back then there were 3 to 5 >> ASL games going at every monthly meeting - sadly they are down to 1 game >> every other month these days. >> >> More information on them is here. >> >> www.epgs.org >> >> ----- Original Message ----- >> From: >> To: "ASL Discussion List" >> Sent: Monday, June 02, 2008 7:05 PM >> Subject: Re: [Aslml] Players in South Jersey / Philly area >> >> >>> Afraid I've never been to EPGS - not even sure where/when it meets? >>> >>> >>> -------------- Original message -------------- >>> From: "Paul Blankenship" >>> >>>> That is a stretch, I am in the Atlantic City area. I am planning on >>>> going >>>> to EPGS if you are interested in meeting there though. >>>> >>>> ----- Original Message ----- >>>> From: >>>> To: "ASL Discussion List" >>>> Sent: Sunday, June 01, 2008 3:31 PM >>>> Subject: Re: [Aslml] Players in South Jersey / Philly area >>>> >>>> >>>> >I am about an hour west of Philly in the Pottstown/Boyertown area. >>>> >Depending on where you are that might be a bit of a drive. >>>> > >>>> > -------------- Original message -------------- >>>> > From: "Paul Blankenship" >>>> > >>>> >> Are there any players in the South Jersey / Philadelphia area >>>> >> looking for >>>> >> local players? >>>> >> >>>> >> >>>> >> _______________________________________________ >>>> >> Aslml mailing list >>>> >> Aslml at lists.aslml.net >>>> >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>>> >> To unsubscribe, visit the above website, or email >>>> >> webmaster at aslml.net >>>> > _______________________________________________ >>>> > Aslml mailing list >>>> > Aslml at lists.aslml.net >>>> > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>>> > To unsubscribe, visit the above website, or email webmaster at aslml.net >>>> >>>> _______________________________________________ >>>> Aslml mailing list >>>> Aslml at lists.aslml.net >>>> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>>> To unsubscribe, visit the above website, or email webmaster at aslml.net >>> _______________________________________________ >>> Aslml mailing list >>> Aslml at lists.aslml.net >>> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>> To unsubscribe, visit the above website, or email webmaster at aslml.net >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From jamiemorris215 at hotmail.com Mon Jun 2 16:36:05 2008 From: jamiemorris215 at hotmail.com (Jamie Morris) Date: Mon, 2 Jun 2008 19:36:05 -0400 Subject: [Aslml] Players in South Jersey / Philly area In-Reply-To: <6CB49733EB27439799F25469CB91E215@Dell01> References: <060220082305.15994.48447CCE00064DEA00003E7A2200735834029D01080C0E040D@comcast.net> <01af01c8c508$18933550$0cfb2244@D86L2M51> <6CB49733EB27439799F25469CB91E215@Dell01> Message-ID: Yes to Oxford Valley Mall - but I believe they also meet somewhere else once and a while. I think there's some ASL guys in the group but they usually send out an email first asking if anyone else is going to be there. I saw on the ASL Forum (gamesquad) that someone was going to be around for the Willow Groove Air show.. http://www.gamesquad.com/forums/showthread.php?t=76439> From: paul_blankenship at comcast.net> To: aslml at lists.aslml.net> Date: Mon, 2 Jun 2008 19:29:37 -0400> Subject: Re: [Aslml] Players in South Jersey / Philly area> > Oxford Valley is correct. I've got Willow Grove burned in my brain for some > reason.> > ----- Original Message ----- > From: "john haughey" > To: "ASL Discussion List" > Sent: Monday, June 02, 2008 7:26 PM> Subject: Re: [Aslml] Players in South Jersey / Philly area> > > >I think that's Oxford ValleyMall, not Willow Grove.> >> >> > ----- Original Message ----- > > From: "Paul Blankenship" > > To: "ASL Discussion List" > > Sent: Monday, June 02, 2008 7:17 PM> > Subject: Re: [Aslml] Players in South Jersey / Philly area> >> >> >> It's a gaming group that now meets at the Willow Grove Mall and a couple > >> other spots. I was a member ten years ago, back then there were 3 to 5 > >> ASL games going at every monthly meeting - sadly they are down to 1 game > >> every other month these days.> >>> >> More information on them is here.> >>> >> www.epgs.org> >>> _________________________________________________________________ Keep your kids safer online with Windows Live Family Safety. http://www.windowslive.com/family_safety/overview.html?ocid=TXT_TAGLM_WL_Refresh_family_safety_052008 From blachorn at comcast.net Mon Jun 2 17:14:04 2008 From: blachorn at comcast.net (blachorn at comcast.net) Date: Tue, 03 Jun 2008 00:14:04 +0000 Subject: [Aslml] Players in South Jersey / Philly area Message-ID: <060320080014.1132.48448CCC0003D34F0000046C2207020853029D01080C0E040D@comcast.net> Humm... Oxford Valley looks like about 1 1/2 hours. Not bad, but it would be nice if it was closer! ;-) -------------- Original message -------------- From: "Paul Blankenship" > It's a gaming group that now meets at the Willow Grove Mall and a couple > other spots. I was a member ten years ago, back then there were 3 to 5 ASL > games going at every monthly meeting - sadly they are down to 1 game every > other month these days. > > More information on them is here. > > www.epgs.org > > ----- Original Message ----- > From: > To: "ASL Discussion List" > Sent: Monday, June 02, 2008 7:05 PM > Subject: Re: [Aslml] Players in South Jersey / Philly area > > > > Afraid I've never been to EPGS - not even sure where/when it meets? > > > > > > -------------- Original message -------------- > > From: "Paul Blankenship" > > > >> That is a stretch, I am in the Atlantic City area. I am planning on going > >> to EPGS if you are interested in meeting there though. > >> > >> ----- Original Message ----- > >> From: > >> To: "ASL Discussion List" > >> Sent: Sunday, June 01, 2008 3:31 PM > >> Subject: Re: [Aslml] Players in South Jersey / Philly area > >> > >> > >> >I am about an hour west of Philly in the Pottstown/Boyertown area. > >> >Depending on where you are that might be a bit of a drive. > >> > > >> > -------------- Original message -------------- > >> > From: "Paul Blankenship" > >> > > >> >> Are there any players in the South Jersey / Philadelphia area looking > >> >> for > >> >> local players? > >> >> > >> >> > >> >> _______________________________________________ > >> >> Aslml mailing list > >> >> Aslml at lists.aslml.net > >> >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > >> >> To unsubscribe, visit the above website, or email webmaster at aslml.net > >> > _______________________________________________ > >> > Aslml mailing list > >> > Aslml at lists.aslml.net > >> > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > >> > To unsubscribe, visit the above website, or email webmaster at aslml.net > >> > >> _______________________________________________ > >> Aslml mailing list > >> Aslml at lists.aslml.net > >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > >> To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > > Aslml mailing list > > Aslml at lists.aslml.net > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From aslbunker at yahoo.com Mon Jun 2 17:25:48 2008 From: aslbunker at yahoo.com (Vic Provost) Date: Mon, 2 Jun 2008 17:25:48 -0700 (PDT) Subject: [Aslml] Playtesters needed for Dispatch #27 Message-ID: <676197.57556.qm@web32603.mail.mud.yahoo.com> Hello guys, Vic in from Dispatches from the Bunker here. With a September publishing date slowly approaching (I don't want to rush the Summer, believe me), it is once again time to get the scenarios we've been working on at the Bunker out for the usual confirmation playtesting. We have 4 this time around, those who are interested, please reply with which one you want to try, one scenario per response (If you finish it and send a report back before the July 11th deadline I can send another if you like). The 4 choices are: Bandits at Strubowiska - Tom Morin's first in a new Scenario Series about NKVD actions outside of Stalingrad finds them trying to clean up the town in the title of elements of the UPA (Ukraine Insurgent Army) represented by Axis Minor counters. Though outnumbered, they have HIP for their main force, who are trying to protect the village in general and their Typhus ridden comrades in the Board 48 village (represented by 3-3-6 Walking Wounded squads). A nasty, Anti-Partisan type action with the chance of a NKVD Human Wave a real possibility. 5 1/2 Turns long, can be played in a full afternoon or evening. Exit Pole - A brutal Early-War, DASL Night Action by mister Tactical Tips/Read the Rulebook Carl Nogueira, finds 20 Polish 1st line squads trying to exit through a company of German rifle squads in the Warsaw suburbs. Boards a, b, c & d are used with the Poles trying to use the advantages of the attacker at night to blast through and exit VPs past a determined German defense backed up by a battery of 75* Inf Guns. This has gotten nice reviews at the club and is action-packed. Let's Dance - This scenario by Michael Klautky comes via Gary Trezza and is highly recommended by Gary and Steve Pleva. It is a combined arms attack by elements of the British VIII Corps and 7th Armored Div. vs those nasty boys from the 12th and 1st SS Panzer Divisions in front of Caen in Operation Goodwood. The outnumbered German defenders are clinging to Board 24 buildings. A Tiger I and Whirlwind strengthen the defense vs an Achilles TD along with lend-lease Sherman and Stuart Tanks. Some smartly placed overlays add a new feel to the board. A huge hit at the club and may very well show up in scenario lists in Albany and at the Nor'Easter. WN63 - Another Steve Johns Tourney style gem with the beaten up veterans of the Big Red 1 meeting resistance beyond Omaha Beach at WN63. A mix of 1st and 2nd line German squads try to hold off the GIs with help from a 50L ATG on a 360 degree AA Mount. Virtually no SSRs in a clean, back to basics Infantry battle on Starter-Kit style Board y. Easily playable in an afternoon. So there you have it, a nice mix of ETO actions. I look forward to your replies, your ASL Comrade, Vic. From janosphere88 at yahoo.com Mon Jun 2 17:44:29 2008 From: janosphere88 at yahoo.com (dj johnson) Date: Mon, 2 Jun 2008 17:44:29 -0700 (PDT) Subject: [Aslml] Playtesters needed for Dispatch #27 In-Reply-To: <676197.57556.qm@web32603.mail.mud.yahoo.com> Message-ID: <716443.5200.qm@web65413.mail.ac4.yahoo.com> Hi Vic, Would love to try out Let's Dance with a friend who plays almost exclusively for the King's shilling. WN 63 sounds fun, too, so either or. Thanks DJ Janezick Vic Provost wrote: Hello guys, Vic in from Dispatches from the Bunker here. With a September publishing date slowly approaching (I don't want to rush the Summer, believe me), it is once again time to get the scenarios we've been working on at the Bunker out for the usual confirmation playtesting. We have 4 this time around, those who are interested, please reply with which one you want to try, one scenario per response (If you finish it and send a report back before the July 11th deadline I can send another if you like). The 4 choices are: Bandits at Strubowiska - Tom Morin's first in a new Scenario Series about NKVD actions outside of Stalingrad finds them trying to clean up the town in the title of elements of the UPA (Ukraine Insurgent Army) represented by Axis Minor counters. Though outnumbered, they have HIP for their main force, who are trying to protect the village in general and their Typhus ridden comrades in the Board 48 village (represented by 3-3-6 Walking Wounded squads). A nasty, Anti-Partisan type action with the chance of a NKVD Human Wave a real possibility. 5 1/2 Turns long, can be played in a full afternoon or evening. Exit Pole - A brutal Early-War, DASL Night Action by mister Tactical Tips/Read the Rulebook Carl Nogueira, finds 20 Polish 1st line squads trying to exit through a company of German rifle squads in the Warsaw suburbs. Boards a, b, c & d are used with the Poles trying to use the advantages of the attacker at night to blast through and exit VPs past a determined German defense backed up by a battery of 75* Inf Guns. This has gotten nice reviews at the club and is action-packed. Let's Dance - This scenario by Michael Klautky comes via Gary Trezza and is highly recommended by Gary and Steve Pleva. It is a combined arms attack by elements of the British VIII Corps and 7th Armored Div. vs those nasty boys from the 12th and 1st SS Panzer Divisions in front of Caen in Operation Goodwood. The outnumbered German defenders are clinging to Board 24 buildings. A Tiger I and Whirlwind strengthen the defense vs an Achilles TD along with lend-lease Sherman and Stuart Tanks. Some smartly placed overlays add a new feel to the board. A huge hit at the club and may very well show up in scenario lists in Albany and at the Nor'Easter. WN63 - Another Steve Johns Tourney style gem with the beaten up veterans of the Big Red 1 meeting resistance beyond Omaha Beach at WN63. A mix of 1st and 2nd line German squads try to hold off the GIs with help from a 50L ATG on a 360 degree AA Mount. Virtually no SSRs in a clean, back to basics Infantry battle on Starter-Kit style Board y. Easily playable in an afternoon. So there you have it, a nice mix of ETO actions. I look forward to your replies, your ASL Comrade, Vic. _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From geb3 at inter.net Mon Jun 2 18:26:28 2008 From: geb3 at inter.net (George Bates) Date: Tue, 3 Jun 2008 10:26:28 +0900 Subject: [Aslml] Players in South Jersey / Philly area Message-ID: You guys just make sure you don't let your cheesesteaks drip on the board when you get together, OK? ;-) - G ----- ??????? ----- ???: blachorn at comcast.net ??: "ASL Discussion List" ????: 08/06/03 9:14 ??: Re: [Aslml] Players in South Jersey / Philly area Humm... Oxford Valley looks like about 1 1/2 hours. Not bad, but it would be nice if it was closer! ;-) -------------- Original message -------------- From: "Paul Blankenship" > It's a gaming group that now meets at the Willow Grove Mall and a couple > other spots. I was a member ten years ago, back then there were 3 to 5 ASL > games going at every monthly meeting - sadly they are down to 1 game every > other month these days. > > More information on them is here. > > www.epgs.org > > ----- Original Message ----- > From: > To: "ASL Discussion List" > Sent: Monday, June 02, 2008 7:05 PM > Subject: Re: [Aslml] Players in South Jersey / Philly area > > > > Afraid I've never been to EPGS - not even sure where/when it meets? > > > > > > -------------- Original message -------------- > > From: "Paul Blankenship" > > > >> That is a stretch, I am in the Atlantic City area. I am planning on going > >> to EPGS if you are interested in meeting there though. > >> > >> ----- Original Message ----- > >> From: > >> To: "ASL Discussion List" > >> Sent: Sunday, June 01, 2008 3:31 PM > >> Subject: Re: [Aslml] Players in South Jersey / Philly area > >> > >> > >> >I am about an hour west of Philly in the Pottstown/Boyertown area. > >> >Depending on where you are that might be a bit of a drive. > >> > > >> > -------------- Original message -------------- > >> > From: "Paul Blankenship" > >> > > >> >> Are there any players in the South Jersey / Philadelphia area looking > >> >> for > >> >> local players? > >> >> > >> >> > >> >> _______________________________________________ > >> >> Aslml mailing list > >> >> Aslml at lists.aslml.net > >> >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > >> >> To unsubscribe, visit the above website, or email webmaster at aslml.net > >> > _______________________________________________ > >> > Aslml mailing list > >> > Aslml at lists.aslml.net > >> > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > >> > To unsubscribe, visit the above website, or email webmaster at aslml.net > >> > >> _______________________________________________ > >> Aslml mailing list > >> Aslml at lists.aslml.net > >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > >> To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > > Aslml mailing list > > Aslml at lists.aslml.net > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From jhaughey10 at comcast.net Mon Jun 2 18:30:30 2008 From: jhaughey10 at comcast.net (john haughey) Date: Mon, 2 Jun 2008 21:30:30 -0400 Subject: [Aslml] Players in South Jersey / Philly area References: Message-ID: <01e901c8c519$6a681740$0cfb2244@D86L2M51> Sounds like jealousy. ----- Original Message ----- From: "George Bates" To: "ASL Discussion List" ; "ASL Discussion List" Sent: Monday, June 02, 2008 9:26 PM Subject: Re: [Aslml] Players in South Jersey / Philly area > You guys just make sure you don't let your cheesesteaks drip on the board > when you get together, OK? ;-) > > - G > > ----- ??????? ----- > ???: blachorn at comcast.net > ??: "ASL Discussion List" > ????: 08/06/03 9:14 > ??: Re: [Aslml] Players in South Jersey / Philly area > > Humm... Oxford Valley looks like about 1 1/2 hours. Not bad, but it would > be nice if it was closer! ;-) > > -------------- Original message -------------- > From: "Paul Blankenship" > >> It's a gaming group that now meets at the Willow Grove Mall and a couple >> other spots. I was a member ten years ago, back then there were 3 to 5 >> ASL >> games going at every monthly meeting - sadly they are down to 1 game >> every >> other month these days. >> >> More information on them is here. >> >> www.epgs.org >> >> ----- Original Message ----- >> From: >> To: "ASL Discussion List" >> Sent: Monday, June 02, 2008 7:05 PM >> Subject: Re: [Aslml] Players in South Jersey / Philly area >> >> >> > Afraid I've never been to EPGS - not even sure where/when it meets? >> > >> > >> > -------------- Original message -------------- >> > From: "Paul Blankenship" >> > >> >> That is a stretch, I am in the Atlantic City area. I am planning on >> >> going >> >> to EPGS if you are interested in meeting there though. >> >> >> >> ----- Original Message ----- >> >> From: >> >> To: "ASL Discussion List" >> >> Sent: Sunday, June 01, 2008 3:31 PM >> >> Subject: Re: [Aslml] Players in South Jersey / Philly area >> >> >> >> >> >> >I am about an hour west of Philly in the Pottstown/Boyertown area. >> >> >Depending on where you are that might be a bit of a drive. >> >> > >> >> > -------------- Original message -------------- >> >> > From: "Paul Blankenship" >> >> > >> >> >> Are there any players in the South Jersey / Philadelphia area >> >> >> looking >> >> >> for >> >> >> local players? >> >> >> >> >> >> >> >> >> _______________________________________________ >> >> >> Aslml mailing list >> >> >> Aslml at lists.aslml.net >> >> >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> >> >> To unsubscribe, visit the above website, or email >> >> >> webmaster at aslml.net >> >> > _______________________________________________ >> >> > Aslml mailing list >> >> > Aslml at lists.aslml.net >> >> > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> >> > To unsubscribe, visit the above website, or email >> >> > webmaster at aslml.net >> >> >> >> _______________________________________________ >> >> Aslml mailing list >> >> Aslml at lists.aslml.net >> >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > _______________________________________________ >> > Aslml mailing list >> > Aslml at lists.aslml.net >> > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> > To unsubscribe, visit the above website, or email webmaster at aslml.net >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From paul_blankenship at comcast.net Mon Jun 2 18:32:52 2008 From: paul_blankenship at comcast.net (Paul Blankenship) Date: Mon, 2 Jun 2008 21:32:52 -0400 Subject: [Aslml] Players in South Jersey / Philly area In-Reply-To: References: Message-ID: I lost 120 pounds this past year, cheesesteaks are no longer on the menu!!! (but they still smell great) ----- Original Message ----- From: "George Bates" To: "ASL Discussion List" ; "ASL Discussion List" Sent: Monday, June 02, 2008 9:26 PM Subject: Re: [Aslml] Players in South Jersey / Philly area > You guys just make sure you don't let your cheesesteaks drip on the board > when you get together, OK? ;-) > > - G > > ----- ??????? ----- > ???: blachorn at comcast.net > ??: "ASL Discussion List" > ????: 08/06/03 9:14 > ??: Re: [Aslml] Players in South Jersey / Philly area > > Humm... Oxford Valley looks like about 1 1/2 hours. Not bad, but it would > be nice if it was closer! ;-) > > -------------- Original message -------------- > From: "Paul Blankenship" > >> It's a gaming group that now meets at the Willow Grove Mall and a couple >> other spots. I was a member ten years ago, back then there were 3 to 5 >> ASL >> games going at every monthly meeting - sadly they are down to 1 game >> every >> other month these days. >> >> More information on them is here. >> >> www.epgs.org >> >> ----- Original Message ----- >> From: >> To: "ASL Discussion List" >> Sent: Monday, June 02, 2008 7:05 PM >> Subject: Re: [Aslml] Players in South Jersey / Philly area >> >> >> > Afraid I've never been to EPGS - not even sure where/when it meets? >> > >> > >> > -------------- Original message -------------- >> > From: "Paul Blankenship" >> > >> >> That is a stretch, I am in the Atlantic City area. I am planning on >> >> going >> >> to EPGS if you are interested in meeting there though. >> >> >> >> ----- Original Message ----- >> >> From: >> >> To: "ASL Discussion List" >> >> Sent: Sunday, June 01, 2008 3:31 PM >> >> Subject: Re: [Aslml] Players in South Jersey / Philly area >> >> >> >> >> >> >I am about an hour west of Philly in the Pottstown/Boyertown area. >> >> >Depending on where you are that might be a bit of a drive. >> >> > >> >> > -------------- Original message -------------- >> >> > From: "Paul Blankenship" >> >> > >> >> >> Are there any players in the South Jersey / Philadelphia area >> >> >> looking >> >> >> for >> >> >> local players? >> >> >> >> >> >> >> >> >> _______________________________________________ >> >> >> Aslml mailing list >> >> >> Aslml at lists.aslml.net >> >> >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> >> >> To unsubscribe, visit the above website, or email >> >> >> webmaster at aslml.net >> >> > _______________________________________________ >> >> > Aslml mailing list >> >> > Aslml at lists.aslml.net >> >> > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> >> > To unsubscribe, visit the above website, or email >> >> > webmaster at aslml.net >> >> >> >> _______________________________________________ >> >> Aslml mailing list >> >> Aslml at lists.aslml.net >> >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > _______________________________________________ >> > Aslml mailing list >> > Aslml at lists.aslml.net >> > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> > To unsubscribe, visit the above website, or email webmaster at aslml.net >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From geb3 at inter.net Mon Jun 2 18:41:43 2008 From: geb3 at inter.net (George Bates) Date: Tue, 3 Jun 2008 10:41:43 +0900 Subject: [Aslml] Players in South Jersey / Philly area Message-ID: Well, then, maybe just a few grilled onions, then. - G ----- ??????? ----- ???: "Paul Blankenship" ??: "ASL Discussion List" ????: 08/06/03 10:32 ??: Re: [Aslml] Players in South Jersey / Philly area I lost 120 pounds this past year, cheesesteaks are no longer on the menu!!! (but they still smell great) ----- Original Message ----- From: "George Bates" To: "ASL Discussion List" ; "ASL Discussion List" Sent: Monday, June 02, 2008 9:26 PM Subject: Re: [Aslml] Players in South Jersey / Philly area > You guys just make sure you don't let your cheesesteaks drip on the board > when you get together, OK? ;-) > > - G > > ----- ??????? ----- > ???: blachorn at comcast.net > ??: "ASL Discussion List" > ????: 08/06/03 9:14 > ??: Re: [Aslml] Players in South Jersey / Philly area > > Humm... Oxford Valley looks like about 1 1/2 hours. Not bad, but it would > be nice if it was closer! ;-) > > -------------- Original message -------------- > From: "Paul Blankenship" > >> It's a gaming group that now meets at the Willow Grove Mall and a couple >> other spots. I was a member ten years ago, back then there were 3 to 5 >> ASL >> games going at every monthly meeting - sadly they are down to 1 game >> every >> other month these days. >> >> More information on them is here. >> >> www.epgs.org >> >> ----- Original Message ----- >> From: >> To: "ASL Discussion List" >> Sent: Monday, June 02, 2008 7:05 PM >> Subject: Re: [Aslml] Players in South Jersey / Philly area >> >> >> > Afraid I've never been to EPGS - not even sure where/when it meets? >> > >> > >> > -------------- Original message -------------- >> > From: "Paul Blankenship" >> > >> >> That is a stretch, I am in the Atlantic City area. I am planning on >> >> going >> >> to EPGS if you are interested in meeting there though. >> >> >> >> ----- Original Message ----- >> >> From: >> >> To: "ASL Discussion List" >> >> Sent: Sunday, June 01, 2008 3:31 PM >> >> Subject: Re: [Aslml] Players in South Jersey / Philly area >> >> >> >> >> >> >I am about an hour west of Philly in the Pottstown/Boyertown area. >> >> >Depending on where you are that might be a bit of a drive. >> >> > >> >> > -------------- Original message -------------- >> >> > From: "Paul Blankenship" >> >> > >> >> >> Are there any players in the South Jersey / Philadelphia area >> >> >> looking >> >> >> for >> >> >> local players? >> >> >> >> >> >> >> >> >> _______________________________________________ >> >> >> Aslml mailing list >> >> >> Aslml at lists.aslml.net >> >> >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> >> >> To unsubscribe, visit the above website, or email >> >> >> webmaster at aslml.net >> >> > _______________________________________________ >> >> > Aslml mailing list >> >> > Aslml at lists.aslml.net >> >> > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> >> > To unsubscribe, visit the above website, or email >> >> > webmaster at aslml.net >> >> >> >> _______________________________________________ >> >> Aslml mailing list >> >> Aslml at lists.aslml.net >> >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > _______________________________________________ >> > Aslml mailing list >> > Aslml at lists.aslml.net >> > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> > To unsubscribe, visit the above website, or email webmaster at aslml.net >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From aslbunker at yahoo.com Mon Jun 2 18:53:43 2008 From: aslbunker at yahoo.com (Vic Provost) Date: Mon, 2 Jun 2008 18:53:43 -0700 (PDT) Subject: [Aslml] Dispatch Issues #01 - #10 On-line for Free Download Message-ID: <715854.92253.qm@web32604.mail.mud.yahoo.com> Hello guys, just wanted to announce that we have recently retired Issues #01 - 10 of our Amateur ASL Newsletter Dispatches from the Bunker are now available for Free Download at our new Bunker Website: www.aslbunker.com The site will be a place for the latest news from the Bunker in General and Dispatches Specifically, check it out when you have a chance. You can find pdf. files copies of the above issues by clicking the Download Link at the top of the page. A huge Job Well Done to Dave Childs who constructed the website and put those issues on it. Thanks again Dave and also to my friend Larry Memott for his efforts at the ASL WebDex and all the exposure he has given the Newsletter over the years at www.aslwebdex.net Specific page: http://www.aslwebdex.net/aslwebdex/Publishers/Bunker/bunker.html To all my all my contributors, playtesters and especially subscribers, I Thank You for your support over the years. Enjoy, your ASL Comrade, Vic. From mevans92 at cox.net Tue Jun 3 20:48:32 2008 From: mevans92 at cox.net (Matt and Larie Evans) Date: Tue, 3 Jun 2008 20:48:32 -0700 Subject: [Aslml] LOS Challenge... In-Reply-To: References: Message-ID: <24F255CC-AE84-4F5C-8120-88CDDDD400AB@cox.net> OK, not really a challenge, but I don't play often, or with many folks, so I gotta keep remembering what I thought I knew...and often get confused (my problem not ASL's....) So here are a few questions the grognards, or anyone else, can take shots at if they have a moment. Thanks ahead of time! (P.S. All LOS questions are from board 2.) 1) ASLRB 11.2 example shows the 447 can see the 468. Is this because the dark-brown, level 1 hill, does not cross the "red thread"? (I just re-read this and thought the artwork blocked LOS...d'oh!) 2) If a unit is on a level 1 hill (or building, etc.) and the units' LOS traverses over at least one other obstacle whose height is level 1 also, then, the unit can see "past" the obstacle, but not "past and over/down/beyond" the obstacle...correct? That is, the LOS is always a straight line, never bends down over an obstacle of the same height the unit is in. 3a) 2U4 to 2Y2 is blocked due to blind hex...correct? 3b) 2U4 to 2Z1 is not blocked...correct? 3c) 2U2 to 2AA1 is blocked...correct? 3d) 2U2 to 2BB0 is blocked because the distance to 2Z1 is five hexes and hence there are two blind hexes...correct? 4) 2T3 to 2AA2 is blocked (can't see over and down)...correct? 5) 2R5 to 2T6 is not blocked...correct? 6) 2J4 to 2R2 is blocked because of the level 3 woods in 2M4...correct? 7a) 2BB5 to 2EE5 is blocked (blind hex)...correct? 7b) 2BB5 to 2FF5 is not blocked because the "E hexes" are the blind hex...correct? 7c) 2BB5 to 2CC2 is open but 2AA6 to 2CC2 is blocked...correct? 8) 2T6 to 2S8 is not blocked because the cliff art depiction is not an issue (see item #1 above)...correct? 9) 2S7 to see 2T5 is not blocked because of continuous slope...correct? 10) 2P4 to 2Z4 is not blocked (tricky)...correct? 11a) Lastly, 2U4 can see 2X7 and 2Y8...correct? 11b) 2U4 can see into the woods at 2Y9...correct? 11c) But 2U4 to 2Y9 is blocked because of the woods at 2Y9...correct? Thanks y'all! Matt E. From list2 at macsystem.se Wed Jun 4 02:51:13 2008 From: list2 at macsystem.se (Andreas Carlsson) Date: Wed, 4 Jun 2008 11:51:13 +0200 Subject: [Aslml] ASL Sellout Message-ID: <9C21034C-46DE-46EB-AA17-B9A12543F63F@macsystem.se> I am selling duplicates from my personal collection. I just published them on eBay. The items are: ASL Action Pack #1 ASL Journal #1 ASL Annual '90 ASL Annual '91 ASL Annual '92 ASL Annual '93a ASL Annual '93b ASL Annual '97 ASL Classic ASL Out of the Attic Almost everything is in mint conditiion! They will be shipped from Sweden with insurance mail. All sales are final. Payment only acceptable with PayPal in advance. For more info, please visit: http://search.ebay.com/_W0QQsassZandreascarlsson http://www.andreascarlsson.com/asl_sellout For other items: http://www.trojangames.se Regards, /andreas carlsson, sweden :) From chas.argent at gmail.com Thu Jun 5 07:43:57 2008 From: chas.argent at gmail.com (Chas Argent) Date: Thu, 5 Jun 2008 10:43:57 -0400 Subject: [Aslml] Action Pack 4: Last Call for Pre-order! Message-ID: Folks- Brian Youse has announced that Action Pack 4: Normandy 1944 will begin shipping next week; so if you have been fence-sitting about placing a pre-order you only have a few days left...here's the link: http://www.multimanpublishing.com/preorder/viewGame.php?id=57 Regards, Chas -- Chas Argent Catonsville, MD, USA chas.argent at gmail.com From pete at vftt.co.uk Thu Jun 5 09:20:26 2008 From: pete at vftt.co.uk (Pete Phillipps) Date: Thu, 5 Jun 2008 17:20:26 +0100 Subject: [Aslml] Action Pack 4: Last Call for Pre-order! In-Reply-To: References: Message-ID: Hi Everyone, Chas Argent wrote: <> And if you want to read a preview of it check out the latest issue of VFTT, which features an article on it by designer Ian Daglish :-) Pete "Many [wargame] battles have been fought and won by soldiers nourished on beer" - Frederick the Great, 1777 Download VIEW FROM THE TRENCHES (Britain's Premier ASL Journal) free from http://www.vftt.co.uk Get the latest news about HEROES(ASL in Blackpool) at http://www.vftt.co.uk/heroesdetails.aspx Get the latest news about INTENSIVE FIRE (Britain's biggest ASL tournament) at http://www.vftt.co.uk/ifdetails.aspx Get the latest UK ASL Tournament news at http://www.asltourneys.co.uk Support the best at http://www.manutd.com/ From bpickeri at gmail.com Thu Jun 5 10:01:11 2008 From: bpickeri at gmail.com (Brian Pickering) Date: Thu, 5 Jun 2008 10:01:11 -0700 Subject: [Aslml] Action Pack 4: Last Call for Pre-order! In-Reply-To: References: Message-ID: <885c41aa0806051001k2d3f9841t839a4712e4bdd578@mail.gmail.com> I've had it in my hands- apart from some slightly odd SSR and VC (which might be justified, just haven't had lots of time to study them), looks rather interesting. :-) Brian Pickering On Thu, Jun 5, 2008 at 9:20 AM, Pete Phillipps wrote: > Hi Everyone, > > Chas Argent wrote: > > < begin shipping next week; so if you have been fence-sitting about placing a > pre-order you only have a few days left...here's the link: > http://www.multimanpublishing.com/preorder/viewGame.php?id=57 >> > > And if you want to read a preview of it check out the latest issue > of VFTT, which features an article on it by designer Ian Daglish :-) > > Pete > > "Many [wargame] battles have been fought and won by soldiers nourished on > beer" - Frederick the Great, 1777 > Download VIEW FROM THE TRENCHES (Britain's Premier ASL Journal) free from > http://www.vftt.co.uk > Get the latest news about HEROES(ASL in Blackpool) at > http://www.vftt.co.uk/heroesdetails.aspx > Get the latest news about INTENSIVE FIRE (Britain's biggest ASL tournament) > at http://www.vftt.co.uk/ifdetails.aspx > Get the latest UK ASL Tournament news at http://www.asltourneys.co.uk > Support the best at http://www.manutd.com/ > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- Brian Pickering bpickeri at gmail.com From jrychetnik at btinternet.com Thu Jun 5 15:43:40 2008 From: jrychetnik at btinternet.com (Jan Rychetnik) Date: Thu, 5 Jun 2008 23:43:40 +0100 Subject: [Aslml] Last Orders! Time Gentlemen Please. Message-ID: <000a01c8c75d$9a2dfc10$4001a8c0@your0cdc4f5844> :) :) :) From ddgoff at aep.com Fri Jun 6 10:48:54 2008 From: ddgoff at aep.com (ddgoff at aep.com) Date: Fri, 6 Jun 2008 13:48:54 -0400 Subject: [Aslml] Players in South Jersey / Philly area In-Reply-To: <060120081931.2066.4842F8FC000183CE000008122200750784029D01080C0E040D@comcast.net> Message-ID: blachorn at comcast.net wrote on 06/01/2008 03:31:08 PM: > I am about an hour west of Philly in the Pottstown/Boyertown area. > Depending on where you are that might be a bit of a drive. > Gah! About ten years too late. I used to live next door in Royersford. From pfph at thuring.com Fri Jun 6 11:58:53 2008 From: pfph at thuring.com (lars thuring) Date: Fri, 06 Jun 2008 20:58:53 +0200 Subject: [Aslml] Looking for Eric Henyey In-Reply-To: References: Message-ID: <484988ED.30802@thuring.com> Hi, anyone out there with his current email address? Thanks! best regards, Lars -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From mt at propelled.de Sun Jun 8 02:58:20 2008 From: mt at propelled.de (Marcus Toepper) Date: Sun, 8 Jun 2008 11:58:20 +0200 Subject: [Aslml] Wanted: Players in Germany In-Reply-To: <007c01c8c067$9dfd3240$8800a8c0@YOURCA979DF923> References: <007c01c8c067$9dfd3240$8800a8c0@YOURCA979DF923> Message-ID: Btw, are there any Players located in Germany reading the list? Have a nice sunday ^^ Marcus cu -l8r /usr/mct +++ propelled.de +++ what else do u expect? From sbrady at hartfordfire.org Sun Jun 8 10:09:51 2008 From: sbrady at hartfordfire.org (Scott Brady) Date: Sun, 8 Jun 2008 09:09:51 -0800 Subject: [Aslml] Wanted: Players in Germany Message-ID: <200806080909.AA2546204888@hartfordfire.org> Olli, No, take your time! The family stuff is way more important. I just wanted to make sure it got through as I had some intermitent email issues a while ago. - Scott ---------- Original Message ---------------------------------- From: Marcus Toepper Reply-To: ASL Discussion List Date: Sun, 8 Jun 2008 11:58:20 +0200 >Btw, > >are there any Players located in Germany reading the list? > >Have a nice sunday ^^ > >Marcus > > >cu -l8r /usr/mct > > >+++ propelled.de +++ > >what else do u expect? > > > > >_______________________________________________ >Aslml mailing list >Aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net > ________________________________________________________________ From sbrady at hartfordfire.org Sun Jun 8 10:11:02 2008 From: sbrady at hartfordfire.org (Scott Brady) Date: Sun, 8 Jun 2008 09:11:02 -0800 Subject: [Aslml] Wanted: Players in Germany Message-ID: <200806080911.AA2546925784@hartfordfire.org> Oops, replied to the wrong email! Sorry for the wasted bandwisth. Scott ---------- Original Message ---------------------------------- From: "Scott Brady" Reply-To: sbrady at hartfordfire.org,ASL Discussion List Date: Sun, 8 Jun 2008 09:09:51 -0800 >Olli, > >No, take your time! The family stuff is way more important. I just wanted to make sure it got through as I had some intermitent email issues a while ago. > >- Scott >---------- Original Message ---------------------------------- >From: Marcus Toepper >Reply-To: ASL Discussion List >Date: Sun, 8 Jun 2008 11:58:20 +0200 > >>Btw, >> >>are there any Players located in Germany reading the list? >> >>Have a nice sunday ^^ >> >>Marcus >> >> >>cu -l8r /usr/mct >> >> >>+++ propelled.de +++ >> >>what else do u expect? >> >> >> >> >>_______________________________________________ >>Aslml mailing list >>Aslml at lists.aslml.net >>http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > > > > >________________________________________________________________ > > > > > >_______________________________________________ >Aslml mailing list >Aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net > ________________________________________________________________ From pfph at thuring.com Sun Jun 8 13:50:25 2008 From: pfph at thuring.com (lars thuring) Date: Sun, 08 Jun 2008 22:50:25 +0200 Subject: [Aslml] Wanted: Players in Germany In-Reply-To: References: <007c01c8c067$9dfd3240$8800a8c0@YOURCA979DF923> Message-ID: <484C4611.9030406@thuring.com> Marci, Marcus Toepper wrote: > Btw, > > are there any Players located in Germany reading the list? Yep, this one is outside Hamburg. > Have a nice sunday ^^ I think it was - congrats on the win against Poland! ;-) best regards, Lars > Marcus > > > cu -l8r /usr/mct > > > +++ propelled.de +++ > > what else do u expect? > > > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From eit11205 at yahoo.com Wed Jun 4 21:44:19 2008 From: eit11205 at yahoo.com (CLAYTON QUEEN) Date: Wed, 4 Jun 2008 21:44:19 -0700 (PDT) Subject: [Aslml] Player Message-ID: <860905.24563.qm@web51307.mail.re2.yahoo.com> Anyone know of player along Northern California Coast (Crecent City Area) looking to play ASL? CQ From eit11205 at yahoo.com Sat Jun 7 16:12:05 2008 From: eit11205 at yahoo.com (CLAYTON QUEEN) Date: Sat, 7 Jun 2008 16:12:05 -0700 (PDT) Subject: [Aslml] Meeting Message-ID: <656028.58838.qm@web51311.mail.re2.yahoo.com> Anybody up for a meeting on the 14th of June? C From joeven at comcast.net Sun Jun 8 21:46:05 2008 From: joeven at comcast.net (joeven at comcast.net) Date: Mon, 09 Jun 2008 04:46:05 +0000 Subject: [Aslml] Meeting Message-ID: <060920080446.28741.484CB58D0000C770000070452202888744020A900A0106@comcast.net> Hi Clayton, Are you suggesting a face to face get together or a virtual online meeting? -------------- Original message -------------- From: CLAYTON QUEEN > Anybody up for a meeting on the 14th of June? > > C > > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From harm at snafu.de Mon Jun 9 08:38:15 2008 From: harm at snafu.de (harm) Date: Mon, 09 Jun 2008 17:38:15 +0200 Subject: [Aslml] Wanted: Players in Germany In-Reply-To: References: <007c01c8c067$9dfd3240$8800a8c0@YOURCA979DF923> Message-ID: <484D4E67.50802@snafu.de> Marcus Toepper schrieb: > Btw, > > are there any Players located in Germany reading the list? Berlin. Beste Gr??e Matthias > > Have a nice sunday ^^ > > Marcus > > > cu -l8r /usr/mct > > > +++ propelled.de +++ > > what else do u expect? > > > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From mt at propelled.de Sun Jun 15 09:39:41 2008 From: mt at propelled.de (Marcus Toepper) Date: Sun, 15 Jun 2008 18:39:41 +0200 Subject: [Aslml] FT in FG In-Reply-To: <484D4E67.50802@snafu.de> References: <007c01c8c067$9dfd3240$8800a8c0@YOURCA979DF923> <484D4E67.50802@snafu.de> Message-ID: <6B8B19B8-A6AF-4AF4-AFDC-3768A33EBD47@propelled.de> Hi... If a Flamethrower fires in a firegroup, what happens to the TEM, e.g. for the buildings? The FT ignores them, but how's that handled for the rest? Regards, Marcus cu -l8r /usr/mct +++ propelled.de +++ what else do u expect? From robert_maglica at yahoo.com Sun Jun 15 09:41:28 2008 From: robert_maglica at yahoo.com (Robert Maglica) Date: Sun, 15 Jun 2008 18:41:28 +0200 Subject: [Aslml] FT in FG In-Reply-To: <6B8B19B8-A6AF-4AF4-AFDC-3768A33EBD47@propelled.de> References: <007c01c8c067$9dfd3240$8800a8c0@YOURCA979DF923> <484D4E67.50802@snafu.de> <6B8B19B8-A6AF-4AF4-AFDC-3768A33EBD47@propelled.de> Message-ID: FT can't be used in a FG. /Robert 15 jun 2008 kl. 18.39 skrev Marcus Toepper: > Hi... > > If a Flamethrower fires in a firegroup, what happens to the TEM, > e.g. for the buildings? The FT ignores them, but how's that handled > for the rest? > > Regards, > > Marcus > > > cu -l8r /usr/mct > > > +++ propelled.de +++ > > what else do u expect? > > > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From tom_jaz at yahoo.com Sun Jun 15 09:42:00 2008 From: tom_jaz at yahoo.com (Tom Jazbutis) Date: Sun, 15 Jun 2008 10:42:00 -0600 Subject: [Aslml] FT in FG In-Reply-To: <6B8B19B8-A6AF-4AF4-AFDC-3768A33EBD47@propelled.de> References: <007c01c8c067$9dfd3240$8800a8c0@YOURCA979DF923> <484D4E67.50802@snafu.de> <6B8B19B8-A6AF-4AF4-AFDC-3768A33EBD47@propelled.de> Message-ID: <003b01c8cf06$bc72e960$3558bc20$@com> "A22.31 FG: A FT may not combine FP with any other unit/weapon-including the unit firing it or even another FT..." > -----Original Message----- > From: aslml-bounces at lists.aslml.net [mailto:aslml- > bounces at lists.aslml.net] On Behalf Of Marcus Toepper > Sent: Sunday, June 15, 2008 10:40 AM > To: ASL Discussion List > Subject: [Aslml] FT in FG > > Hi... > > If a Flamethrower fires in a firegroup, what happens to the TEM, e.g. > for the buildings? The FT ignores them, but how's that handled for the > rest? > > Regards, > > Marcus > > > cu -l8r /usr/mct > > > +++ propelled.de +++ > > what else do u expect? > > > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From mt at propelled.de Sun Jun 15 09:48:29 2008 From: mt at propelled.de (Marcus Toepper) Date: Sun, 15 Jun 2008 18:48:29 +0200 Subject: [Aslml] FT in FG In-Reply-To: <003b01c8cf06$bc72e960$3558bc20$@com> References: <007c01c8c067$9dfd3240$8800a8c0@YOURCA979DF923> <484D4E67.50802@snafu.de> <6B8B19B8-A6AF-4AF4-AFDC-3768A33EBD47@propelled.de> <003b01c8cf06$bc72e960$3558bc20$@com> Message-ID: <31965FF1-72CB-4704-B02A-0826726A6D52@propelled.de> *damn* 4.2 SK1. Now you see it, now you don't ^^ Thanx! Marcus Am 15.06.2008 um 18:42 schrieb Tom Jazbutis: > "A22.31 FG: A FT may not combine FP with any other unit/weapon- > including the > unit firing it or even another FT..." > >> -----Original Message----- >> From: aslml-bounces at lists.aslml.net [mailto:aslml- >> bounces at lists.aslml.net] On Behalf Of Marcus Toepper >> Sent: Sunday, June 15, 2008 10:40 AM >> To: ASL Discussion List >> Subject: [Aslml] FT in FG >> >> Hi... >> >> If a Flamethrower fires in a firegroup, what happens to the TEM, e.g. >> for the buildings? The FT ignores them, but how's that handled for >> the >> rest? >> >> Regards, >> >> Marcus >> >> >> cu -l8r /usr/mct >> >> >> +++ propelled.de +++ >> >> what else do u expect? >> >> >> >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net > > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net cu -l8r /usr/mct +++ propelled.de +++ what else do u expect? From pfph at thuring.com Sun Jun 15 11:51:18 2008 From: pfph at thuring.com (lars thuring) Date: Sun, 15 Jun 2008 20:51:18 +0200 Subject: [Aslml] FT in FG In-Reply-To: <6B8B19B8-A6AF-4AF4-AFDC-3768A33EBD47@propelled.de> References: <007c01c8c067$9dfd3240$8800a8c0@YOURCA979DF923> <484D4E67.50802@snafu.de> <6B8B19B8-A6AF-4AF4-AFDC-3768A33EBD47@propelled.de> Message-ID: <485564A6.5010103@thuring.com> Marcus Toepper wrote: > Hi... > > If a Flamethrower fires in a firegroup, what happens to the TEM, e.g. > for the buildings? The FT ignores them, but how's that handled for the > rest? FG is NA for Firegroups (A22.31). cheers, Lars > Regards, > > Marcus > > > cu -l8r /usr/mct > > > +++ propelled.de +++ > > what else do u expect? > > > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From pfph at thuring.com Sun Jun 15 11:52:26 2008 From: pfph at thuring.com (lars thuring) Date: Sun, 15 Jun 2008 20:52:26 +0200 Subject: [Aslml] FT in FG In-Reply-To: <485564A6.5010103@thuring.com> References: <007c01c8c067$9dfd3240$8800a8c0@YOURCA979DF923> <484D4E67.50802@snafu.de> <6B8B19B8-A6AF-4AF4-AFDC-3768A33EBD47@propelled.de> <485564A6.5010103@thuring.com> Message-ID: <485564EA.7050406@thuring.com> lars thuring wrote: > Marcus Toepper wrote: > >> Hi... >> >> If a Flamethrower fires in a firegroup, what happens to the TEM, e.g. >> for the buildings? The FT ignores them, but how's that handled for >> the rest? > > > > FG is NA for Firegroups (A22.31). Oops, already answered. Next time I'll scroll down first... > > cheers, > Lars > >> Regards, >> >> Marcus >> >> >> cu -l8r /usr/mct >> >> >> +++ propelled.de +++ >> >> what else do u expect? >> >> >> >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From cardboard.killer at verizon.net Sun Jun 15 17:41:18 2008 From: cardboard.killer at verizon.net (Brian W) Date: Sun, 15 Jun 2008 20:41:18 -0400 Subject: [Aslml] FT in FG In-Reply-To: <003b01c8cf06$bc72e960$3558bc20$@com> References: <007c01c8c067$9dfd3240$8800a8c0@YOURCA979DF923> <484D4E67.50802@snafu.de> <6B8B19B8-A6AF-4AF4-AFDC-3768A33EBD47@propelled.de> <003b01c8cf06$bc72e960$3558bc20$@com> Message-ID: <000001c8cf49$b1267930$13736b90$@killer@verizon.net> "A22.31 FG: A FT may not combine FP with any other unit/weapon-including the unit firing it or even another FT..." Actually, I don't think this is quite true. I think an overrunning FT armed vehicle can combine its FT with its other weapons (TEM would them be allowed, and maybe the FT is then halved (NASLRBH)). From tom_jaz at yahoo.com Sun Jun 15 18:15:23 2008 From: tom_jaz at yahoo.com (Tom Jazbutis) Date: Sun, 15 Jun 2008 19:15:23 -0600 Subject: [Aslml] FT in FG In-Reply-To: <000001c8cf49$b1267930$13736b90$@killer@verizon.net> References: <007c01c8c067$9dfd3240$8800a8c0@YOURCA979DF923> <484D4E67.50802@snafu.de> <6B8B19B8-A6AF-4AF4-AFDC-3768A33EBD47@propelled.de> <003b01c8cf06$bc72e960$3558bc20$@com> <000001c8cf49$b1267930$13736b90$@killer@verizon.net> Message-ID: <001401c8cf4e$7460d180$5d227480$@com> ....which was the exception at the end of that statement which I didn't include. Mea culpa. > -----Original Message----- > From: aslml-bounces at lists.aslml.net [mailto:aslml- > bounces at lists.aslml.net] On Behalf Of Brian W > Sent: Sunday, June 15, 2008 6:41 PM > To: 'ASL Discussion List' > Subject: Re: [Aslml] FT in FG > > > "A22.31 FG: A FT may not combine FP with any other unit/weapon- > including the > unit firing it or even another FT..." > > > Actually, I don't think this is quite true. I think an overrunning FT > armed > vehicle can combine its FT with its other weapons (TEM would them be > allowed, and maybe the FT is then halved (NASLRBH)). > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From pete at vftt.co.uk Tue Jun 17 03:40:51 2008 From: pete at vftt.co.uk (Pete Phillipps) Date: Tue, 17 Jun 2008 11:40:51 +0100 Subject: [Aslml] ASL Ian Daglish on BBC website Message-ID: Hi Everyone, The Aerial Reconnaissance Archives is being moved from Keele to Edinburgh, and ASL scenario designer Ian Daglish has a piece about it on the BBC website at: http://news.bbc.co.uk/1/hi/uk/7457795.stm Pete "Many [wargame] battles have been fought and won by soldiers nourished on beer" - Frederick the Great, 1777 Download VIEW FROM THE TRENCHES (Britain's Premier ASL Journal) free from http://www.vftt.co.uk Get the latest news about HEROES(ASL in Blackpool) at http://www.vftt.co.uk/heroesdetails.aspx Get the latest news about INTENSIVE FIRE (Britain's biggest ASL tournament) at http://www.vftt.co.uk/ifdetails.aspx Get the latest UK ASL Tournament news at http://www.asltourneys.co.uk Support the best at http://www.manutd.com/ From watkins.bill at verizon.net Fri Jun 20 18:32:15 2008 From: watkins.bill at verizon.net (Bill) Date: Fri, 20 Jun 2008 21:32:15 -0400 Subject: [Aslml] [aslml] Another Sign Of Advancing Old Age Message-ID: <00ee01c8d33e$a34636e0$e9d2a4a0$@bill@verizon.net> Per our recent discussion of the graying of the grognards: Preparing for Knights Of Columbus golf today, went to driving range yesterday to work on 6 iron pitch shots. Looking back, the girl in the next booth was attractively built, if a bit Reubenesque. Her face wasn't outstanding, but fit well to provide an above average viewing experience. I say "Looking back," because what caught my eye at the time was that she wasn't cocking her wrist on her pitch shots. Sigh. Bill W From gd891 at hotmail.com Sat Jun 21 17:23:13 2008 From: gd891 at hotmail.com (G D) Date: Sat, 21 Jun 2008 19:23:13 -0500 Subject: [Aslml] Another Sign Of Advancing Old Age In-Reply-To: <00ee01c8d33e$a34636e0$e9d2a4a0$@bill@verizon.net> References: <00ee01c8d33e$a34636e0$e9d2a4a0$@bill@verizon.net> Message-ID: Do career ending injuries fall into this category? Greg _________________________________________________________________ The other season of giving begins 6/24/08. Check out the i?m Talkathon. http://www.imtalkathon.com?source=TXT_EML_WLH_SeasonOfGiving From jmmcleod at mts.net Sun Jun 22 08:37:10 2008 From: jmmcleod at mts.net (J McLeod) Date: Sun, 22 Jun 2008 10:37:10 -0500 Subject: [Aslml] Paging: Philippe Briaux References: <00ee01c8d33e$a34636e0$e9d2a4a0$@bill@verizon.net> Message-ID: <001c01c8d47d$d71e5930$1e27c8cd@home1b074620> Hello Philippe, can you please drop me a line. Thanks. =Jim= From thommy-l at gmx.de Sun Jun 22 13:06:06 2008 From: thommy-l at gmx.de (Thommy) Date: Sun, 22 Jun 2008 22:06:06 +0200 Subject: [Aslml] [aslml] Another Sign Of Advancing Old Age In-Reply-To: <00ee01c8d33e$a34636e0$e9d2a4a0$@bill@verizon.net> References: <00ee01c8d33e$a34636e0$e9d2a4a0$@bill@verizon.net> Message-ID: <485EB0AE.8090206@gmx.de> I think you have to ask your self, if she would have caught your attention any sooner, if she had been "cocking" her wrists. 8-I > Per our recent discussion of the graying of the grognards: > > > > Preparing for Knights Of Columbus golf today, went to driving range > yesterday to work on 6 iron pitch shots. Looking back, the girl in the next > booth was attractively built, if a bit Reubenesque. Her face wasn't > outstanding, but fit well to provide an above average viewing experience. I > say "Looking back," because what caught my eye at the time was that she > wasn't cocking her wrist on her pitch shots. > > > > Sigh. > > > > Bill W > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > From watkins.bill at verizon.net Sun Jun 22 18:43:14 2008 From: watkins.bill at verizon.net (Bill) Date: Sun, 22 Jun 2008 21:43:14 -0400 Subject: [Aslml] [aslml] Another Sign Of Advancing Old Age In-Reply-To: <485EB0AE.8090206@gmx.de> References: <00ee01c8d33e$a34636e0$e9d2a4a0$@bill@verizon.net> <485EB0AE.8090206@gmx.de> Message-ID: <00a101c8d4d2$80cb58d0$82620a70$@bill@verizon.net> Gawd, I hope so! Considering the condition of my golf on Friday, I probably should spend my time at the driving range checking out the ladies, cause the range certainly didn't help my shot making. Double sigh. Bill W -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of Thommy Sent: Sunday, June 22, 2008 4:06 PM To: ASL Discussion List Subject: Re: [Aslml] [aslml] Another Sign Of Advancing Old Age I think you have to ask your self, if she would have caught your attention any sooner, if she had been "cocking" her wrists. 8-I > Per our recent discussion of the graying of the grognards: > > > > Preparing for Knights Of Columbus golf today, went to driving range > yesterday to work on 6 iron pitch shots. Looking back, the girl in the next > booth was attractively built, if a bit Reubenesque. Her face wasn't > outstanding, but fit well to provide an above average viewing experience. I > say "Looking back," because what caught my eye at the time was that she > wasn't cocking her wrist on her pitch shots. > > > > Sigh. > > > > Bill W > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From PLSEAGE at caltex.com.au Mon Jun 23 15:12:39 2008 From: PLSEAGE at caltex.com.au (Paul Seage) Date: Tue, 24 Jun 2008 08:12:39 +1000 Subject: [Aslml] TOT 2 & 3 on ebay Message-ID: I've just put TOT2 and 3 up on ebay for those interested. On Australian ebay but I'll ship anywhere. Unpunched, top nick. It was either that or prostitution and I ain't that pretty Paul. ********************************************************************** *** IMPORTANT INFORMATION *** This correspondence is for the named person's use only. It may contain confidential or legally privileged information or both. No confidentiality or privilege is waived or lost by any mistransmission. If you receive this correspondence in error, please immediately delete it from your system and notify the sender. You must not disclose, copy or rely on any part of this correspondence if you are not the intended recipient. Any opinions expressed in this message are those of the individual sender, except where the sender expressly, and with authority, states them to be the opinions of Caltex Australia Limited or one of its subsidiaries (collectively the "Caltex Group"). Neither the sender nor the Caltex Group warrants that any communication via the Internet is free of errors, viruses, interception or interference. Information is distributed without warranties of any kind. ********************************************************************** From lipj at sbcglobal.net Mon Jun 23 15:10:30 2008 From: lipj at sbcglobal.net (Jeanette & George) Date: Mon, 23 Jun 2008 18:10:30 -0400 Subject: [Aslml] Scenario Hunt In-Reply-To: References: Message-ID: <000301c8d57d$f39362d0$6401a8c0@WANDERER> Evening, A little help please. Does anyone know of any scenario that takes place on the American Beachheads on 6/6/44??? V/r Gel From hobbies at revealed.net Mon Jun 23 19:10:33 2008 From: hobbies at revealed.net (Alex Key) Date: Mon, 23 Jun 2008 21:10:33 -0500 Subject: [Aslml] Scenario Hunt In-Reply-To: <000301c8d57d$f39362d0$6401a8c0@WANDERER> References: <000301c8d57d$f39362d0$6401a8c0@WANDERER> Message-ID: <1adb762b0806231910x26c261fsd97ddafe2c775015@mail.gmail.com> Gel, According to the Chronology of War, there's about 75 scenarios with that date but only a small hand full on or near those beachheads. Check out the zip file at http://asl.histofig.com/chronology/CoW7.zip This is version 7...don't know if this is the latest one. The CoW at the Boston Area ASL Group isn't working. Any Beantown guy or gal out there?** GAME ON! Alex On Mon, Jun 23, 2008 at 5:10 PM, Jeanette & George wrote: > Evening, > > A little help please. Does anyone know of any scenario that takes place on > the American Beachheads on 6/6/44??? > > V/r > Gel > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From tippecanoe8 at sbcglobal.net Mon Jun 23 19:59:37 2008 From: tippecanoe8 at sbcglobal.net (Pat Collins) Date: Mon, 23 Jun 2008 21:59:37 -0500 Subject: [Aslml] LOS Challenge... References: Message-ID: <002201c8d5a6$695143c0$8800a8c0@YOURCA979DF923> My answers to the board 2 LOS quiz > 3a) 2U4 to 2Y2 is blocked due to blind hex...correct? blocked > 3b) 2U4 to 2Z1 is not blocked...correct? not blocked > 3c) 2U2 to 2AA1 is blocked...correct? blocked - by the woods in W2 > 3d) 2U2 to 2BB0 is blocked because the distance to 2Z1 is five hexes > and hence there are two blind hexes...correct? blocked - I would think by the two woods hexes > 4) 2T3 to 2AA2 is blocked (can't see over and down)...correct? I would think there is LOS, but that's just a "general gaming read" of the LOS. > 5) 2R5 to 2T6 is not blocked...correct? not blocked > 6) 2J4 to 2R2 is blocked because of the level 3 woods in 2M4...correct? not blocked - the woods symbol in that hex does not intersect the center to center line > 7a) 2BB5 to 2EE5 is blocked (blind hex)...correct? not sure > 7b) 2BB5 to 2FF5 is not blocked because the "E hexes" are the blind > hex...correct? not blocked > 7c) 2BB5 to 2CC2 is open but 2AA6 to 2CC2 is blocked...correct? bb-cc should have LOS, not sure of the other.... > 8) 2T6 to 2S8 is not blocked because the cliff art depiction is not an > issue (see item #1 above)...correct? I would think it is blocked. > 9) 2S7 to see 2T5 is not blocked because of continuous slope...correct? should have LOS, right > 10) 2P4 to 2Z4 is not blocked (tricky)...correct? should have LOS, right. > 11a) Lastly, 2U4 can see 2X7 and 2Y8...correct? Yes. > 11b) 2U4 can see into the woods at 2Y9...correct? Yes. > 11c) But 2U4 to 2Y9 is blocked because of the woods at 2Y9...correct? Did you mean X9?? Regards, Pat Last Played: Airborne (PG), Chattanooga, When Tigers Fight From jrychetnik at btinternet.com Mon Jun 23 20:01:45 2008 From: jrychetnik at btinternet.com (Jan Rychetnik) Date: Tue, 24 Jun 2008 04:01:45 +0100 Subject: [Aslml] Scenario Hunt References: <000301c8d57d$f39362d0$6401a8c0@WANDERER> Message-ID: <000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844> Well...CH are about to release Bloody Omaha. This is an HASL based on Omaha Beach with a Historical map and scenarios. It should be out by the end of the Summer. ----- Original Message ----- From: "Jeanette & George" To: "'ASL Discussion List'" Sent: Monday, June 23, 2008 11:10 PM Subject: [Aslml] Scenario Hunt > Evening, > > A little help please. Does anyone know of any scenario that takes place > on > the American Beachheads on 6/6/44??? > > V/r > Gel > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From thecrazedlog at gmail.com Mon Jun 23 23:58:52 2008 From: thecrazedlog at gmail.com (Anthony Sadler) Date: Tue, 24 Jun 2008 16:58:52 +1000 Subject: [Aslml] Scenario Hunt In-Reply-To: <000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844> References: <000301c8d57d$f39362d0$6401a8c0@WANDERER> <000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844> Message-ID: Bloody Omaha is an ATS system no? Anthony On Tue, Jun 24, 2008 at 1:01 PM, Jan Rychetnik wrote: > Well...CH are about to release Bloody Omaha. This is an HASL based on Omaha > Beach with a Historical map and scenarios. It should be out by the end of > the Summer. > > > ----- Original Message ----- From: "Jeanette & George" > To: "'ASL Discussion List'" > Sent: Monday, June 23, 2008 11:10 PM > Subject: [Aslml] Scenario Hunt > > >> Evening, >> >> A little help please. Does anyone know of any scenario that takes place >> on >> the American Beachheads on 6/6/44??? >> >> V/r >> Gel >> >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From swfancher at mindspring.com Tue Jun 24 03:56:35 2008 From: swfancher at mindspring.com (Seth W Fancher) Date: Tue, 24 Jun 2008 06:56:35 -0400 Subject: [Aslml] New Stalingrad book: "Turning Point" Message-ID: <6.2.0.14.2.20080624065437.0218ad90@pop.mindspring.com> The previous books are really great, so check them out as well if you haven't already got them. Seth >User-Agent: Microsoft Outlook Express Macintosh Edition - 5.01 (1630) >Date: Tue, 24 Jun 2008 18:53:23 +1000 >Subject: New Stalingrad book: "Turning Point" >From: Jason Mark >To: Jason Mark >X-ELNK-Received-Info: spv=0; >X-ELNK-AV: 0 >X-ELNK-Info: sbv=0; sbrc=.0; sbf=0b; sbw=000; > >As someone who has shown interest in one of our previous titles ("Death of >the Leaping Horseman", "An Infantryman in Stalingrad", "Island of Fire" or >"An Artilleryman in Stalingrad"), we would like to inform you about a >forthcoming release by Leaping Horseman Books. It's called "Turning Point" >and will be ready for dispatch from about 10 July onward. A description of >the book and its contents are available on our website: >http://www.leapinghorseman.com.au > >Features of the book: >? 264 pages on high-quality paper >? A5 format >? Hardcover >? Many photos, maps and aerial photos >? Index > >Retail price is AUD $50.00 but if you place your order now you can take >advantage of our 10% pre-publication discount (this offer ends on 10 July). >To pre-order a copy, just go to our website and follow the link. Your credit >card details will be taken but your card won't be charged until the book is >dispatched. Please note: only credit card orderers can receive delayed >payment. If you wish to use PayPal, your account will be immediately debited >but the book will not be sent until 10 July. > >If you wish to have your name removed from our mailing list and receive no >further updates of upcoming Stalingrad and other Ostfront books, please >reply to this mail with 'Unsubscribe' in the Subject field. > >Best wishes, >Jason Mark >- - - >Leaping Horseman Books >6 Golfers Parade >Sydney NSW 2073 >Australia >email: info at leapinghorseman.com.au >website: http://www.leapinghorseman.com.au From jrychetnik at btinternet.com Tue Jun 24 04:00:08 2008 From: jrychetnik at btinternet.com (Jan Rychetnik) Date: Tue, 24 Jun 2008 12:00:08 +0100 Subject: [Aslml] Scenario Hunt References: <000301c8d57d$f39362d0$6401a8c0@WANDERER><000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844> Message-ID: <000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844> It is an ATS system but CH are going to release it in ASL Comp. too. The ATS system has turned out to be quite beneficial for ASL because all the modules produced for ATS get the ASL treatment too. ----- Original Message ----- From: "Anthony Sadler" To: "ASL Discussion List" Sent: Tuesday, June 24, 2008 7:58 AM Subject: Re: [Aslml] Scenario Hunt > Bloody Omaha is an ATS system no? > > Anthony > > On Tue, Jun 24, 2008 at 1:01 PM, Jan Rychetnik > wrote: >> Well...CH are about to release Bloody Omaha. This is an HASL based on >> Omaha >> Beach with a Historical map and scenarios. It should be out by the end of >> the Summer. >> >> >> ----- Original Message ----- From: "Jeanette & George" >> >> To: "'ASL Discussion List'" >> Sent: Monday, June 23, 2008 11:10 PM >> Subject: [Aslml] Scenario Hunt >> >> >>> Evening, >>> >>> A little help please. Does anyone know of any scenario that takes place >>> on >>> the American Beachheads on 6/6/44??? >>> >>> V/r >>> Gel >>> >>> >>> _______________________________________________ >>> Aslml mailing list >>> Aslml at lists.aslml.net >>> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>> To unsubscribe, visit the above website, or email webmaster at aslml.net >>> >> >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From lipj at sbcglobal.net Tue Jun 24 06:19:47 2008 From: lipj at sbcglobal.net (Jeanette & George) Date: Tue, 24 Jun 2008 09:19:47 -0400 Subject: [Aslml] Scenario Hunt In-Reply-To: References: <000301c8d57d$f39362d0$6401a8c0@WANDERER><000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844> Message-ID: <005501c8d5fc$fa6f9270$6401a8c0@WANDERER> Yes -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of Anthony Sadler Sent: Tuesday, June 24, 2008 2:59 AM To: ASL Discussion List Subject: Re: [Aslml] Scenario Hunt Bloody Omaha is an ATS system no? Anthony On Tue, Jun 24, 2008 at 1:01 PM, Jan Rychetnik wrote: > Well...CH are about to release Bloody Omaha. This is an HASL based on Omaha > Beach with a Historical map and scenarios. It should be out by the end of > the Summer. > > > ----- Original Message ----- From: "Jeanette & George" > To: "'ASL Discussion List'" > Sent: Monday, June 23, 2008 11:10 PM > Subject: [Aslml] Scenario Hunt > > >> Evening, >> >> A little help please. Does anyone know of any scenario that takes place >> on >> the American Beachheads on 6/6/44??? >> >> V/r >> Gel >> >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From lipj at sbcglobal.net Tue Jun 24 06:21:07 2008 From: lipj at sbcglobal.net (Jeanette & George) Date: Tue, 24 Jun 2008 09:21:07 -0400 Subject: [Aslml] Scenario Hunt In-Reply-To: <000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844> References: <000301c8d57d$f39362d0$6401a8c0@WANDERER><000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844> <000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844> Message-ID: <005601c8d5fd$29d24f30$6401a8c0@WANDERER> I was going to check as I thought it was ATS. However, I did not knoe about the ASL Comp version. That would fill the bill. -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of Jan Rychetnik Sent: Tuesday, June 24, 2008 7:00 AM To: ASL Discussion List Subject: Re: [Aslml] Scenario Hunt It is an ATS system but CH are going to release it in ASL Comp. too. The ATS system has turned out to be quite beneficial for ASL because all the modules produced for ATS get the ASL treatment too. ----- Original Message ----- From: "Anthony Sadler" To: "ASL Discussion List" Sent: Tuesday, June 24, 2008 7:58 AM Subject: Re: [Aslml] Scenario Hunt > Bloody Omaha is an ATS system no? > > Anthony > > On Tue, Jun 24, 2008 at 1:01 PM, Jan Rychetnik > wrote: >> Well...CH are about to release Bloody Omaha. This is an HASL based on >> Omaha >> Beach with a Historical map and scenarios. It should be out by the end of >> the Summer. >> >> >> ----- Original Message ----- From: "Jeanette & George" >> >> To: "'ASL Discussion List'" >> Sent: Monday, June 23, 2008 11:10 PM >> Subject: [Aslml] Scenario Hunt >> >> >>> Evening, >>> >>> A little help please. Does anyone know of any scenario that takes place >>> on >>> the American Beachheads on 6/6/44??? >>> >>> V/r >>> Gel >>> >>> >>> _______________________________________________ >>> Aslml mailing list >>> Aslml at lists.aslml.net >>> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>> To unsubscribe, visit the above website, or email webmaster at aslml.net >>> >> >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From snow at lasp.colorado.edu Tue Jun 24 10:09:21 2008 From: snow at lasp.colorado.edu (Marty Snow) Date: Tue, 24 Jun 2008 11:09:21 -0600 (MDT) Subject: [Aslml] Scenario Hunt In-Reply-To: <000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844> References: <000301c8d57d$f39362d0$6401a8c0@WANDERER><000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844> <000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844> Message-ID: On Tue, 24 Jun 2008, Jan Rychetnik wrote: > It is an ATS system but CH are going to release it in ASL Comp. too. The ATS > system has turned out to be quite beneficial for ASL because all the modules > produced for ATS get the ASL treatment too. So what does ASL Comp mean? If it means that they just substitute units from a different game to make it "compatible" with ASL, then I have trouble believing that it would be worthwhile. If it means something different, then please educate me! Marty Marty Snow marty.snow at lasp.colorado.edu http://ucsu.colorado.edu/~snowm/home.html From isada at alaska.net Tue Jun 24 10:15:03 2008 From: isada at alaska.net (Nelson Isada) Date: Tue, 24 Jun 2008 09:15:03 -0800 Subject: [Aslml] Z19 The Trap at Targul Frumos Message-ID: <48612B97.10506@alaska.net> ISO pdf Rout Report Z19 scenario "The Trap At Targul Frumos". TIA! From jrychetnik at btinternet.com Tue Jun 24 11:19:02 2008 From: jrychetnik at btinternet.com (Jan Rychetnik) Date: Tue, 24 Jun 2008 19:19:02 +0100 Subject: [Aslml] Scenario Hunt References: <000301c8d57d$f39362d0$6401a8c0@WANDERER><000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844><000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844> Message-ID: <000c01c8d626$c88fd5b0$4001a8c0@your0cdc4f5844> ASL Comp means the ATS game is made ASL compatible. It is generally the same scenarios/CG's but with modifications for the ASL system and some separate playtesting too. ASL/ATS are similar enough for the scenarios not need too many changes. I think once the game has been designed and playtested for one system it is pretty much ready to go for the other system too. ----- Original Message ----- From: "Marty Snow" To: "ASL Discussion List" Sent: Tuesday, June 24, 2008 6:09 PM Subject: Re: [Aslml] Scenario Hunt > On Tue, 24 Jun 2008, Jan Rychetnik wrote: > >> It is an ATS system but CH are going to release it in ASL Comp. too. The >> ATS >> system has turned out to be quite beneficial for ASL because all the >> modules >> produced for ATS get the ASL treatment too. > > So what does ASL Comp mean? > > If it means that they just substitute units from a different game to make > it "compatible" with ASL, then I have trouble believing that it would be > worthwhile. If it means something different, then please educate me! > > Marty > > Marty Snow > marty.snow at lasp.colorado.edu > http://ucsu.colorado.edu/~snowm/home.html > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From pjbarker at earthlink.net Tue Jun 24 11:57:22 2008 From: pjbarker at earthlink.net (Paul Barker) Date: Tue, 24 Jun 2008 11:57:22 -0700 Subject: [Aslml] Scenario Hunt In-Reply-To: <000c01c8d626$c88fd5b0$4001a8c0@your0cdc4f5844> References: <000301c8d57d$f39362d0$6401a8c0@WANDERER><000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844><000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844> <000c01c8d626$c88fd5b0$4001a8c0@your0cdc4f5844> Message-ID: <1214334028.174F1D2F@ff9.dngr.org> Hi all, What is AST? From snow at lasp.colorado.edu Tue Jun 24 14:49:43 2008 From: snow at lasp.colorado.edu (Marty Snow) Date: Tue, 24 Jun 2008 15:49:43 -0600 (MDT) Subject: [Aslml] Scenario Hunt In-Reply-To: <000c01c8d626$c88fd5b0$4001a8c0@your0cdc4f5844> References: <000301c8d57d$f39362d0$6401a8c0@WANDERER><000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844><000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844> <000c01c8d626$c88fd5b0$4001a8c0@your0cdc4f5844> Message-ID: On Tue, 24 Jun 2008, Jan Rychetnik wrote: > ASL Comp means the ATS game is made ASL compatible. It is generally the same > scenarios/CG's but with modifications for the ASL system and some separate > playtesting too. ASL/ATS are similar enough for the scenarios not need too > many changes. > > I think once the game has been designed and playtested for one system it is > pretty much ready to go for the other system too. > As an experienced playtester of ASL scenarios, I would not make that assumption. Having never played Advanced Tobruk (is that what ATS stands for?), I don't have any knowledge of how extensive their playtesting might be. But I know for certain that a good ASL scenario requires many hours of playtesting. Marty Marty Snow marty.snow at lasp.colorado.edu http://ucsu.colorado.edu/~snowm/home.html From aslbunker at yahoo.com Tue Jun 24 18:04:00 2008 From: aslbunker at yahoo.com (Vic Provost) Date: Tue, 24 Jun 2008 18:04:00 -0700 (PDT) Subject: [Aslml] Dispatches Free On-line & June Update Message-ID: <574854.22708.qm@web32604.mail.mud.yahoo.com> Greetings from the Bunker to all at the Mailing List. I just want to make sure everyone is aware that Back-Issues #01 - #10 are now On-line for Free download at the new Dispatches website www.aslbunker.com The only cost is your time to down load the pdf. files. As for what is going on right now with Dispatches from the Bunker, we are now getting confirmation playtesting done on the scenarios that will appear in Issue #27, due out at the Bunker Bash on September 27th. If you want to help out and get a Free copy of #27 just let me know which scenario you want to playtest and I'll send you a pdf. of it. We have a nice Mix of ETO action: WN63 - The latest from Steve Johns finds the veterans of the Big Red 1 attacking a German position behind Omaha Beach, having made their way through the tough beach defenses up through the draw and into the woods in front of WN63. Tourney style action with a mix if Elite and 1st line GIs vs a mix of 1st and 2nd line German rifles. Plays quick with few SSRs. Let's Dance - Another Normandy action, this time in the British sector during the Goodwood assault on Caen at the village of Bourguebus. Elite Brits vs SS on an altered Board 24, cool placement of Overlays by Designer Michael Klautky. The SS are outnumbered but have a Tiger I and a Whirlwind to defend an interior perimeter vs a 3 sided attack. This was sent my way by Gary Trezza and was recommended by Steve Pleva and has had nothing but good comments so far at the Bunker. Nice combined arms fight for victory buildings. Exit Pole - Mr Tactical Tips and Read the Rulebook himself, Carl Nogueira has come up with a nasty, early war DASL Night Action. 20 Polish squads are attacking 12 German rifle squads (backed up by two 75* Inf Guns), trying to Breakthrough the encirclements around Warsaw. A bloodbath on Boards a, b, c & d. Bandits at Strubowiska - Tom Morin is working on a New Scenario Series featuring the NKVD in actions outside of Stalingrad. This one features those bad boys trying to clear a village in the Ukraine of the UPA, portrayed here with Axis Minor troops with Partisan characteristics. A very hard-fought action with both HIP and walking wounded invoved. Jim Torkelson will have another article on some aspect of VotG and Carl will of course continue with his view of Urban Combat in Stalingrad. I'll be looking for outside playtest help as usual next month, please contact me after the 1st if interested. As for current Issue #26, The 3 scenarios are concentrating on the ETO this time with 2 actions in Italy and one combined arms beast on the Eastern Front. They are: Commandos Hold Fast: This is the first of 3 actions Adam Lunney submitted to me a couple years ago, with a couple platoons of British Commandos holding the SSR defined Olive Groves on Board 35 against 2 company sized waves of Panzergrenadiers from the 16th Panzer Div. A 6 lb 57L AT Gun gives the Brits a fighting chance and will give the German Panzer IVs caution in their advance. The German has a big edge in numbers but never count out those Commandos. Murphy Go Help the British: The 3rd in the ongoing Fabulous Thunderbirds series, this action sees them trying to wrest the high ground from tough German defenders from the Herman Goering Div. on Boards 9 & 15. It's uphill all the way but with numbers in their favor and a nice light armor matchup highlighting this fine design from Joe Gochinski. Shock at Kamenewo: Tom Morin's latest is an Eastern Front, combined arms melee with 18 Russian rifle squads and 10 various heavy and medium tanks attacking mixed elements of the 4th Panzer Div. spread out along 1/2 boards 4, 11, & 44. What makes this one unique is the Russian armor sets up HIP before bursting out of the woods. The German has a mix of elite and 1st line rifles along with medium tanks, 88L AA and 105 ART guns to combat the Russian onslaught. This has been a huge hit at the club and shows much promise. Also on tap for #26 is another fine article by Jim Torkelson, he's looking at the Monster Scenario VotG1 The First Bid, After spending considerable time on Making a Mess with Fire and Rubble, Carl Nogueira will now put his focus on the Urban Battlefield in Stalingrad with elements of RB and VotG to be examined in an ongoing series of tips for our BackPage. I'll have analysis of the new scenarios and more ASL home-cooking with a wrap-up on the Bunker Bash and Albany tourney and a preview of the Nor'Easter. Also Please remember that Dispatch #23 is devoted to VotG including the 3 scenarios that Tom Morin designed specifically for the newsletter, analysis of each, Tom's VotG Saga and Jim Torkelson's look at VotG from the German point of view. For those unfamiliar with Dispatches, it is a 12 page Amateur ASL Newsletter that comes to the greater ASL Community twice a year, sometime in March and September courtesy of the New England ASL Community, including the Bunker Crew and our yasl Brothers in Southern New England. It typically contains 3 New Scenarios, Analysis of each one, a Main Article on any aspect of the game system, Tactical Tips, ASL News and Tournament Updates from our region. You may now view samples of our work at the ASL Webdex at: http://www.aslwebdex.net/ The specific page is at: http://www.aslwebdex.net/aslwebdex/Publishers/Bunker/bunker.html Thanks to Larry Memmott for giving us space there, you can view sample pdf. files of Issues there, including the always popular Mighty Maus scenario. IF this sounds like an optimal placement of your Hero's DC on that King Tiger about to overrun your HQ, Subscriptions and Back-Issues are still available and here is how to get yours (all prices include S & H and PayPal Fees. Also Please make all checks/money orders out to Vic Provost, NOT Dispatches from the Bunker): 4 Issue Subscription (Starting with current Issue #26): In the USA: $15.00 (Check/Money Order/Cash or PayPal) Outside the States: $18.00 (International Postal Money Order,USA Currency or PayPal only. Sorry, NO Credit Cards, Personal Checks not drawn on a USA Bank, NO Western Union, this is an Old School Amateur Effort and our Hobby, not a Full Time 'Business' :-) If using PayPal please send your remittance in USA Funds via PayPal to: PinkFloydFan1954 at aol.com If using PayPal please also notify me here at aslbunker at aol.com with your shipping address and just what you are ordering, Thanks. Back-Issues and Bundles VERY IMPORTANT Back-Issues Announcement: Well, I have finally run out of inventory of Issue #02 - #10 and they are being retired for sale. They are available for Free download at the WebDex Site above and at a new 'Bunker' Website that Dave Childs has been diligently working at for us. Go to www.aslbunker.com They will be pdf. files, the only cost will be the time it takes to download them. This has altered what will be the 'New' Works Packages. Details on all available BackIssues is below. Issue #01 is our FREE Preview Issue available with any New Subscription or upon request with a #10 SASE. All other available Back-Issues (#11 - #26) are $4.00 Each in the USA or $4.50 Each outside the States. All 17 Issues now in print : $45.00 in the USA, $55.00 outside the states. The Works: All Issues in print plus a 4 Issue Subscription, starting with current Issue #26 (21 Issues in total) $55.00 in the USA, $65.00 outside the states Make your remittance out to Vic Provost and send to: Vic Provost Dispatches from the Bunker P.O. Box 2024 Hinsdale MA 01235 USA Any other questions just reply to my e-mail at: aslbunker at aol.com and I'll do my best to answer your query. Thanks again to all my Contributors, Playtesters, and Subscribers, without whom the Newsletter would not be possible. Thanks for your time and consideration, your ASL Comrade, Vic Provost. 'SSR: All Occupants of the Bunker Location are considered Fanatic [A10.8]' From aslwynn at rogers.com Tue Jun 24 18:15:17 2008 From: aslwynn at rogers.com (Wynn) Date: Tue, 24 Jun 2008 21:15:17 -0400 Subject: [Aslml] Night Routing Q References: <574854.22708.qm@web32604.mail.mud.yahoo.com> Message-ID: <017101c8d660$ee4a7280$6400a8c0@D56LBC31> Listerz; E1.54 states that a routing unit at Night "... always uses Low Crawl and is never eliminated for Failure to Rout" and the only constraint on direction is that it " ... still may not rout toward a Known enemy unit." So what happens when a brokie Low Crawls into a cloaking counter's Location? If the Cloaking counter is a dummy, should it be removed? I would think so per A12.15. If not a dummy, then what? Again, per A12.15 and since there is no exception in E1.3, it would seem that (at least some) concealment is stripped and thus cloaked status is removed and at least one unit must be revealed. But since the brokie used Low Crawl, and it is not removed for FtR per E1.54, does it remain in the now revealed unit's Location? Certainly shouldn't be eliminated for FtR per the last phrase of A12.15 2nd sentence, since E1.54 explicitly states that units are never eliminated for FtR. OTOH, A10.52 says that Low Crawl uses ALL of its MFs, and then observes that if it were routing in an FFE it would be " ... considered using a form of Assault Movement ... " So does it bounce back from whence it came, or stay since it Low Crawled there? Wynn "First ASLML Post of 2008" Polnicky From aslwynn at rogers.com Tue Jun 24 18:15:17 2008 From: aslwynn at rogers.com (Wynn) Date: Tue, 24 Jun 2008 21:15:17 -0400 Subject: [Aslml] Night Routing Q References: <574854.22708.qm@web32604.mail.mud.yahoo.com> Message-ID: <017101c8d660$ee4a7280$6400a8c0@D56LBC31> Listerz; E1.54 states that a routing unit at Night "... always uses Low Crawl and is never eliminated for Failure to Rout" and the only constraint on direction is that it " ... still may not rout toward a Known enemy unit." So what happens when a brokie Low Crawls into a cloaking counter's Location? If the Cloaking counter is a dummy, should it be removed? I would think so per A12.15. If not a dummy, then what? Again, per A12.15 and since there is no exception in E1.3, it would seem that (at least some) concealment is stripped and thus cloaked status is removed and at least one unit must be revealed. But since the brokie used Low Crawl, and it is not removed for FtR per E1.54, does it remain in the now revealed unit's Location? Certainly shouldn't be eliminated for FtR per the last phrase of A12.15 2nd sentence, since E1.54 explicitly states that units are never eliminated for FtR. OTOH, A10.52 says that Low Crawl uses ALL of its MFs, and then observes that if it were routing in an FFE it would be " ... considered using a form of Assault Movement ... " So does it bounce back from whence it came, or stay since it Low Crawled there? Wynn "First ASLML Post of 2008" Polnicky From trweniger at gmail.com Tue Jun 24 19:27:27 2008 From: trweniger at gmail.com (Tom Weniger) Date: Tue, 24 Jun 2008 20:27:27 -0600 Subject: [Aslml] Night Routing Q In-Reply-To: <017101c8d660$ee4a7280$6400a8c0@D56LBC31> References: <574854.22708.qm@web32604.mail.mud.yahoo.com> <017101c8d660$ee4a7280$6400a8c0@D56LBC31> Message-ID: <7ec9371e0806241927y65307868y2e529df0895a0dbb@mail.gmail.com> On Tue, Jun 24, 2008 at 7:15 PM, Wynn wrote: > Listerz; > > E1.54 states that a routing unit at Night "... always uses Low Crawl and is > never eliminated for Failure to Rout" and the only constraint on direction > is that it " ... still may not rout toward a Known enemy unit." > > So what happens when a brokie Low Crawls into a cloaking counter's Location? > > If the Cloaking counter is a dummy, should it be removed? I would think so > per A12.15. > > If not a dummy, then what? Again, per A12.15 and since there is no exception > in E1.3, it would seem that (at least some) concealment is stripped and thus > cloaked status is removed and at least one unit must be revealed. But since > the brokie used Low Crawl, and it is not removed for FtR per E1.54, does it > remain in the now revealed unit's Location? Certainly shouldn't be > eliminated for FtR per the last phrase of A12.15 2nd sentence, since E1.54 > explicitly states that units are never eliminated for FtR. OTOH, A10.52 says > that Low Crawl uses ALL of its MFs, and then observes that if it were > routing in an FFE it would be " ... considered using a form of Assault > Movement ... " > > So does it bounce back from whence it came, or stay since it Low Crawled > there? > > Wynn "First ASLML Post of 2008" Polnicky Greetings Wynn, A12.15 would not apply since this is the RtPh not the MPh. The rout would end in the cloaked unit's Location, whereby the cloaked unit may attack the broken unit in CC. -- Virtually, Tom Weniger From trweniger at gmail.com Tue Jun 24 19:34:10 2008 From: trweniger at gmail.com (Tom Weniger) Date: Tue, 24 Jun 2008 20:34:10 -0600 Subject: [Aslml] Night Routing Q In-Reply-To: <017101c8d660$ee4a7280$6400a8c0@D56LBC31> References: <574854.22708.qm@web32604.mail.mud.yahoo.com> <017101c8d660$ee4a7280$6400a8c0@D56LBC31> Message-ID: <7ec9371e0806241934q8574173j4b1345c965871973@mail.gmail.com> On Tue, Jun 24, 2008 at 7:15 PM, Wynn wrote: > Listerz; > > E1.54 states that a routing unit at Night "... always uses Low Crawl and is > never eliminated for Failure to Rout" and the only constraint on direction > is that it " ... still may not rout toward a Known enemy unit." > > So what happens when a brokie Low Crawls into a cloaking counter's Location? > > If the Cloaking counter is a dummy, should it be removed? I would think so > per A12.15. > > If not a dummy, then what? Again, per A12.15 and since there is no exception > in E1.3, it would seem that (at least some) concealment is stripped and thus > cloaked status is removed and at least one unit must be revealed. But since > the brokie used Low Crawl, and it is not removed for FtR per E1.54, does it > remain in the now revealed unit's Location? Certainly shouldn't be > eliminated for FtR per the last phrase of A12.15 2nd sentence, since E1.54 > explicitly states that units are never eliminated for FtR. OTOH, A10.52 says > that Low Crawl uses ALL of its MFs, and then observes that if it were > routing in an FFE it would be " ... considered using a form of Assault > Movement ... " > > So does it bounce back from whence it came, or stay since it Low Crawled > there? > > Wynn "First ASLML Post of 2008" Polnicky Greetings Wynn, A12.15 would not apply since this is the RtPh not the MPh. The rout would end in the cloaked unit's Location, whereby the cloaked unit may attack the broken unit in CC . -- Virtually, Tom Weniger From aslwynn at rogers.com Tue Jun 24 19:46:53 2008 From: aslwynn at rogers.com (Wynn) Date: Tue, 24 Jun 2008 22:46:53 -0400 Subject: [Aslml] Night Routing Q References: <574854.22708.qm@web32604.mail.mud.yahoo.com><017101c8d660$ee4a7280$6400a8c0@D56LBC31> <7ec9371e0806241927y65307868y2e529df0895a0dbb@mail.gmail.com> Message-ID: <019a01c8d66d$b9f50100$6400a8c0@D56LBC31> Thanks for the response, Tom. A12.15 does apply to the Rout Phase as well, I think, in that it delineates (last phrase of the 2nd sentence) to what happens to units who rout into a concealed unit's Location. But of course the elimination for FtR doesn't apply at Night, so ... Although I agree that the result should be as you describe, I'm still not sure how to get there logically via the ASLRB. Really the Q comes down to how to handle this when a unit Low Crawls at Night and therefore doesn't suffer FtR - my gut tells me that he should just stay where he is but there is no exception for Night in A10.533.. Wynn ----- Original Message ----- From: "Tom Weniger" To: "ASL Discussion List" Sent: Tuesday, June 24, 2008 10:27 PM Subject: Re: [Aslml] Night Routing Q > On Tue, Jun 24, 2008 at 7:15 PM, Wynn wrote: >> Listerz; >> >> E1.54 states that a routing unit at Night "... always uses Low Crawl and >> is >> never eliminated for Failure to Rout" and the only constraint on >> direction >> is that it " ... still may not rout toward a Known enemy unit." >> >> So what happens when a brokie Low Crawls into a cloaking counter's >> Location? >> >> If the Cloaking counter is a dummy, should it be removed? I would think >> so >> per A12.15. >> >> If not a dummy, then what? Again, per A12.15 and since there is no >> exception >> in E1.3, it would seem that (at least some) concealment is stripped and >> thus >> cloaked status is removed and at least one unit must be revealed. But >> since >> the brokie used Low Crawl, and it is not removed for FtR per E1.54, does >> it >> remain in the now revealed unit's Location? Certainly shouldn't be >> eliminated for FtR per the last phrase of A12.15 2nd sentence, since >> E1.54 >> explicitly states that units are never eliminated for FtR. OTOH, A10.52 >> says >> that Low Crawl uses ALL of its MFs, and then observes that if it were >> routing in an FFE it would be " ... considered using a form of Assault >> Movement ... " >> >> So does it bounce back from whence it came, or stay since it Low Crawled >> there? >> >> Wynn "First ASLML Post of 2008" Polnicky > > Greetings Wynn, > > A12.15 would not apply since this is the RtPh not the MPh. > > The rout would end in the cloaked unit's Location, whereby the cloaked > unit may attack the broken unit in CC. > > -- > Virtually, > Tom Weniger > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From pslogger at yahoo.com Tue Jun 24 20:29:33 2008 From: pslogger at yahoo.com (Paul Logger) Date: Tue, 24 Jun 2008 20:29:33 -0700 (PDT) Subject: [Aslml] cyberopen In-Reply-To: <7ec9371e0806241927y65307868y2e529df0895a0dbb@mail.gmail.com> Message-ID: <969070.12383.qm@web53808.mail.re2.yahoo.com> Tom I sent my setup about a week ago for our game. Just checking to see if you have it yet. Paul From jrychetnik at btinternet.com Tue Jun 24 23:15:32 2008 From: jrychetnik at btinternet.com (Jan Rychetnik) Date: Wed, 25 Jun 2008 07:15:32 +0100 Subject: [Aslml] Scenario Hunt References: <000301c8d57d$f39362d0$6401a8c0@WANDERER><000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844><000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844><000c01c8d626$c88fd5b0$4001a8c0@your0cdc4f5844> <1214334028.174F1D2F@ff9.dngr.org> Message-ID: <000a01c8d68a$dfd358a0$4001a8c0@your0cdc4f5844> Hi Paul, Its ATS. Stands for Advanced Tobruk System. Its Critical Hits other game system which was designed I think (principally) by Ray Tapio - CH's boss. It is another squad level infantry combat game. It is so obviously derived from ASL that it is not really original. ATS is simpler and has several major changes to the playing process. ----- Original Message ----- From: "Paul Barker" To: "ASL Discussion List" Sent: Tuesday, June 24, 2008 7:57 PM Subject: Re: [Aslml] Scenario Hunt > Hi all, > What is AST? > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From jrychetnik at btinternet.com Tue Jun 24 23:18:50 2008 From: jrychetnik at btinternet.com (Jan Rychetnik) Date: Wed, 25 Jun 2008 07:18:50 +0100 Subject: [Aslml] Scenario Hunt References: <000301c8d57d$f39362d0$6401a8c0@WANDERER><000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844><000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844><000c01c8d626$c88fd5b0$4001a8c0@your0cdc4f5844> Message-ID: <000f01c8d68b$55aa6e10$4001a8c0@your0cdc4f5844> Hi Marty, What I said about ASL/ATS playtesting and compatability was taken from the words of Dave Lamb who is in charge of CH's ASL department. He has converted several/many ATS modules into ASL and says its a fairly simple procedure. ----- Original Message ----- From: "Marty Snow" To: "ASL Discussion List" Sent: Tuesday, June 24, 2008 10:49 PM Subject: Re: [Aslml] Scenario Hunt > On Tue, 24 Jun 2008, Jan Rychetnik wrote: > >> ASL Comp means the ATS game is made ASL compatible. It is generally the >> same >> scenarios/CG's but with modifications for the ASL system and some >> separate >> playtesting too. ASL/ATS are similar enough for the scenarios not need >> too >> many changes. >> >> I think once the game has been designed and playtested for one system it >> is >> pretty much ready to go for the other system too. >> > > As an experienced playtester of ASL scenarios, I would not make that > assumption. > > Having never played Advanced Tobruk (is that what ATS stands for?), I > don't have any knowledge of how extensive their playtesting might be. But > I know for certain that a good ASL scenario requires many hours of > playtesting. > > Marty > > Marty Snow > marty.snow at lasp.colorado.edu > http://ucsu.colorado.edu/~snowm/home.html > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From oleboe at broadpark.no Wed Jun 25 03:01:25 2008 From: oleboe at broadpark.no (=?iso-8859-1?B?Ik9sZSBC+GUi?=) Date: Wed, 25 Jun 2008 12:01:25 +0200 Subject: [Aslml] Night Routing Q In-Reply-To: <019a01c8d66d$b9f50100$6400a8c0@D56LBC31> References: <574854.22708.qm@web32604.mail.mud.yahoo.com> <017101c8d660$ee4a7280$6400a8c0@D56LBC31> <7ec9371e0806241927y65307868y2e529df0895a0dbb@mail.gmail.com> <019a01c8d66d$b9f50100$6400a8c0@D56LBC31> Message-ID: Hi, Wynn wrote: > > A12.15 does apply to the Rout Phase as well, I think, in that it delineates > (last phrase of the 2nd sentence) to what happens to units who rout into a > concealed unit's Location. But of course the elimination for FtR > doesn't apply at Night, so ... > A12.15's mention of rout is puzzling, because the rule makes sure to say that it only applies to movement in the MPh. However if you look at A10.533 you'll find a rule that uses much of the same mechanics as 12.15 for a routing unit. So per A10.533, one defender must become Known (per RS) and push the broken unit back, where it will be eliminated (if non-night), or stop (if night). > Although I agree that the result should be as you describe, I'm > still not > sure how to get there logically via the ASLRB. Really the Q > comes down to > how to handle this when a unit Low Crawls at Night and therefore > doesn't > suffer FtR - my gut tells me that he should just stay where he > is but there > is no exception for Night in A10.533.. > > Wynn > > ----- Original Message ----- > From: "Tom Weniger" > To: "ASL Discussion List" > Sent: Tuesday, June 24, 2008 10:27 PM > Subject: Re: [Aslml] Night Routing Q > > > > On Tue, Jun 24, 2008 at 7:15 PM, Wynn wrote: > >> Listerz; > >> > >> E1.54 states that a routing unit at Night "... always uses > Low Crawl and > >> is > >> never eliminated for Failure to Rout" and the only constraint > on > >> direction > >> is that it " ... still may not rout toward a Known enemy unit." > >> > >> So what happens when a brokie Low Crawls into a cloaking > counter's > >> Location? > >> > >> If the Cloaking counter is a dummy, should it be removed? I > would think > >> so > >> per A12.15. > >> > >> If not a dummy, then what? Again, per A12.15 and since there > is no > >> exception > >> in E1.3, it would seem that (at least some) concealment is > stripped and > >> thus > >> cloaked status is removed and at least one unit must be > revealed. But > >> since > >> the brokie used Low Crawl, and it is not removed for FtR per > E1.54, does > >> it > >> remain in the now revealed unit's Location? Certainly > shouldn't be > >> eliminated for FtR per the last phrase of A12.15 2nd > sentence, since > >> E1.54 > >> explicitly states that units are never eliminated for FtR. > OTOH, A10.52 > >> says > >> that Low Crawl uses ALL of its MFs, and then observes that if > it were > >> routing in an FFE it would be " ... considered using a form > of Assault > >> Movement ... " > >> > >> So does it bounce back from whence it came, or stay since it > Low Crawled > >> there? > >> > >> Wynn "First ASLML Post of 2008" Polnicky > > > > Greetings Wynn, > > > > A12.15 would not apply since this is the RtPh not the MPh. > > > > The rout would end in the cloaked unit's Location, whereby the > cloaked> unit may attack the broken unit in CC. > > > > -- > > Virtually, > > Tom Weniger > > _______________________________________________ > > Aslml mailing list > > Aslml at lists.aslml.net > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email > webmaster at aslml.net> > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From blachorn at comcast.net Wed Jun 25 07:40:40 2008 From: blachorn at comcast.net (blachorn at comcast.net) Date: Wed, 25 Jun 2008 14:40:40 +0000 Subject: [Aslml] Rout Question Message-ID: <062520081440.19175.486258E8000B93CD00004AE72200750784029D01080C0E040D@comcast.net> Can an AFV cause interdiction during the rout phase, if it has to change TCA/VCA to be able to fire on the open ground hex in question? My gut instinct is that it can't due to the mod's for changing TCA/VCA but can't seem to lock it down via the rules. Regards, Jeff From johnpeplow at yahoo.ca Wed Jun 25 07:55:21 2008 From: johnpeplow at yahoo.ca (johnpeplow at yahoo.ca) Date: Wed, 25 Jun 2008 14:55:21 +0000 Subject: [Aslml] Rout Question In-Reply-To: <062520081440.19175.486258E8000B93CD00004AE72200750784029D01080C0E040D@comcast.net> References: <062520081440.19175.486258E8000B93CD00004AE72200750784029D01080C0E040D@comcast.net> Message-ID: <1944350447-1214405706-cardhu_decombobulator_blackberry.rim.net-1427313042-@bxe102.bisx.prod.on.blackberry> NRBH, but I think that anything which causes a positive number will prevent interdiction. Sent on the TELUS Mobility network with BlackBerry -----Original Message----- From: blachorn at comcast.net Date: Wed, 25 Jun 2008 14:40:40 To:ASL Discussion List Subject: [Aslml] Rout Question Can an AFV cause interdiction during the rout phase, if it has to change TCA/VCA to be able to fire on the open ground hex in question? My gut instinct is that it can't due to the mod's for changing TCA/VCA but can't seem to lock it down via the rules. Regards, Jeff _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From swfancher at mindspring.com Wed Jun 25 08:32:10 2008 From: swfancher at mindspring.com (swfancher at mindspring.com) Date: Wed, 25 Jun 2008 15:32:10 +0000 Subject: [Aslml] Rout Question In-Reply-To: <062520081440.19175.486258E8000B93CD00004AE72200750784029D01080C0E040D@comcast.net> References: <062520081440.19175.486258E8000B93CD00004AE72200750784029D01080C0E040D@comcast.net> Message-ID: <464503357-1214407864-cardhu_decombobulator_blackberry.rim.net-1599800568-@bxe158.bisx.prod.on.blackberry> No. A10.532 Be well. Seth Sent from my Verizon Wireless BlackBerry -----Original Message----- From: blachorn at comcast.net Date: Wed, 25 Jun 2008 14:40:40 To:ASL Discussion List Subject: [Aslml] Rout Question Can an AFV cause interdiction during the rout phase, if it has to change TCA/VCA to be able to fire on the open ground hex in question? My gut instinct is that it can't due to the mod's for changing TCA/VCA but can't seem to lock it down via the rules. Regards, Jeff _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From arlenvanek at hotmail.com Wed Jun 25 09:21:55 2008 From: arlenvanek at hotmail.com (Arlen Vanek) Date: Wed, 25 Jun 2008 11:21:55 -0500 Subject: [Aslml] Night Routing Q References: <574854.22708.qm@web32604.mail.mud.yahoo.com> <017101c8d660$ee4a7280$6400a8c0@D56LBC31> Message-ID: the player that is concealed has to produce an actual unit, if he can't then it's treated as if nothing happened and normal rout/movement rules apply APU(as per usual). as far as routing goes though, remember - the ROUTING unit MUST ignore the cloaking/concelment markers during the rout phase and attempt to enter the location if normal rout rules require him to do so and the concealed units must use random selection to see who repulses. Good Luck!. P.S. The Texas Team Tournament was a great experience. It was good to start putting some faces behind the names. Everyone seemed to be having fun and meeting the core group from Austin for the first time was a thrill. Chas, Thanks for taking me to task on that nasty choke point. Your guys avoided it perfectly and the fact you rolled 6 boxcars had virtually no impact on the final outcome. Excellent job. I also want to thank Scott Blanton at Gamer's Armory for the great job he does. ----- Original Message ----- From: "Wynn" To: "ASL Mailing List Current May 2004" ; "ASL Discussion List" Cc: "Chris Doary" ; "Cory" Sent: Tuesday, June 24, 2008 8:15 PM Subject: [Aslml] Night Routing Q > Listerz; > > E1.54 states that a routing unit at Night "... always uses Low Crawl and > is never eliminated for Failure to Rout" and the only constraint on > direction is that it " ... still may not rout toward a Known enemy unit." > > So what happens when a brokie Low Crawls into a cloaking counter's > Location? > > If the Cloaking counter is a dummy, should it be removed? I would think so > per A12.15. > > If not a dummy, then what? Again, per A12.15 and since there is no > exception in E1.3, it would seem that (at least some) concealment is > stripped and thus cloaked status is removed and at least one unit must be > revealed. But since the brokie used Low Crawl, and it is not removed for > FtR per E1.54, does it remain in the now revealed unit's Location? > Certainly shouldn't be eliminated for FtR per the last phrase of A12.15 > 2nd sentence, since E1.54 explicitly states that units are never > eliminated for FtR. OTOH, A10.52 says that Low Crawl uses ALL of its MFs, > and then observes that if it were routing in an FFE it would be " ... > considered using a form of Assault Movement ... " > > So does it bounce back from whence it came, or stay since it Low Crawled > there? > > Wynn "First ASLML Post of 2008" Polnicky > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From arlenvanek at hotmail.com Wed Jun 25 09:21:55 2008 From: arlenvanek at hotmail.com (Arlen Vanek) Date: Wed, 25 Jun 2008 11:21:55 -0500 Subject: [Aslml] Night Routing Q References: <574854.22708.qm@web32604.mail.mud.yahoo.com> <017101c8d660$ee4a7280$6400a8c0@D56LBC31> Message-ID: the player that is concealed has to produce an actual unit, if he can't then it's treated as if nothing happened and normal rout/movement rules apply APU(as per usual). as far as routing goes though, remember - the ROUTING unit MUST ignore the cloaking/concelment markers during the rout phase and attempt to enter the location if normal rout rules require him to do so and the concealed units must use random selection to see who repulses. Good Luck!. P.S. The Texas Team Tournament was a great experience. It was good to start putting some faces behind the names. Everyone seemed to be having fun and meeting the core group from Austin for the first time was a thrill. Chas, Thanks for taking me to task on that nasty choke point. Your guys avoided it perfectly and the fact you rolled 6 boxcars had virtually no impact on the final outcome. Excellent job. I also want to thank Scott Blanton at Gamer's Armory for the great job he does. ----- Original Message ----- From: "Wynn" To: "ASL Mailing List Current May 2004" ; "ASL Discussion List" Cc: "Chris Doary" ; "Cory" Sent: Tuesday, June 24, 2008 8:15 PM Subject: [Aslml] Night Routing Q > Listerz; > > E1.54 states that a routing unit at Night "... always uses Low Crawl and > is never eliminated for Failure to Rout" and the only constraint on > direction is that it " ... still may not rout toward a Known enemy unit." > > So what happens when a brokie Low Crawls into a cloaking counter's > Location? > > If the Cloaking counter is a dummy, should it be removed? I would think so > per A12.15. > > If not a dummy, then what? Again, per A12.15 and since there is no > exception in E1.3, it would seem that (at least some) concealment is > stripped and thus cloaked status is removed and at least one unit must be > revealed. But since the brokie used Low Crawl, and it is not removed for > FtR per E1.54, does it remain in the now revealed unit's Location? > Certainly shouldn't be eliminated for FtR per the last phrase of A12.15 > 2nd sentence, since E1.54 explicitly states that units are never > eliminated for FtR. OTOH, A10.52 says that Low Crawl uses ALL of its MFs, > and then observes that if it were routing in an FFE it would be " ... > considered using a form of Assault Movement ... " > > So does it bounce back from whence it came, or stay since it Low Crawled > there? > > Wynn "First ASLML Post of 2008" Polnicky > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From aslwynn at rogers.com Wed Jun 25 15:18:01 2008 From: aslwynn at rogers.com (Wynn) Date: Wed, 25 Jun 2008 18:18:01 -0400 Subject: [Aslml] Night Routing Q References: <574854.22708.qm@web32604.mail.mud.yahoo.com><017101c8d660$ee4a7280$6400a8c0@D56LBC31> Message-ID: <007801c8d711$54e97120$6400a8c0@D56LBC31> OK, no (further) rules argument. I am engaged in a VotG CG as the Russian wherein my German opponent has removed several Cloaking counters at (almost) no cost to himself by routing into them. So I think the potential exists for this to be a reasonable 'sleaze' Night tactic in crowded terrain, especially once the Defender is reasonably certain that certain Cloaking counters are dummies. In VotG at Night this is particularly valuable given that much terrain costs 4 MFs at Night, so will cause ? loss or CX the non-Cloaked German, and thus he has few viable options for stripping Cloaking. Wynn ----- Original Message ----- From: "Arlen Vanek" To: "ASL Discussion List" ; "ASL Mailing List Current May 2004" Cc: "Chris Doary" ; "Cory" Sent: Wednesday, June 25, 2008 12:21 PM Subject: Re: [Aslml] Night Routing Q > the player that is concealed has to produce an actual unit, if he can't > then it's treated as if nothing happened and normal rout/movement rules > apply APU(as per usual). > > as far as routing goes though, remember - the ROUTING unit MUST ignore the > cloaking/concelment markers during the rout phase and attempt to enter the > location if normal rout rules require him to do so and the concealed units > must use random selection to see who repulses. Good Luck!. > > P.S. > > The Texas Team Tournament was a great experience. It was good to start > putting some faces behind the names. Everyone seemed to be having fun and > meeting the core group from Austin for the first time was a thrill. > > Chas, Thanks for taking me to task on that nasty choke point. Your guys > avoided it perfectly and the fact you rolled 6 boxcars had virtually no > impact on the final outcome. Excellent job. > > I also want to thank Scott Blanton at Gamer's Armory for the great job he > does. > > > ----- Original Message ----- > From: "Wynn" > To: "ASL Mailing List Current May 2004" ; > "ASL Discussion List" > Cc: "Chris Doary" ; "Cory" > Sent: Tuesday, June 24, 2008 8:15 PM > Subject: [Aslml] Night Routing Q > > >> Listerz; >> >> E1.54 states that a routing unit at Night "... always uses Low Crawl and >> is never eliminated for Failure to Rout" and the only constraint on >> direction is that it " ... still may not rout toward a Known enemy unit." >> >> So what happens when a brokie Low Crawls into a cloaking counter's >> Location? >> >> If the Cloaking counter is a dummy, should it be removed? I would think >> so per A12.15. >> >> If not a dummy, then what? Again, per A12.15 and since there is no >> exception in E1.3, it would seem that (at least some) concealment is >> stripped and thus cloaked status is removed and at least one unit must be >> revealed. But since the brokie used Low Crawl, and it is not removed for >> FtR per E1.54, does it remain in the now revealed unit's Location? >> Certainly shouldn't be eliminated for FtR per the last phrase of A12.15 >> 2nd sentence, since E1.54 explicitly states that units are never >> eliminated for FtR. OTOH, A10.52 says that Low Crawl uses ALL of its MFs, >> and then observes that if it were routing in an FFE it would be " ... >> considered using a form of Assault Movement ... " >> >> So does it bounce back from whence it came, or stay since it Low Crawled >> there? >> >> Wynn "First ASLML Post of 2008" Polnicky >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From aslwynn at rogers.com Wed Jun 25 15:18:01 2008 From: aslwynn at rogers.com (Wynn) Date: Wed, 25 Jun 2008 18:18:01 -0400 Subject: [Aslml] Night Routing Q References: <574854.22708.qm@web32604.mail.mud.yahoo.com><017101c8d660$ee4a7280$6400a8c0@D56LBC31> Message-ID: <007801c8d711$54e97120$6400a8c0@D56LBC31> OK, no (further) rules argument. I am engaged in a VotG CG as the Russian wherein my German opponent has removed several Cloaking counters at (almost) no cost to himself by routing into them. So I think the potential exists for this to be a reasonable 'sleaze' Night tactic in crowded terrain, especially once the Defender is reasonably certain that certain Cloaking counters are dummies. In VotG at Night this is particularly valuable given that much terrain costs 4 MFs at Night, so will cause ? loss or CX the non-Cloaked German, and thus he has few viable options for stripping Cloaking. Wynn ----- Original Message ----- From: "Arlen Vanek" To: "ASL Discussion List" ; "ASL Mailing List Current May 2004" Cc: "Chris Doary" ; "Cory" Sent: Wednesday, June 25, 2008 12:21 PM Subject: Re: [Aslml] Night Routing Q > the player that is concealed has to produce an actual unit, if he can't > then it's treated as if nothing happened and normal rout/movement rules > apply APU(as per usual). > > as far as routing goes though, remember - the ROUTING unit MUST ignore the > cloaking/concelment markers during the rout phase and attempt to enter the > location if normal rout rules require him to do so and the concealed units > must use random selection to see who repulses. Good Luck!. > > P.S. > > The Texas Team Tournament was a great experience. It was good to start > putting some faces behind the names. Everyone seemed to be having fun and > meeting the core group from Austin for the first time was a thrill. > > Chas, Thanks for taking me to task on that nasty choke point. Your guys > avoided it perfectly and the fact you rolled 6 boxcars had virtually no > impact on the final outcome. Excellent job. > > I also want to thank Scott Blanton at Gamer's Armory for the great job he > does. > > > ----- Original Message ----- > From: "Wynn" > To: "ASL Mailing List Current May 2004" ; > "ASL Discussion List" > Cc: "Chris Doary" ; "Cory" > Sent: Tuesday, June 24, 2008 8:15 PM > Subject: [Aslml] Night Routing Q > > >> Listerz; >> >> E1.54 states that a routing unit at Night "... always uses Low Crawl and >> is never eliminated for Failure to Rout" and the only constraint on >> direction is that it " ... still may not rout toward a Known enemy unit." >> >> So what happens when a brokie Low Crawls into a cloaking counter's >> Location? >> >> If the Cloaking counter is a dummy, should it be removed? I would think >> so per A12.15. >> >> If not a dummy, then what? Again, per A12.15 and since there is no >> exception in E1.3, it would seem that (at least some) concealment is >> stripped and thus cloaked status is removed and at least one unit must be >> revealed. But since the brokie used Low Crawl, and it is not removed for >> FtR per E1.54, does it remain in the now revealed unit's Location? >> Certainly shouldn't be eliminated for FtR per the last phrase of A12.15 >> 2nd sentence, since E1.54 explicitly states that units are never >> eliminated for FtR. OTOH, A10.52 says that Low Crawl uses ALL of its MFs, >> and then observes that if it were routing in an FFE it would be " ... >> considered using a form of Assault Movement ... " >> >> So does it bounce back from whence it came, or stay since it Low Crawled >> there? >> >> Wynn "First ASLML Post of 2008" Polnicky >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From qitahcat at verizon.net Wed Jun 25 16:09:10 2008 From: qitahcat at verizon.net (Ivan Lindstrom) Date: Wed, 25 Jun 2008 19:09:10 -0400 Subject: [Aslml] Night Routing Q In-Reply-To: <007801c8d711$54e97120$6400a8c0@D56LBC31> References: <574854.22708.qm@web32604.mail.mud.yahoo.com><017101c8d660$ee4a7280$6400a8c0@D56LBC31> <007801c8d711$54e97120$6400a8c0@D56LBC31> Message-ID: <000301c8d718$7a7c42d0$0201a8c0@ivanhomepc> I still want a company of Stug for smoke Storming the Station Ivan Lindstrom Qitahcat at verizon.net -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of Wynn Sent: Wednesday, June 25, 2008 6:18 PM To: ASL Mailing List Current May 2004; ASL Discussion List Cc: Chris Doary; Tom Morin; Cory Subject: Re: [Aslml] Night Routing Q OK, no (further) rules argument. I am engaged in a VotG CG as the Russian wherein my German opponent has removed several Cloaking counters at (almost) no cost to himself by routing into them. So I think the potential exists for this to be a reasonable 'sleaze' Night tactic in crowded terrain, especially once the Defender is reasonably certain that certain Cloaking counters are dummies. In VotG at Night this is particularly valuable given that much terrain costs 4 MFs at Night, so will cause ? loss or CX the non-Cloaked German, and thus he has few viable options for stripping Cloaking. Wynn ----- Original Message ----- From: "Arlen Vanek" To: "ASL Discussion List" ; "ASL Mailing List Current May 2004" Cc: "Chris Doary" ; "Cory" Sent: Wednesday, June 25, 2008 12:21 PM Subject: Re: [Aslml] Night Routing Q > the player that is concealed has to produce an actual unit, if he can't > then it's treated as if nothing happened and normal rout/movement rules > apply APU(as per usual). > > as far as routing goes though, remember - the ROUTING unit MUST ignore the > cloaking/concelment markers during the rout phase and attempt to enter the > location if normal rout rules require him to do so and the concealed units > must use random selection to see who repulses. Good Luck!. > > P.S. > > The Texas Team Tournament was a great experience. It was good to start > putting some faces behind the names. Everyone seemed to be having fun and > meeting the core group from Austin for the first time was a thrill. > > Chas, Thanks for taking me to task on that nasty choke point. Your guys > avoided it perfectly and the fact you rolled 6 boxcars had virtually no > impact on the final outcome. Excellent job. > > I also want to thank Scott Blanton at Gamer's Armory for the great job he > does. > > > ----- Original Message ----- > From: "Wynn" > To: "ASL Mailing List Current May 2004" ; > "ASL Discussion List" > Cc: "Chris Doary" ; "Cory" > Sent: Tuesday, June 24, 2008 8:15 PM > Subject: [Aslml] Night Routing Q > > >> Listerz; >> >> E1.54 states that a routing unit at Night "... always uses Low Crawl and >> is never eliminated for Failure to Rout" and the only constraint on >> direction is that it " ... still may not rout toward a Known enemy unit." >> >> So what happens when a brokie Low Crawls into a cloaking counter's >> Location? >> >> If the Cloaking counter is a dummy, should it be removed? I would think >> so per A12.15. >> >> If not a dummy, then what? Again, per A12.15 and since there is no >> exception in E1.3, it would seem that (at least some) concealment is >> stripped and thus cloaked status is removed and at least one unit must be >> revealed. But since the brokie used Low Crawl, and it is not removed for >> FtR per E1.54, does it remain in the now revealed unit's Location? >> Certainly shouldn't be eliminated for FtR per the last phrase of A12.15 >> 2nd sentence, since E1.54 explicitly states that units are never >> eliminated for FtR. OTOH, A10.52 says that Low Crawl uses ALL of its MFs, >> and then observes that if it were routing in an FFE it would be " ... >> considered using a form of Assault Movement ... " >> >> So does it bounce back from whence it came, or stay since it Low Crawled >> there? >> >> Wynn "First ASLML Post of 2008" Polnicky >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From qitahcat at verizon.net Wed Jun 25 16:09:10 2008 From: qitahcat at verizon.net (Ivan Lindstrom) Date: Wed, 25 Jun 2008 19:09:10 -0400 Subject: [Aslml] Night Routing Q In-Reply-To: <007801c8d711$54e97120$6400a8c0@D56LBC31> References: <574854.22708.qm@web32604.mail.mud.yahoo.com><017101c8d660$ee4a7280$6400a8c0@D56LBC31> <007801c8d711$54e97120$6400a8c0@D56LBC31> Message-ID: <000301c8d718$7a7c42d0$0201a8c0@ivanhomepc> I still want a company of Stug for smoke Storming the Station Ivan Lindstrom Qitahcat at verizon.net -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of Wynn Sent: Wednesday, June 25, 2008 6:18 PM To: ASL Mailing List Current May 2004; ASL Discussion List Cc: Chris Doary; Tom Morin; Cory Subject: Re: [Aslml] Night Routing Q OK, no (further) rules argument. I am engaged in a VotG CG as the Russian wherein my German opponent has removed several Cloaking counters at (almost) no cost to himself by routing into them. So I think the potential exists for this to be a reasonable 'sleaze' Night tactic in crowded terrain, especially once the Defender is reasonably certain that certain Cloaking counters are dummies. In VotG at Night this is particularly valuable given that much terrain costs 4 MFs at Night, so will cause ? loss or CX the non-Cloaked German, and thus he has few viable options for stripping Cloaking. Wynn ----- Original Message ----- From: "Arlen Vanek" To: "ASL Discussion List" ; "ASL Mailing List Current May 2004" Cc: "Chris Doary" ; "Cory" Sent: Wednesday, June 25, 2008 12:21 PM Subject: Re: [Aslml] Night Routing Q > the player that is concealed has to produce an actual unit, if he can't > then it's treated as if nothing happened and normal rout/movement rules > apply APU(as per usual). > > as far as routing goes though, remember - the ROUTING unit MUST ignore the > cloaking/concelment markers during the rout phase and attempt to enter the > location if normal rout rules require him to do so and the concealed units > must use random selection to see who repulses. Good Luck!. > > P.S. > > The Texas Team Tournament was a great experience. It was good to start > putting some faces behind the names. Everyone seemed to be having fun and > meeting the core group from Austin for the first time was a thrill. > > Chas, Thanks for taking me to task on that nasty choke point. Your guys > avoided it perfectly and the fact you rolled 6 boxcars had virtually no > impact on the final outcome. Excellent job. > > I also want to thank Scott Blanton at Gamer's Armory for the great job he > does. > > > ----- Original Message ----- > From: "Wynn" > To: "ASL Mailing List Current May 2004" ; > "ASL Discussion List" > Cc: "Chris Doary" ; "Cory" > Sent: Tuesday, June 24, 2008 8:15 PM > Subject: [Aslml] Night Routing Q > > >> Listerz; >> >> E1.54 states that a routing unit at Night "... always uses Low Crawl and >> is never eliminated for Failure to Rout" and the only constraint on >> direction is that it " ... still may not rout toward a Known enemy unit." >> >> So what happens when a brokie Low Crawls into a cloaking counter's >> Location? >> >> If the Cloaking counter is a dummy, should it be removed? I would think >> so per A12.15. >> >> If not a dummy, then what? Again, per A12.15 and since there is no >> exception in E1.3, it would seem that (at least some) concealment is >> stripped and thus cloaked status is removed and at least one unit must be >> revealed. But since the brokie used Low Crawl, and it is not removed for >> FtR per E1.54, does it remain in the now revealed unit's Location? >> Certainly shouldn't be eliminated for FtR per the last phrase of A12.15 >> 2nd sentence, since E1.54 explicitly states that units are never >> eliminated for FtR. OTOH, A10.52 says that Low Crawl uses ALL of its MFs, >> and then observes that if it were routing in an FFE it would be " ... >> considered using a form of Assault Movement ... " >> >> So does it bounce back from whence it came, or stay since it Low Crawled >> there? >> >> Wynn "First ASLML Post of 2008" Polnicky >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From aslwynn at rogers.com Wed Jun 25 16:31:08 2008 From: aslwynn at rogers.com (Wynn) Date: Wed, 25 Jun 2008 19:31:08 -0400 Subject: [Aslml] Night Routing Q References: <574854.22708.qm@web32604.mail.mud.yahoo.com><017101c8d660$ee4a7280$6400a8c0@D56LBC31><007801c8d711$54e97120$6400a8c0@D56LBC31> <000301c8d718$7a7c42d0$0201a8c0@ivanhomepc> Message-ID: <008f01c8d71b$8bf1d630$6400a8c0@D56LBC31> I will never forgive you for that pasting you gave me! Someday I will return to Fredericksburg for sweet revenge. Wynn ----- Original Message ----- From: "Ivan Lindstrom" To: "'ASL Discussion List'" ; "'ASL Mailing List Current May 2004'" Cc: "'Chris Doary'" ; "'Tom Morin'" ; "'Cory'" Sent: Wednesday, June 25, 2008 7:09 PM Subject: Re: [Aslml] Night Routing Q >I still want a company of Stug for smoke Storming the Station > > Ivan Lindstrom > Qitahcat at verizon.net > > -----Original Message----- > From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] > On Behalf Of Wynn > Sent: Wednesday, June 25, 2008 6:18 PM > To: ASL Mailing List Current May 2004; ASL Discussion List > Cc: Chris Doary; Tom Morin; Cory > Subject: Re: [Aslml] Night Routing Q > > OK, no (further) rules argument. > > I am engaged in a VotG CG as the Russian wherein my German opponent has > removed several Cloaking counters at (almost) no cost to himself by > routing > into them. So I think the potential exists for this to be a reasonable > 'sleaze' Night tactic in crowded terrain, especially once the Defender is > reasonably certain that certain Cloaking counters are dummies. In VotG at > Night this is particularly valuable given that much terrain costs 4 MFs at > Night, so will cause ? loss or CX the non-Cloaked German, and thus he has > few viable options for stripping Cloaking. > > Wynn > > ----- Original Message ----- > From: "Arlen Vanek" > To: "ASL Discussion List" ; "ASL Mailing List > Current > > May 2004" > Cc: "Chris Doary" ; "Cory" > Sent: Wednesday, June 25, 2008 12:21 PM > Subject: Re: [Aslml] Night Routing Q > > >> the player that is concealed has to produce an actual unit, if he can't >> then it's treated as if nothing happened and normal rout/movement rules >> apply APU(as per usual). >> >> as far as routing goes though, remember - the ROUTING unit MUST ignore >> the > >> cloaking/concelment markers during the rout phase and attempt to enter >> the > >> location if normal rout rules require him to do so and the concealed >> units > >> must use random selection to see who repulses. Good Luck!. >> >> P.S. >> >> The Texas Team Tournament was a great experience. It was good to start >> putting some faces behind the names. Everyone seemed to be having fun and >> meeting the core group from Austin for the first time was a thrill. >> >> Chas, Thanks for taking me to task on that nasty choke point. Your guys >> avoided it perfectly and the fact you rolled 6 boxcars had virtually no >> impact on the final outcome. Excellent job. >> >> I also want to thank Scott Blanton at Gamer's Armory for the great job he >> does. >> >> >> ----- Original Message ----- >> From: "Wynn" >> To: "ASL Mailing List Current May 2004" >> ; > >> "ASL Discussion List" >> Cc: "Chris Doary" ; "Cory" >> Sent: Tuesday, June 24, 2008 8:15 PM >> Subject: [Aslml] Night Routing Q >> >> >>> Listerz; >>> >>> E1.54 states that a routing unit at Night "... always uses Low Crawl and >>> is never eliminated for Failure to Rout" and the only constraint on >>> direction is that it " ... still may not rout toward a Known enemy >>> unit." >>> >>> So what happens when a brokie Low Crawls into a cloaking counter's >>> Location? >>> >>> If the Cloaking counter is a dummy, should it be removed? I would think >>> so per A12.15. >>> >>> If not a dummy, then what? Again, per A12.15 and since there is no >>> exception in E1.3, it would seem that (at least some) concealment is >>> stripped and thus cloaked status is removed and at least one unit must >>> be > >>> revealed. But since the brokie used Low Crawl, and it is not removed for >>> FtR per E1.54, does it remain in the now revealed unit's Location? >>> Certainly shouldn't be eliminated for FtR per the last phrase of A12.15 >>> 2nd sentence, since E1.54 explicitly states that units are never >>> eliminated for FtR. OTOH, A10.52 says that Low Crawl uses ALL of its >>> MFs, > >>> and then observes that if it were routing in an FFE it would be " ... >>> considered using a form of Assault Movement ... " >>> >>> So does it bounce back from whence it came, or stay since it Low Crawled >>> there? >>> >>> Wynn "First ASLML Post of 2008" Polnicky >>> _______________________________________________ >>> Aslml mailing list >>> Aslml at lists.aslml.net >>> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>> To unsubscribe, visit the above website, or email webmaster at aslml.net >>> >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From qitahcat at verizon.net Wed Jun 25 17:27:56 2008 From: qitahcat at verizon.net (Ivan Lindstrom) Date: Wed, 25 Jun 2008 20:27:56 -0400 Subject: [Aslml] Night Routing Q In-Reply-To: <008f01c8d71b$8bf1d630$6400a8c0@D56LBC31> References: <574854.22708.qm@web32604.mail.mud.yahoo.com><017101c8d660$ee4a7280$6400a8c0@D56LBC31><007801c8d711$54e97120$6400a8c0@D56LBC31> <000301c8d718$7a7c42d0$0201a8c0@ivanhomepc> <008f01c8d71b$8bf1d630$6400a8c0@D56LBC31> Message-ID: <000401c8d723$7b66a1d0$0201a8c0@ivanhomepc> All is fair in Stalingrad? Ivan Lindstrom Qitahcat at verizon.net -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of Wynn Sent: Wednesday, June 25, 2008 7:31 PM To: ASL Discussion List Cc: 'Chris Doary'; 'Tom Morin'; 'Cory' Subject: Re: [Aslml] Night Routing Q I will never forgive you for that pasting you gave me! Someday I will return to Fredericksburg for sweet revenge. Wynn ----- Original Message ----- From: "Ivan Lindstrom" To: "'ASL Discussion List'" ; "'ASL Mailing List Current May 2004'" Cc: "'Chris Doary'" ; "'Tom Morin'" ; "'Cory'" Sent: Wednesday, June 25, 2008 7:09 PM Subject: Re: [Aslml] Night Routing Q >I still want a company of Stug for smoke Storming the Station > > Ivan Lindstrom > Qitahcat at verizon.net > > -----Original Message----- > From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] > On Behalf Of Wynn > Sent: Wednesday, June 25, 2008 6:18 PM > To: ASL Mailing List Current May 2004; ASL Discussion List > Cc: Chris Doary; Tom Morin; Cory > Subject: Re: [Aslml] Night Routing Q > > OK, no (further) rules argument. > > I am engaged in a VotG CG as the Russian wherein my German opponent has > removed several Cloaking counters at (almost) no cost to himself by > routing > into them. So I think the potential exists for this to be a reasonable > 'sleaze' Night tactic in crowded terrain, especially once the Defender is > reasonably certain that certain Cloaking counters are dummies. In VotG at > Night this is particularly valuable given that much terrain costs 4 MFs at > Night, so will cause ? loss or CX the non-Cloaked German, and thus he has > few viable options for stripping Cloaking. > > Wynn > > ----- Original Message ----- > From: "Arlen Vanek" > To: "ASL Discussion List" ; "ASL Mailing List > Current > > May 2004" > Cc: "Chris Doary" ; "Cory" > Sent: Wednesday, June 25, 2008 12:21 PM > Subject: Re: [Aslml] Night Routing Q > > >> the player that is concealed has to produce an actual unit, if he can't >> then it's treated as if nothing happened and normal rout/movement rules >> apply APU(as per usual). >> >> as far as routing goes though, remember - the ROUTING unit MUST ignore >> the > >> cloaking/concelment markers during the rout phase and attempt to enter >> the > >> location if normal rout rules require him to do so and the concealed >> units > >> must use random selection to see who repulses. Good Luck!. >> >> P.S. >> >> The Texas Team Tournament was a great experience. It was good to start >> putting some faces behind the names. Everyone seemed to be having fun and >> meeting the core group from Austin for the first time was a thrill. >> >> Chas, Thanks for taking me to task on that nasty choke point. Your guys >> avoided it perfectly and the fact you rolled 6 boxcars had virtually no >> impact on the final outcome. Excellent job. >> >> I also want to thank Scott Blanton at Gamer's Armory for the great job he >> does. >> >> >> ----- Original Message ----- >> From: "Wynn" >> To: "ASL Mailing List Current May 2004" >> ; > >> "ASL Discussion List" >> Cc: "Chris Doary" ; "Cory" >> Sent: Tuesday, June 24, 2008 8:15 PM >> Subject: [Aslml] Night Routing Q >> >> >>> Listerz; >>> >>> E1.54 states that a routing unit at Night "... always uses Low Crawl and >>> is never eliminated for Failure to Rout" and the only constraint on >>> direction is that it " ... still may not rout toward a Known enemy >>> unit." >>> >>> So what happens when a brokie Low Crawls into a cloaking counter's >>> Location? >>> >>> If the Cloaking counter is a dummy, should it be removed? I would think >>> so per A12.15. >>> >>> If not a dummy, then what? Again, per A12.15 and since there is no >>> exception in E1.3, it would seem that (at least some) concealment is >>> stripped and thus cloaked status is removed and at least one unit must >>> be > >>> revealed. But since the brokie used Low Crawl, and it is not removed for >>> FtR per E1.54, does it remain in the now revealed unit's Location? >>> Certainly shouldn't be eliminated for FtR per the last phrase of A12.15 >>> 2nd sentence, since E1.54 explicitly states that units are never >>> eliminated for FtR. OTOH, A10.52 says that Low Crawl uses ALL of its >>> MFs, > >>> and then observes that if it were routing in an FFE it would be " ... >>> considered using a form of Assault Movement ... " >>> >>> So does it bounce back from whence it came, or stay since it Low Crawled >>> there? >>> >>> Wynn "First ASLML Post of 2008" Polnicky >>> _______________________________________________ >>> Aslml mailing list >>> Aslml at lists.aslml.net >>> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>> To unsubscribe, visit the above website, or email webmaster at aslml.net >>> >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From blachorn at comcast.net Wed Jun 25 19:52:30 2008 From: blachorn at comcast.net (blachorn at comcast.net) Date: Thu, 26 Jun 2008 02:52:30 +0000 Subject: [Aslml] Rout Question Message-ID: <062620080252.16549.4863046E0009D8E3000040A52200750744029D01080C0E040D@comcast.net> Thanks for pointing that one out, must have had blinders on reading it. :-) -------------- Original message -------------- From: swfancher at mindspring.com > No. A10.532 > > Be well. > Seth > Sent from my Verizon Wireless BlackBerry > > -----Original Message----- > From: blachorn at comcast.net > > Date: Wed, 25 Jun 2008 14:40:40 > To:ASL Discussion List > Subject: [Aslml] Rout Question > > > > Can an AFV cause interdiction during the rout phase, if it has to change TCA/VCA > to be able to fire on the open ground hex in question? > My gut instinct is that it can't due to the mod's for changing TCA/VCA but can't > seem to lock it down via the rules. > Regards, Jeff > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From jmmcleod at mts.net Wed Jun 25 03:54:20 2008 From: jmmcleod at mts.net (J McLeod) Date: Wed, 25 Jun 2008 05:54:20 -0500 Subject: [Aslml] Night Routing Q References: <574854.22708.qm@web32604.mail.mud.yahoo.com><017101c8d660$ee4a7280$6400a8c0@D56LBC31><7ec9371e0806241927y65307868y2e529df0895a0dbb@mail.gmail.com><019a01c8d66d$b9f50100$6400a8c0@D56LBC31> Message-ID: <000801c8d77c$9d917010$6427c8cd@home1b074620> Listerz, Good to see the list coming back to life. =Jim= From chuck.tewksbury at gmail.com Tue Jun 24 05:44:17 2008 From: chuck.tewksbury at gmail.com (Chuck T) Date: Tue, 24 Jun 2008 08:44:17 -0400 Subject: [Aslml] ASL should be in the casino Message-ID: <332a4d030806240544x485cf40cv2b02f72e59a83a46@mail.gmail.com> I love that I play a strategy game that can turn into gambling....... here's my whine of the week: Playing A60 Totsugeki as the Japanese -- I put myself into a position to advance a 9-1/447x2/347x1 into the last gun hex -- only Chinese unit remaining in hex is the gun crew...... yes...... i am sure you already know what I am going to say....... cc odds of 5:1 (HtH 11 TK) -- I roll a 7 or something like that....... gun crew rolls 2,1 and elims my entire stack...... The scenario isn't over......but it's on life support :) -- Chuck T chuck.tewksbury at gmail.com From snow at lasp.colorado.edu Thu Jun 26 08:28:50 2008 From: snow at lasp.colorado.edu (Marty Snow) Date: Thu, 26 Jun 2008 09:28:50 -0600 (MDT) Subject: [Aslml] Scenario Hunt In-Reply-To: <000f01c8d68b$55aa6e10$4001a8c0@your0cdc4f5844> References: <000301c8d57d$f39362d0$6401a8c0@WANDERER><000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844><000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844><000c01c8d626$c88fd5b0$4001a8c0@your0cdc4f5844> <000f01c8d68b$55aa6e10$4001a8c0@your0cdc4f5844> Message-ID: On Wed, 25 Jun 2008, Jan Rychetnik wrote: > What I said about ASL/ATS playtesting and compatability was taken from the > words of Dave Lamb who is in charge of CH's ASL department. He has converted > several/many ATS modules into ASL and says its a fairly simple procedure. > He therefore has a vested interest in claiming that an ATS scenario can be turned into an ASL scenario without much effort on his part. My personal experience as a scenario designer, playtester, and player indicates that getting an ASL scenario properly balanced is not a trivial task. That should be quite obvious to anyone who has played a scenario that didn't have much playtesting. Marty Snow marty.snow at lasp.colorado.edu http://ucsu.colorado.edu/~snowm/home.html From lipj at sbcglobal.net Thu Jun 26 14:18:45 2008 From: lipj at sbcglobal.net (Jeanette & George) Date: Thu, 26 Jun 2008 17:18:45 -0400 Subject: [Aslml] Scenario Hunt References: <000301c8d57d$f39362d0$6401a8c0@WANDERER><000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844> <000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844> Message-ID: <000001c8d7d2$387dc650$6401a8c0@WANDERER> Evening, Gentlemen thank you for your responses. I have located two scenarios that feature a seaborne assault on D-Day in France. They are Critical hit scenarios Steutzpunkt Vierville CH 4 and DC Party CH 96. Does anybody know where to get a copy of these? The first was in CH Magazine #1 and the second was in the magazine Volume 5 #2. Respectfully George Lippencott From watkins.bill at verizon.net Thu Jun 26 15:47:00 2008 From: watkins.bill at verizon.net (Bill) Date: Thu, 26 Jun 2008 18:47:00 -0400 Subject: [Aslml] Scenario Hunt In-Reply-To: <000001c8d7d2$387dc650$6401a8c0@WANDERER> References: <000301c8d57d$f39362d0$6401a8c0@WANDERER><000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844> <000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844> <000001c8d7d2$387dc650$6401a8c0@WANDERER> Message-ID: <00e801c8d7de$8bf88250$a3e986f0$@bill@verizon.net> Go up on Critical Hit's website. They just reissued the first two issues of their magazine as "Retros.". The new ones have the scenarios on separate hard card stock, rather than just being in the magazine. If they don't have stock of v5 #2, they are reasonably priced on ebay. If you still can't find them, email back. I was going to put a bunch of ASL duplicates on ebay. The stuff is buried under tons of stuff at the moment, but I did intend to drag them out in a few weeks. Bill Watkins -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of Jeanette & George Sent: Thursday, June 26, 2008 5:19 PM To: 'ASL Discussion List' Subject: Re: [Aslml] Scenario Hunt Evening, Gentlemen thank you for your responses. I have located two scenarios that feature a seaborne assault on D-Day in France. They are Critical hit scenarios Steutzpunkt Vierville CH 4 and DC Party CH 96. Does anybody know where to get a copy of these? The first was in CH Magazine #1 and the second was in the magazine Volume 5 #2. Respectfully George Lippencott _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From mtrodgers99 at gmail.com Thu Jun 26 18:15:13 2008 From: mtrodgers99 at gmail.com (M Rodgers) Date: Thu, 26 Jun 2008 21:15:13 -0400 Subject: [Aslml] ASL should be in the casino In-Reply-To: <332a4d030806240544x485cf40cv2b02f72e59a83a46@mail.gmail.com> References: <332a4d030806240544x485cf40cv2b02f72e59a83a46@mail.gmail.com> Message-ID: <2b8228f00806261815mff8c2d4xf8699f7320412a43@mail.gmail.com> I feel your pain.... On Tue, Jun 24, 2008 at 8:44 AM, Chuck T wrote: > I love that I play a strategy game that can turn into gambling....... > here's my whine of the week: > > Playing A60 Totsugeki as the Japanese -- I put myself into a position to > advance a 9-1/447x2/347x1 into the last gun hex -- only Chinese unit > remaining in hex is the gun crew...... yes...... i am sure you already know > what I am going to say....... cc odds of 5:1 (HtH 11 TK) -- I roll a 7 or > something like that....... gun crew rolls 2,1 and elims my entire > stack...... The scenario isn't over......but it's on life support :) > > -- > Chuck T > chuck.tewksbury at gmail.com > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- Michael Rodgers Montreal From jrychetnik at btinternet.com Fri Jun 27 05:13:25 2008 From: jrychetnik at btinternet.com (Jan Rychetnik) Date: Fri, 27 Jun 2008 13:13:25 +0100 Subject: [Aslml] Scenario Hunt References: <000301c8d57d$f39362d0$6401a8c0@WANDERER><000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844><000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844><000c01c8d626$c88fd5b0$4001a8c0@your0cdc4f5844><000f01c8d68b$55aa6e10$4001a8c0@your0cdc4f5844> Message-ID: <000601c8d84f$341422d0$4001a8c0@your0cdc4f5844> He does not have an vested interest to make up stories of the simplicity of converting ATS scenarios to ASL! He is a good bloke who has done a lot to improve the quality of CH ASL products. ATS scenarios are playtested by their designers for the ATS system. Because ATS and ASL are so similar, once a scenario is balanced for ATS it does not take much more playtesting to balance it for ASL. ----- Original Message ----- From: "Marty Snow" To: "ASL Discussion List" Sent: Thursday, June 26, 2008 4:28 PM Subject: Re: [Aslml] Scenario Hunt > On Wed, 25 Jun 2008, Jan Rychetnik wrote: > >> What I said about ASL/ATS playtesting and compatability was taken from >> the >> words of Dave Lamb who is in charge of CH's ASL department. He has >> converted >> several/many ATS modules into ASL and says its a fairly simple procedure. >> > > He therefore has a vested interest in claiming that an ATS scenario can be > turned into an ASL scenario without much effort on his part. My personal > experience as a scenario designer, playtester, and player indicates that > getting an ASL scenario properly balanced is not a trivial task. > > That should be quite obvious to anyone who has played a scenario that > didn't have much playtesting. > > Marty Snow > marty.snow at lasp.colorado.edu > http://ucsu.colorado.edu/~snowm/home.html > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From aaron.cleavin at gmail.com Fri Jun 27 06:40:32 2008 From: aaron.cleavin at gmail.com (Aaron Cleavin) Date: Fri, 27 Jun 2008 23:40:32 +1000 Subject: [Aslml] Scenario Hunt In-Reply-To: <000601c8d84f$341422d0$4001a8c0@your0cdc4f5844> References: <000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844> <000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844> <000c01c8d626$c88fd5b0$4001a8c0@your0cdc4f5844> <000f01c8d68b$55aa6e10$4001a8c0@your0cdc4f5844> <000601c8d84f$341422d0$4001a8c0@your0cdc4f5844> Message-ID: <1bec6aa0806270640k36e8c6fau798ecab222eed6bd@mail.gmail.com> Peace one and all Mr Lamb is ideed a quality bloke who has done wonders for the quality of CH product, this is not in dispute. OTOH ATS & ASL while similar have enough differences that whle some scenarios may transition easily others may clearly break when moving from one system to the other. The subtle phasing of ASL can easily "break" a scenrio that might appear balanced in another system and without a fair amount of playtesting this is difficult to assess. Most of all though don't let this discusssion degenerate into et hominum "personal" attacks or remarks Cheers On 6/27/08, Jan Rychetnik wrote: > > He does not have an vested interest to make up stories of the simplicity of > converting ATS scenarios to ASL! He is a good bloke who has done a lot to > improve the quality of CH ASL products. ATS scenarios are playtested by > their designers for the ATS system. Because ATS and ASL are so similar, once > a scenario is balanced for ATS it does not take much more playtesting to > balance it for ASL. > > > ----- Original Message ----- From: "Marty Snow" > To: "ASL Discussion List" > Sent: Thursday, June 26, 2008 4:28 PM > Subject: Re: [Aslml] Scenario Hunt > > > On Wed, 25 Jun 2008, Jan Rychetnik wrote: >> >> What I said about ASL/ATS playtesting and compatability was taken from the >>> words of Dave Lamb who is in charge of CH's ASL department. He has >>> converted >>> several/many ATS modules into ASL and says its a fairly simple procedure. >>> >>> >> He therefore has a vested interest in claiming that an ATS scenario can be >> turned into an ASL scenario without much effort on his part. My personal >> experience as a scenario designer, playtester, and player indicates that >> getting an ASL scenario properly balanced is not a trivial task. >> >> That should be quite obvious to anyone who has played a scenario that >> didn't have much playtesting. >> >> Marty Snow >> marty.snow at lasp.colorado.edu >> http://ucsu.colorado.edu/~snowm/home.html >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> >> > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From trogers at ardmore.net Fri Jun 27 08:43:29 2008 From: trogers at ardmore.net (trogers at ardmore.net) Date: Fri, 27 Jun 2008 10:43:29 -0500 (CDT) Subject: [Aslml] Night Routing Q In-Reply-To: <000801c8d77c$9d917010$6427c8cd@home1b074620> References: <574854.22708.qm@web32604.mail.mud.yahoo.com><017101c8d660$ee4a7280$6400a8c0@D56LBC31><7ec9371e0806241927y65307868y2e529df0895a0dbb@mail.gmail.com><019a01c8d66d$b9f50100$6400a8c0@D56LBC31> <000801c8d77c$9d917010$6427c8cd@home1b074620> Message-ID: <26977.74.201.16.124.1214581409.squirrel@webmail.ardmore.net> I am sure, given enough time, you will try and kill it like you tried to kill the forums. ;-) > Listerz, > > Good to see the list coming back to life. From watkins.bill at verizon.net Fri Jun 27 12:33:24 2008 From: watkins.bill at verizon.net (Bill) Date: Fri, 27 Jun 2008 15:33:24 -0400 Subject: [Aslml] Scenario Hunt In-Reply-To: <000601c8d84f$341422d0$4001a8c0@your0cdc4f5844> References: <000301c8d57d$f39362d0$6401a8c0@WANDERER><000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844><000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844><000c01c8d626$c88fd5b0$4001a8c0@your0cdc4f5844><000f01c8d68b$55aa6e10$4001a8c0@your0cdc4f5844> <000601c8d84f$341422d0$4001a8c0@your0cdc4f5844> Message-ID: <00af01c8d88c$aae2a3e0$00a7eba0$@bill@verizon.net> And you know that anybody designing scenarios for ATS knows full well that their scenarios will get the ASL treatment, so that's part of their design consideration for ATS. Confused? Bill W -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of Jan Rychetnik Sent: Friday, June 27, 2008 8:13 AM To: ASL Discussion List Subject: Re: [Aslml] Scenario Hunt He does not have an vested interest to make up stories of the simplicity of converting ATS scenarios to ASL! He is a good bloke who has done a lot to improve the quality of CH ASL products. ATS scenarios are playtested by their designers for the ATS system. Because ATS and ASL are so similar, once a scenario is balanced for ATS it does not take much more playtesting to balance it for ASL. ----- Original Message ----- From: "Marty Snow" To: "ASL Discussion List" Sent: Thursday, June 26, 2008 4:28 PM Subject: Re: [Aslml] Scenario Hunt > On Wed, 25 Jun 2008, Jan Rychetnik wrote: > >> What I said about ASL/ATS playtesting and compatability was taken from >> the >> words of Dave Lamb who is in charge of CH's ASL department. He has >> converted >> several/many ATS modules into ASL and says its a fairly simple procedure. >> > > He therefore has a vested interest in claiming that an ATS scenario can be > turned into an ASL scenario without much effort on his part. My personal > experience as a scenario designer, playtester, and player indicates that > getting an ASL scenario properly balanced is not a trivial task. > > That should be quite obvious to anyone who has played a scenario that > didn't have much playtesting. > > Marty Snow > marty.snow at lasp.colorado.edu > http://ucsu.colorado.edu/~snowm/home.html > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From tom_jaz at yahoo.com Fri Jun 27 12:44:43 2008 From: tom_jaz at yahoo.com (Tom Jazbutis) Date: Fri, 27 Jun 2008 13:44:43 -0600 Subject: [Aslml] Scenario Hunt In-Reply-To: <00af01c8d88c$aae2a3e0$00a7eba0$@bill@verizon.net> References: <000301c8d57d$f39362d0$6401a8c0@WANDERER><000601c8d5a6$a3115a50$4001a8c0@your0cdc4f5844><000801c8d5e9$7c2624f0$4001a8c0@your0cdc4f5844><000c01c8d626$c88fd5b0$4001a8c0@your0cdc4f5844><000f01c8d68b$55aa6e10$4001a8c0@your0cdc4f5844> <000601c8d84f$341422d0$4001a8c0@your0cdc4f5844> <00af01c8d88c$aae2a3e0$00a7eba0$@bill@verizon.net> Message-ID: <002d01c8d88e$3fe55950$bfb00bf0$@com> You will have to pardon the skepticism of people who have done extensive playtesting. If it was playtested as ATS, all well and good....that says nothing whatsoever about how it plays in ASL. If it was playtested as ASL, it should be published as an ASL scenario...but only if it's been playtested to completion as an ASL scenario. David Lamb is a great guy and he's done great things with CH quality and ASL products. To attribute a lack of bias or agenda to him regarding ATS vs ASL is to unrealistically discount his human nature....he is after all just a man like all of us. Jazz > -----Original Message----- > From: aslml-bounces at lists.aslml.net [mailto:aslml- > bounces at lists.aslml.net] On Behalf Of Bill > Sent: Friday, June 27, 2008 1:33 PM > To: 'ASL Discussion List' > Subject: Re: [Aslml] Scenario Hunt > > And you know that anybody designing scenarios for ATS knows full well > that > their scenarios will get the ASL treatment, so that's part of their > design > consideration for ATS. > > Confused? > > Bill W > > -----Original Message----- > From: aslml-bounces at lists.aslml.net [mailto:aslml- > bounces at lists.aslml.net] > On Behalf Of Jan Rychetnik > Sent: Friday, June 27, 2008 8:13 AM > To: ASL Discussion List > Subject: Re: [Aslml] Scenario Hunt > > He does not have an vested interest to make up stories of the > simplicity of > converting ATS scenarios to ASL! He is a good bloke who has done a lot > to > improve the quality of CH ASL products. ATS scenarios are playtested by > their designers for the ATS system. Because ATS and ASL are so similar, > once > > a scenario is balanced for ATS it does not take much more playtesting > to > balance it for ASL. > > > ----- Original Message ----- > From: "Marty Snow" > To: "ASL Discussion List" > Sent: Thursday, June 26, 2008 4:28 PM > Subject: Re: [Aslml] Scenario Hunt > > > > On Wed, 25 Jun 2008, Jan Rychetnik wrote: > > > >> What I said about ASL/ATS playtesting and compatability was taken > from > >> the > >> words of Dave Lamb who is in charge of CH's ASL department. He has > >> converted > >> several/many ATS modules into ASL and says its a fairly simple > procedure. > >> > > > > He therefore has a vested interest in claiming that an ATS scenario > can be > > turned into an ASL scenario without much effort on his part. My > personal > > experience as a scenario designer, playtester, and player indicates > that > > getting an ASL scenario properly balanced is not a trivial task. > > > > That should be quite obvious to anyone who has played a scenario that > > didn't have much playtesting. > > > > Marty Snow > > marty.snow at lasp.colorado.edu > > http://ucsu.colorado.edu/~snowm/home.html > > _______________________________________________ > > Aslml mailing list > > Aslml at lists.aslml.net > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From jmmcleod at mts.net Fri Jun 27 18:06:12 2008 From: jmmcleod at mts.net (J McLeod) Date: Fri, 27 Jun 2008 20:06:12 -0500 Subject: [Aslml] Night Routing Q References: <574854.22708.qm@web32604.mail.mud.yahoo.com><017101c8d660$ee4a7280$6400a8c0@D56LBC31><7ec9371e0806241927y65307868y2e529df0895a0dbb@mail.gmail.com><019a01c8d66d$b9f50100$6400a8c0@D56LBC31><000801c8d77c$9d917010$6427c8cd@home1b074620> <26977.74.201.16.124.1214581409.squirrel@webmail.ardmore.net> Message-ID: <002701c8d8bb$2b395240$8c27c8cd@home1b074620> Listerz, A troll wrote, >I am sure, given enough time, you will try and kill it like you tried to > kill the forums. Ah well, it was good while it lasted. Tate, the Forum is doing a well enough job on it's own in terms of killing itself off. Apparently no effort from myself is required. Now back to your hole, thats a good troll. =Jim= From swfancher at mindspring.com Fri Jun 27 20:21:29 2008 From: swfancher at mindspring.com (Seth W Fancher) Date: Fri, 27 Jun 2008 23:21:29 -0400 Subject: [Aslml] Night Routing Q In-Reply-To: <002701c8d8bb$2b395240$8c27c8cd@home1b074620> References: <574854.22708.qm@web32604.mail.mud.yahoo.com> <017101c8d660$ee4a7280$6400a8c0@D56LBC31> <7ec9371e0806241927y65307868y2e529df0895a0dbb@mail.gmail.com> <019a01c8d66d$b9f50100$6400a8c0@D56LBC31> <000801c8d77c$9d917010$6427c8cd@home1b074620> <26977.74.201.16.124.1214581409.squirrel@webmail.ardmore.net> <002701c8d8bb$2b395240$8c27c8cd@home1b074620> Message-ID: <6.2.0.14.2.20080627231634.021816d0@pop.mindspring.com> Oooooh, Jim and Tate, my old Friends!!!!! How are things? Hey, MY 838 is bigger and badder than your 838s! MY MGs are LONGER range weapons than your mgs. Would one of you mind holding this can of gasoline while I go look for a match? I'd use my ASOP to ignite it but I've already burned all of those! Maybe I could use an FT and kindle some terrain using the IFT (because we all know the IIFT is for wimps!). Seriously, good to hear from you both! Hope all is well in the Great White North and The South! Be well. Seth At 09:06 PM 6/27/2008, you wrote: >Listerz, > >A troll wrote, > >>I am sure, given enough time, you will try and kill it like you tried to >>kill the forums. > >Ah well, it was good while it lasted. > >Tate, the Forum is doing a well enough job on it's own in terms of killing >itself off. Apparently no effort from myself is required. > >Now back to your hole, thats a good troll. > > > > > =Jim= > >_______________________________________________ >Aslml mailing list >Aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From stevenlinton at bigpond.com Fri Jun 27 20:47:55 2008 From: stevenlinton at bigpond.com (Steven Linton) Date: Sat, 28 Jun 2008 13:47:55 +1000 Subject: [Aslml] Night Routing Q In-Reply-To: <002701c8d8bb$2b395240$8c27c8cd@home1b074620> References: <574854.22708.qm@web32604.mail.mud.yahoo.com><017101c8d660$ee4a7280$6400a8c0@D56LBC31><7ec9371e0806241927y65307868y2e529df0895a0dbb@mail.gmail.com><019a01c8d66d$b9f50100$6400a8c0@D56LBC31><000801c8d77c$9d917010$6427c8cd@home1b074620> <26977.74.201.16.124.1214581409.squirrel@webmail.ardmore.net> <002701c8d8bb$2b395240$8c27c8cd@home1b074620> Message-ID: <9B85CC14-33AA-4961-9F2E-9C7F23DBCA28@bigpond.com> Here's a thought. The pair of you stop before you start. Steve On 28/06/2008, at 11:06 AM, J McLeod wrote: > Listerz, > > A troll wrote, > >> I am sure, given enough time, you will try and kill it like you >> tried to >> kill the forums. > > Ah well, it was good while it lasted. > > Tate, the Forum is doing a well enough job on it's own in terms of > killing itself off. Apparently no effort from myself is required. > > Now back to your hole, thats a good troll. > > > > = > Jim= > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From trogers at ardmore.net Fri Jun 27 21:13:44 2008 From: trogers at ardmore.net (trogers at ardmore.net) Date: Fri, 27 Jun 2008 23:13:44 -0500 (CDT) Subject: [Aslml] Night Routing Q In-Reply-To: <002701c8d8bb$2b395240$8c27c8cd@home1b074620> References: <574854.22708.qm@web32604.mail.mud.yahoo.com><017101c8d660$ee4a7280$6400a8c0@D56LBC31><7ec9371e0806241927y65307868y2e529df0895a0dbb@mail.gmail.com><019a01c8d66d$b9f50100$6400a8c0@D56LBC31><000801c8d77c$9d917010$6427c8cd@home1b074620> <26977.74.201.16.124.1214581409.squirrel@webmail.ardmore.net> <002701c8d8bb$2b395240$8c27c8cd@home1b074620> Message-ID: <2256.74.51.111.22.1214626424.squirrel@webmail.ardmore.net> > Listerz, > > A troll wrote, > >>I am sure, given enough time, you will try and kill it like you tried to >> kill the forums. > > Ah well, it was good while it lasted. > > Tate, the Forum is doing a well enough job on it's own in terms of killing > itself off. Apparently no effort from myself is required. > > Now back to your hole, thats a good troll. Hmmm...aren't you the guy that OT'd to this thread first? Yeah, I think it was. Pretty funny don't you think...;-) You terrorise the forums for a month or so about OT posts and then you show up here OTing... And now name calling to boot... BTW, the forum is doing splendidly now that certain whiny elements have departed. Questions being answered...AAR being posted in droves...tactics discussions...and best of all, people are having fun...no wonder you left. :-)))) From trogers at ardmore.net Fri Jun 27 21:16:19 2008 From: trogers at ardmore.net (trogers at ardmore.net) Date: Fri, 27 Jun 2008 23:16:19 -0500 (CDT) Subject: [Aslml] Night Routing Q In-Reply-To: <9B85CC14-33AA-4961-9F2E-9C7F23DBCA28@bigpond.com> References: <574854.22708.qm@web32604.mail.mud.yahoo.com><017101c8d660$ee4a7280$6400a8c0@D56LBC31><7ec9371e0806241927y65307868y2e529df0895a0dbb@mail.gmail.com><019a01c8d66d$b9f50100$6400a8c0@D56LBC31><000801c8d77c$9d917010$6427c8cd@home1b074620> <26977.74.201.16.124.1214581409.squirrel@webmail.ardmore.net> <002701c8d8bb$2b395240$8c27c8cd@home1b074620> <9B85CC14-33AA-4961-9F2E-9C7F23DBCA28@bigpond.com> Message-ID: <2266.74.51.111.22.1214626579.squirrel@webmail.ardmore.net> > Here's a thought. > > The pair of you stop before you start. Sorry Steve...the irony (and hypocrisy) of Jim's OT post was just to overwhelming to resist. :-)))) From bignoodle at earthlink.net Fri Jun 27 21:19:27 2008 From: bignoodle at earthlink.net (donald holland) Date: Sat, 28 Jun 2008 00:19:27 -0400 Subject: [Aslml] ASL should be in the casino Message-ID: <380-220086628419270@earthlink.net> > I feel your pain.... And I, I am the foul beast that inflicted your pain! Amazing how one roll changes everything. As counter density decreases, quantum uncertainty increases, And let this be a warning to Japanese everywhere, HTHCC is the penultimate two-edged sword. If you can't afford to lose it, don't send it in to a CC. (Of course in Chucks case, if he survives the CC he wins the scenario) This is the reverse of the favored Japanese tactic on defense; leaving HS hidden out front to get the mutual assured destruction effect vs. larger stacks From bignoodle at earthlink.net Fri Jun 27 21:25:39 2008 From: bignoodle at earthlink.net (donald holland) Date: Sat, 28 Jun 2008 00:25:39 -0400 Subject: [Aslml] Whee! Message-ID: <380-2200866284253993@earthlink.net> A flame war! The ultimate sign of a pulse for the ASLML! Go to it boys! Future Topics: IIFT Cool black SS counters MMP production Schedules Garages Wolves Alabama, should the US sell it to Mexico? Platoon Leader 31.23 Don "Big Noodle" Holland bignoodle at earthlink.net Revive the list!! From chuck.tewksbury at gmail.com Sat Jun 28 04:11:53 2008 From: chuck.tewksbury at gmail.com (Chuck T) Date: Sat, 28 Jun 2008 07:11:53 -0400 Subject: [Aslml] ASL should be in the casino In-Reply-To: <380-220086628419270@earthlink.net> References: <380-220086628419270@earthlink.net> Message-ID: <332a4d030806280411p3ada5652v82fbb2bea268d6a3@mail.gmail.com> the argument of course is that this sort of happening is the abstraction of human heroics that have consistently been exhibited in wars all the way back to only God knows when :) It was a fun game! -chuck On Sat, Jun 28, 2008 at 12:19 AM, donald holland wrote: > > > I feel your pain.... > > > And I, I am the foul beast that inflicted your pain! > > Amazing how one roll changes everything. As counter density decreases, > quantum uncertainty increases, > > And let this be a warning to Japanese everywhere, HTHCC is the penultimate > two-edged sword. If you can't afford to lose it, don't send it in to a CC. > (Of course in Chucks case, if he survives the CC he wins the scenario) > This is the reverse of the favored Japanese tactic on defense; leaving HS > hidden out front to get the mutual assured destruction effect vs. larger > stacks > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- Chuck T chuck.tewksbury at gmail.com From trweniger at gmail.com Sat Jun 28 08:51:02 2008 From: trweniger at gmail.com (Tom Weniger) Date: Sat, 28 Jun 2008 09:51:02 -0600 Subject: [Aslml] Whee! In-Reply-To: <380-2200866284253993@earthlink.net> References: <380-2200866284253993@earthlink.net> Message-ID: <7ec9371e0806280851l64c26820pbc95340e7d4fe323@mail.gmail.com> On Fri, Jun 27, 2008 at 10:25 PM, donald holland wrote: > A flame war! The ultimate sign of a pulse for the ASLML! > Go to it boys! > Future Topics: > IIFT > Cool black SS counters > MMP production Schedules > Garages > Wolves > Alabama, should the US sell it to Mexico? > Platoon Leader 31.23 > > Don "Big Noodle" Holland > bignoodle at earthlink.net > > Revive the list!! > The same old actors make it less than amusing.... -- Virtually, Tom Weniger Registered Linux user #243493 From the.colonel at clara.co.uk Sat Jun 28 14:06:15 2008 From: the.colonel at clara.co.uk (the colonel) Date: Sat, 28 Jun 2008 22:06:15 +0100 Subject: [Aslml] Whee! In-Reply-To: <7ec9371e0806280851l64c26820pbc95340e7d4fe323@mail.gmail.com> References: <380-2200866284253993@earthlink.net> <7ec9371e0806280851l64c26820pbc95340e7d4fe323@mail.gmail.com> Message-ID: <54D768C177DE4311A5648FBD1278890D@Desktop1> Strange, but whenever Alabama is mentioned I always think of Tate Rogers... If he was English he would probably be from Dewsbury ;-))) the colonel ----- Original Message ----- From: "Tom Weniger" To: ; "ASL Discussion List" Sent: Saturday, June 28, 2008 4:51 PM Subject: Re: [Aslml] Whee! > On Fri, Jun 27, 2008 at 10:25 PM, donald holland > wrote: >> A flame war! The ultimate sign of a pulse for the ASLML! >> Go to it boys! >> Future Topics: >> IIFT >> Cool black SS counters >> MMP production Schedules >> Garages >> Wolves >> Alabama, should the US sell it to Mexico? >> Platoon Leader 31.23 >> >> Don "Big Noodle" Holland >> bignoodle at earthlink.net >> >> Revive the list!! >> > > The same old actors make it less than amusing.... > > -- > Virtually, > Tom Weniger > Registered Linux user #243493 > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > From g3omi at nc.rr.com Sat Jun 28 15:19:55 2008 From: g3omi at nc.rr.com (Kaijusan) Date: Sat, 28 Jun 2008 18:19:55 -0400 Subject: [Aslml] Whee! In-Reply-To: <380-2200866284253993@earthlink.net> References: <380-2200866284253993@earthlink.net> Message-ID: <7E575E290DA44D1EA73F9C5EFD4FE46A@b3obPC> The flame war list brings back some pleasant memories. Some of my own contributions: - Septic tank movement (for non-urban scenarios) - the drIFT - one of my favorites. The results column shifts according to a third die result - down one column on a six, up one column on a one. - HIP concealment counters - Irish Rules ASL - no dice required. anything is legal (lots of drinking and fighting involved) Kaijusan Cary, Equatorial Carolina, USA, Earth ----- Original Message ----- From: "donald holland" To: "ASL Mailing List" Sent: Saturday, June 28, 2008 12:25 AM Subject: [Aslml] Whee! >A flame war! The ultimate sign of a pulse for the ASLML! > Go to it boys! > Future Topics: > IIFT > Cool black SS counters > MMP production Schedules > Garages > Wolves > Alabama, should the US sell it to Mexico? > Platoon Leader 31.23 > > Don "Big Noodle" Holland > bignoodle at earthlink.net > > Revive the list!! > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From geb3 at inter.net Sat Jun 28 22:02:58 2008 From: geb3 at inter.net (George Bates) Date: Sun, 29 Jun 2008 14:02:58 +0900 Subject: [Aslml] RE2: Whee! In-Reply-To: <7E575E290DA44D1EA73F9C5EFD4FE46A@b3obPC> Message-ID: <013001c8d9a5$69563df0$0202fea9@RustyNail> I'll keep this short and sweet: You all carry swishy little Pioneer tote bags and yet have no game. Your counters are unclipped. Your dice tinkle in tiny cocktail glasses that aren't even crystal. And you drink near beer and sloe gin. Fracking patheic, you lot. - G Irish Rules? I'll have a mulligan, then! -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of Kaijusan Sent: Sunday, June 29, 2008 7:20 AM To: bignoodle at earthlink.net; ASL Discussion List Subject: Re: [Aslml] Whee! The flame war list brings back some pleasant memories. Some of my own contributions: - Septic tank movement (for non-urban scenarios) - the drIFT - one of my favorites. The results column shifts according to a third die result - down one column on a six, up one column on a one. - HIP concealment counters - Irish Rules ASL - no dice required. anything is legal (lots of drinking and fighting involved) Kaijusan Cary, Equatorial Carolina, USA, Earth ----- Original Message ----- From: "donald holland" To: "ASL Mailing List" Sent: Saturday, June 28, 2008 12:25 AM Subject: [Aslml] Whee! >A flame war! The ultimate sign of a pulse for the ASLML! > Go to it boys! > Future Topics: > IIFT > Cool black SS counters > MMP production Schedules > Garages > Wolves > Alabama, should the US sell it to Mexico? > Platoon Leader 31.23 > > Don "Big Noodle" Holland > bignoodle at earthlink.net > > Revive the list!! > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From geb3 at inter.net Sat Jun 28 22:03:27 2008 From: geb3 at inter.net (George Bates) Date: Sun, 29 Jun 2008 14:03:27 +0900 Subject: [Aslml] RE2: Whee! In-Reply-To: <7E575E290DA44D1EA73F9C5EFD4FE46A@b3obPC> Message-ID: <013101c8d9a5$7a06b3f0$0202fea9@RustyNail> I'll keep this short and sweet: You all carry swishy little Pioneer tote bags and yet have no game. Your counters are unclipped. Your dice tinkle in tiny cocktail glasses that aren't even crystal. And you drink near beer and sloe gin. Fracking pathetic, you lot. - G Irish Rules? I'll have a mulligan, then! -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of Kaijusan Sent: Sunday, June 29, 2008 7:20 AM To: bignoodle at earthlink.net; ASL Discussion List Subject: Re: [Aslml] Whee! The flame war list brings back some pleasant memories. Some of my own contributions: - Septic tank movement (for non-urban scenarios) - the drIFT - one of my favorites. The results column shifts according to a third die result - down one column on a six, up one column on a one. - HIP concealment counters - Irish Rules ASL - no dice required. anything is legal (lots of drinking and fighting involved) Kaijusan Cary, Equatorial Carolina, USA, Earth ----- Original Message ----- From: "donald holland" To: "ASL Mailing List" Sent: Saturday, June 28, 2008 12:25 AM Subject: [Aslml] Whee! >A flame war! The ultimate sign of a pulse for the ASLML! > Go to it boys! > Future Topics: > IIFT > Cool black SS counters > MMP production Schedules > Garages > Wolves > Alabama, should the US sell it to Mexico? > Platoon Leader 31.23 > > Don "Big Noodle" Holland > bignoodle at earthlink.net > > Revive the list!! > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From jpcole at westnet.com.au Sun Jun 29 06:09:49 2008 From: jpcole at westnet.com.au (Jon Cole) Date: Sun, 29 Jun 2008 21:09:49 +0800 Subject: [Aslml] ASL: Board 7 LOS question Message-ID: <0AA4EF3820934B16ADE587677C827728@401b29ad67014ec> Hi On board 7, river is not Flooded and so is at Level -1 Is there a LOS from 7Y9 to 7Z7 or to ZAA6? If yes, why. If not, why not. Cheers Jon From trogers at ardmore.net Sun Jun 29 12:13:46 2008 From: trogers at ardmore.net (trogers at ardmore.net) Date: Sun, 29 Jun 2008 14:13:46 -0500 (CDT) Subject: [Aslml] RE2: Whee! In-Reply-To: <013001c8d9a5$69563df0$0202fea9@RustyNail> References: <7E575E290DA44D1EA73F9C5EFD4FE46A@b3obPC> <013001c8d9a5$69563df0$0202fea9@RustyNail> Message-ID: <1783.74.51.111.22.1214766826.squirrel@webmail.ardmore.net> > I'll keep this short and sweet: You all carry swishy little Pioneer tote > bags and yet have no game. Your counters are unclipped. Your dice tinkle > in tiny cocktail glasses that aren't even crystal. And you drink near > beer > and sloe gin. Fracking patheic, you lot. All this from "Master Bates"! ;-) > Irish Rules? I'll have a mulligan, then! Only if using the "Piper" (Note: not Joachim type) counter when playing. From sbrady at hartfordfire.org Sun Jun 29 13:10:42 2008 From: sbrady at hartfordfire.org (HFFA) Date: Sun, 29 Jun 2008 16:10:42 -0400 Subject: [Aslml] Z19 The Trap at Targul Frumos References: <48612B97.10506@alaska.net> Message-ID: <004601c8da24$37e32510$6401a8c0@familyroom> Still need a copy? - Scott ----- Original Message ----- From: "Nelson Isada" To: Sent: Tuesday, June 24, 2008 1:15 PM Subject: [Aslml] Z19 The Trap at Targul Frumos > ISO pdf Rout Report Z19 scenario "The Trap At Targul Frumos". > > TIA! > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > From blachorn at comcast.net Sun Jun 29 17:00:41 2008 From: blachorn at comcast.net (blachorn at comcast.net) Date: Mon, 30 Jun 2008 00:00:41 +0000 Subject: [Aslml] Whee! Message-ID: <063020080000.25405.486822290000FA7D0000633D2200750784029D01080C0E040D@comcast.net> Humm..... I think we'd have to pay Mexico to take Alabama! :-) -------------- Original message -------------- From: "donald holland" > A flame war! The ultimate sign of a pulse for the ASLML! > Go to it boys! > Future Topics: > IIFT > Cool black SS counters > MMP production Schedules > Garages > Wolves > Alabama, should the US sell it to Mexico? > Platoon Leader 31.23 > > Don "Big Noodle" Holland > bignoodle at earthlink.net > > Revive the list!! > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From isada at alaska.net Sun Jun 29 23:30:31 2008 From: isada at alaska.net (isada at alaska.net) Date: Sun, 29 Jun 2008 22:30:31 -0800 (AKDT) Subject: [Aslml] Z19 The Trap at Targul Frumos In-Reply-To: <004601c8da24$37e32510$6401a8c0@familyroom> References: <48612B97.10506@alaska.net> <004601c8da24$37e32510$6401a8c0@familyroom> Message-ID: <1067.216.67.38.116.1214807431.squirrel@mymail.alaska.net> That would be great! /NBI > Still need a copy? > > - Scott > > ----- Original Message ----- > From: "Nelson Isada" > To: > Sent: Tuesday, June 24, 2008 1:15 PM > Subject: [Aslml] Z19 The Trap at Targul Frumos > > >> ISO pdf Rout Report Z19 scenario "The Trap At Targul Frumos". >> >> TIA! >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> >> > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From list2 at macsystem.se Sun Jun 29 23:39:27 2008 From: list2 at macsystem.se (Andreas Carlsson) Date: Mon, 30 Jun 2008 08:39:27 +0200 Subject: [Aslml] Looking for Jack Daniels Message-ID: <150BD83E-AD29-4843-8613-42175AEBC325@macsystem.se> I am trying to mail him at jdan862495 at aol.com but he's not answering... Anyone that have the correct address to Mr Daniels? Thanks, /andreas From jrychetnik at btinternet.com Sun Jun 29 23:47:43 2008 From: jrychetnik at btinternet.com (Jan Rychetnik) Date: Mon, 30 Jun 2008 07:47:43 +0100 Subject: [Aslml] Z19 The Trap at Targul Frumos References: <48612B97.10506@alaska.net><004601c8da24$37e32510$6401a8c0@familyroom> <1067.216.67.38.116.1214807431.squirrel@mymail.alaska.net> Message-ID: <001301c8da7d$32b9e570$4001a8c0@your0cdc4f5844> There is one on its way from me! ----- Original Message ----- From: To: "ASL Discussion List" Sent: Monday, June 30, 2008 7:30 AM Subject: Re: [Aslml] Z19 The Trap at Targul Frumos > That would be great! > /NBI > >> Still need a copy? >> >> - Scott >> >> ----- Original Message ----- >> From: "Nelson Isada" >> To: >> Sent: Tuesday, June 24, 2008 1:15 PM >> Subject: [Aslml] Z19 The Trap at Targul Frumos >> >> >>> ISO pdf Rout Report Z19 scenario "The Trap At Targul Frumos". >>> >>> TIA! >>> _______________________________________________ >>> Aslml mailing list >>> Aslml at lists.aslml.net >>> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>> To unsubscribe, visit the above website, or email webmaster at aslml.net >>> >>> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From chris at jib.co.za Mon Jun 30 01:48:42 2008 From: chris at jib.co.za (chris at jib.co.za) Date: Mon, 30 Jun 2008 10:48:42 +0200 (SAST) Subject: [Aslml] Looking for Jack Daniels In-Reply-To: <150BD83E-AD29-4843-8613-42175AEBC325@macsystem.se> References: <150BD83E-AD29-4843-8613-42175AEBC325@macsystem.se> Message-ID: <2561.196.212.26.229.1214815722.squirrel@www.jib.co.za> Jack Daniel Distillery Lem Motlow Proprietor Route 1 Lynchburg [Pop.361] Tennessee 37352 :) - sorry couldn't resist. > I am trying to mail him at jdan862495 at aol.com but he's not answering... > > Anyone that have the correct address to Mr Daniels? > > Thanks, > /andreas > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From geb3 at inter.net Mon Jun 30 03:38:53 2008 From: geb3 at inter.net (George Bates) Date: Mon, 30 Jun 2008 19:38:53 +0900 Subject: [Aslml] RE2: Looking for Jack Daniels In-Reply-To: <2561.196.212.26.229.1214815722.squirrel@www.jib.co.za> Message-ID: <002701c8da9d$7fd86d70$0202fea9@RustyNail> Paging Mr. Johnny Walker. Mr. Walker, please pick up any white courtesy phone in the lobby, please. Thank you. -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of chris at jib.co.za Sent: Monday, June 30, 2008 5:49 PM To: ASL Discussion List Subject: Re: [Aslml] Looking for Jack Daniels Jack Daniel Distillery Lem Motlow Proprietor Route 1 Lynchburg [Pop.361] Tennessee 37352 :) - sorry couldn't resist. > I am trying to mail him at jdan862495 at aol.com but he's not > answering... > > Anyone that have the correct address to Mr Daniels? > > Thanks, > /andreas > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ Aslml mailing list Aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From isada at alaska.net Mon Jun 30 09:08:37 2008 From: isada at alaska.net (isada at alaska.net) Date: Mon, 30 Jun 2008 08:08:37 -0800 (AKDT) Subject: [Aslml] Z19 The Trap at Targul Frumos In-Reply-To: <001301c8da7d$32b9e570$4001a8c0@your0cdc4f5844> References: <48612B97.10506@alaska.net><004601c8da24$37e32510$6401a8c0@familyroom> <1067.216.67.38.116.1214807431.squirrel@mymail.alaska.net> <001301c8da7d$32b9e570$4001a8c0@your0cdc4f5844> Message-ID: <2416.209.193.36.224.1214842117.squirrel@mymail.alaska.net> Got it - thanks! > There is one on its way from me! > > > ----- Original Message ----- > From: > To: "ASL Discussion List" > Sent: Monday, June 30, 2008 7:30 AM > Subject: Re: [Aslml] Z19 The Trap at Targul Frumos > > >> That would be great! >> /NBI >> >>> Still need a copy? >>> >>> - Scott >>> >>> ----- Original Message ----- >>> From: "Nelson Isada" >>> To: >>> Sent: Tuesday, June 24, 2008 1:15 PM >>> Subject: [Aslml] Z19 The Trap at Targul Frumos >>> >>> >>>> ISO pdf Rout Report Z19 scenario "The Trap At Targul Frumos". >>>> >>>> TIA! >>>> _______________________________________________ >>>> Aslml mailing list >>>> Aslml at lists.aslml.net >>>> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>>> To unsubscribe, visit the above website, or email webmaster at aslml.net >>>> >>>> >>> _______________________________________________ >>> Aslml mailing list >>> Aslml at lists.aslml.net >>> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>> To unsubscribe, visit the above website, or email webmaster at aslml.net >>> >> >> >> _______________________________________________ >> Aslml mailing list >> Aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > _______________________________________________ > Aslml mailing list > Aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net >